Dungeon Sprint DCSS version 0.16-a0-3913-g9d9d7ce (webtiles) character file. 9 Somebody the Caller (level 2, -15/19 HPs) Began as a Vampire Summoner on Feb 4, 2015. Demolished by an ogre ... wielding a +0 giant club (34 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:56 (84 turns). Somebody the Caller (Vampire Summoner) Turns: 84, Time: 00:00:56 Health: -15/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis + c - +1 dagger (venom) rCold . . . Clarity . a - +0 robe rNeg + . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: bottle blood, fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand weapons c - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of blood e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 4 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.3 Spellcasting + Level 5.5 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 1% 1 #...... b - Call Imp Summ ###..... 2% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can bottle blood from corpses. You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History A beastly little devil appears in a puff of frigid air. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. You open the door. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. You shout for attention! You hear a shout! An ogre comes into view. It is wielding a giant club. You hit the ogre. The ogre is poisoned. The ogre is lightly wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#b5O..# #..'5@# #..#### #..# #..# #..# #⌠⌠# #### You could see an ogre, a friendly iron imp, a friendly white imp and a friendly bat. Vanquished Creatures (collateral kills) Ijyb (D) 1 creature vanquished. Vanquished Creatures (others) A quokka (D) A bat (D) A rat (D) 3 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Somebody, the Vampire Summoner, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D | Noticed Ijyb 19 | D | Killed Ijyb 19 | D | Reached skill level 5 in Summonings 19 | D | Reached XP level 2. HP: 19/19 MP: 0/5 76 | D | Learned a level 2 spell: Call Imp 83 | D | Noticed an ogre 84 | D | Demolished by an ogre Action || total -------------------------++------- Melee: Dagger || 1 Cast: Summon Small Mamm || 5 Call Imp || 2 Use: Potion || 2