Somebody the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (62, 1, D) a +4 hand axe of chopping (63, 1, D) the ring "Lacrauskem" {+cTele MP+9 Str+4 Int-3} [ring of teleport control] It can be evoked for teleport control. It affects your strength (+4). It affects your intelligence (-3). It affects your magic capacity (+9). (67, 1, D) a +2 scale mail of poison resistance (68, 1, D) a +4 hand axe of flaming (69, 1, D) a book of Dreams (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (51, 2, D) a lamp of fire (52, 2, D) an uncursed ring of see invisible (53, 2, D) the +6 quarterstaff of Insufficient Pleasure {freeze, Int+4 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It enhances your eyesight. (62, 2, D) a scroll of brand weapon (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (52, 3, D) a +0 arbalest (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (52, 4, D) a +0 arbalest (unseen) (53, 4, D) an uncursed staff of cold (unseen) (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of strength (51, 5, D) a +1 long sword of holy wrath (unseen) (52, 5, D) a +0 great mace (unseen) (53, 5, D) a +0 halberd (unseen) (54, 5, D) a +0 war axe (unseen) (10, 6, D) a crystal ball of energy (50, 6, D) a +0 long sword (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (52, 9, D) a +0 broad axe (unseen) (61, 9, D) the amulet of Lib Mum {Ward rElec rN+ Int+2} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your intelligence (+2). It insulates you from electricity. It protects you from negative energy. (62, 9, D) a book of the Sky (63, 9, D) the +5 hand axe of Optimality {chop, -Cast rF++ SInv} It inflicts extra damage upon your enemies. It greatly protects you from fire. It enhances your eyesight. It prevents spellcasting. (70, 9, D) the cursed +3 longbow "Goblinslayer" {speed, rC++} Attacks with this weapon are significantly faster. It greatly protects you from cold. It has a curse placed upon it. (71, 9, D) a +4 great mace of venom (72, 9, D) an uncursed staff of power (52, 10, D) 3 large rocks a bolt (62, 10, D) an uncursed staff of poison (70, 10, D) a +0 morningstar of protection (72, 10, D) a +1 great mace of holy wrath (50, 13, D) a crystal ball of energy (51, 13, D) a crystal ball of energy (52, 13, D) a book of Frost (53, 13, D) a +1 robe of fire resistance (54, 13, D) the cursed ring "Khuthad" {Contam rPois+ Str+6 Int-2 Stlth+} [ring of intelligence] It affects your strength (+6). It affects your intelligence (-2). It protects you from poison. It causes magical contamination when unequipped. It makes you more stealthy. It has a curse placed upon it. (55, 13, D) a +1 trident of freezing (63, 13, D) a +0 battleaxe (unseen) (50, 14, D) an uncursed ring of wizardry (51, 14, D) a +10 giant club (52, 14, D) a +2 quarterstaff of protection (54, 14, D) a book of Spatial Translocations (55, 14, D) an uncursed staff of death (61, 17, D) a +1 plate armour of poison resistance (62, 17, D) the ring of Iqeihehe {Ice -Tele rElec rPois+ MR+ MP+9 Int+2} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It prevents most forms of teleportation. a +6 ring of strength (63, 17, D) a +3 chain mail of magic resistance (64, 17, D) a scroll of brand weapon (71, 17, D) a +1 scale mail of positive energy (72, 17, D) an uncursed staff of wizardry (73, 17, D) the +9 demon blade "Fra Bla" {pain, rN+++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It renders you almost immune to negative energy. (62, 18, D) a +1 quarterstaff of speed (63, 18, D) the ring "Zahoez" {+Fly MR+ Str+4} [ring of flight] It affects your strength (+4). It affects your resistance to hostile enchantments. It lets you fly. (64, 18, D) the ring "Beck" {+Fly rN+} [ring of flight] It protects you from negative energy. It lets you fly. (71, 18, D) a +2 scale mail of positive energy (72, 18, D) an uncursed ring of protection from magic (73, 18, D) an uncursed ring of invisibility (63, 20, D) (unseen) (50, 25, D) a +6 ring of dexterity (51, 25, D) a crystal ball of energy (52, 25, D) a fan of gales (53, 25, D) a +2 hand crossbow of freezing (55, 25, D) the +2 broad axe of Ekhlelas {freeze, rElec rN+ Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It insulates you from electricity. It protects you from negative energy. (50, 26, D) a +3 shortbow of flaming (51, 26, D) a +5 long sword of protection (52, 26, D) a disc of storms (53, 26, D) a plain deck of changes (61, 27, D) the ring "Xaosy" {MR+ Int+3 Dex+4 Slay+2 Stlth+} [ring of stealth] It affects your intelligence (+3). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. It makes you more stealthy. (62, 27, D) an uncursed staff of fire (63, 27, D) a sack of spiders (71, 27, D) an uncursed ring of ice (72, 27, D) an uncursed ring of positive energy (62, 28, D) a plain deck of summoning (63, 28, D) a plain deck of wonders {the Mercenary} (64, 28, D) a +4 demon blade of freezing (72, 28, D) an uncursed ring of positive energy (73, 28, D) a +2 mace of protection (52, 29, D) the cursed ring "Iwnyuk" {+Blink rC+ MR+ Str-4 Int-3 Dex+2} [ring of intelligence] It affects your strength (-4). It affects your intelligence (-3). It affects your dexterity (+2). It protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. a book of Minor Magic Veibbano's Grimoire of Unholy Arts and Ice Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Ice Form Ice/Transmutation 4 c - Animate Dead Necromancy 4 d - Control Undead Necromancy 4 e - Cigotuvi's Embrace Necromancy 5 Peus Utta's Guide on the Snowflakes and Evil Spells Type Level a - Pain Necromancy 1 b - Throw Frost Conjuration/Ice 2 c - Corpse Rot Necromancy 2 d - Ozocubu's Armour Charms/Ice 3 e - Throw Icicle Conjuration/Ice 4 f - Death Channel Necromancy 6 a book of Unlife (72, 29, D) (unseen) (63, 30, D) a +0 long sword a +0 scale mail a +0 buckler a +0 long sword (62, 31, D) a +0 rapier (unseen) (63, 31, D) a +0 rapier a +0 ring mail (64, 31, D) a +0 short sword (unseen) (64, 34, D) a +0 scimitar of holy wrath (unseen) (50, 37, D) a +2 shortbow of evasion (51, 37, D) a +0 mace (53, 37, D) a +0 flail (54, 37, D) a +0 flail (61, 37, D) a +4 vampiric trident (63, 37, D) a +0 falchion of slicing (69, 37, D) the +12 Glaive of Prune {chop} It inflicts extra damage upon your enemies. (70, 37, D) a +2 ring of evasion (71, 37, D) a book of Control (72, 37, D) a book of the Earth (73, 37, D) a +0 battleaxe of chopping (49, 38, D) the cursed +1 battleaxe "Tozexze" {chop, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It has a curse placed upon it. (51, 38, D) a +0 great sword (59, 38, D) an uncursed ring of see invisible (60, 38, D) a +1 hunting sling of flaming (61, 38, D) a +0 robe (62, 38, D) a +0 dagger of holy wrath (63, 38, D) a fan of gales (71, 38, D) a disc of storms (72, 38, D) a crystal ball of energy (51, 39, D) a +1 morningstar of draining (still there?) a +0 dagger of speed (still there?) (60, 39, D) a +0 dagger a +0 robe (50, 40, D) a +1 antimagic spear a +0 chain mail the ring of Asefau {Fire Int+5 Stlth+} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+5). It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. (51, 40, D) a +2 great mace of protection a +3 plate armour of magic resistance the ring of Emaan {+cTele Str+3 Int+4} [ring of teleport control] It can be evoked for teleport control. It affects your strength (+3). It affects your intelligence (+4). a +7 quarterstaff of draining a +0 chain mail a +0 morningstar a +0 scale mail (52, 40, D) a +0 club a +2 ring of dexterity (53, 40, D) the +7 bardiche of Midnight {chop, rN+ MR+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. (73, 40, D) a +0 rapier (unseen) (51, 41, D) a +0 hand axe a +0 ring mail (63, 41, D) a +3 mace (unseen) (70, 41, D) a +0 rapier (unseen) (71, 41, D) a +0 spear (72, 41, D) a +0 short sword (unseen) (73, 41, D) a cursed +0 spear (unseen) (71, 42, D) a +0 spear a +1 hunting sling of freezing a +0 buckler a +0 dagger a +0 robe (59, 43, D) a +0 dire flail (unseen)