Somebody the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois+ rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +12 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 1, D) a +0 scale mail of magic resistance (20, 1, D) a lantern of shadows (21, 1, D) a box of beasts (22, 1, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (23, 1, D) an uncursed staff of poison (24, 1, D) a plain deck of destruction {drawn: 3} (25, 1, D) a book of Cantrips (26, 1, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (27, 1, D) an uncursed staff of summoning (28, 1, D) a Fen Folio (29, 1, D) an uncursed staff of air (35, 1, D) Sif Muna's Reference Book on Conjuration Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Bolt of Draining Conjuration/Necromancy 5 c - Irradiate Conjuration/Transmutation 5 d - Freezing Cloud Conjuration/Ice/Air 6 (36, 1, D) the +0 ring mail "Benuruje" {Int+3 Dex+4} It affects your intelligence (+3). It affects your dexterity (+4). (37, 1, D) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (38, 1, D) a plain deck of defence (39, 1, D) a book of Transfigurations (42, 1, D) a +0 war axe (49, 1, D) a fan of gales (51, 1, D) the +2 robe "Thritivo" {Str+2} It affects your strength (+2). (52, 1, D) a +3 leather armour of fire resistance (53, 1, D) the +1 pair of boots of Thipnan {Str+3} It affects your strength (+3). (55, 1, D) a disc of storms (67, 1, D) a +1 leather armour of poison resistance (68, 1, D) a +1 shortbow of freezing (69, 1, D) a +3 executioner's axe of flaming (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) the ring "Xoxt" {rPois- rF+ Dex+3 Stlth-} [ring of loudness] It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to poison. It makes you less stealthy. (20, 2, D) a +1 morningstar of venom (21, 2, D) an uncursed ring of see invisible (22, 2, D) a +4 chain mail of cold resistance (23, 2, D) an uncursed staff of fire (24, 2, D) the +9 morningstar of Turmoil {holy, rC+ SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It enhances your eyesight. (25, 2, D) the +7 glaive of the Unliving {freeze, rN++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from negative energy. (26, 2, D) 3 royal jellies (27, 2, D) Felyepee's Volume of the Snowflakes Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Freezing Cloud Conjuration/Ice/Air 6 d - Simulacrum Ice/Necromancy 6 (28, 2, D) an uncursed staff of cold (29, 2, D) the +12 Glaive of Prune {chop} It inflicts extra damage upon your enemies. (36, 2, D) the +2 ring mail "Thiceaje" {rF+ rC- Int+2 Dex+2} It affects your intelligence (+2). It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. (37, 2, D) a phantom mirror (38, 2, D) Ollearoa's Compendium of Arcane Weapons and Flames Spells Type Level a - Shock Conjuration/Air 1 b - Throw Flame Conjuration/Fire 2 c - Iskenderun's Mystic Blast Conjuration 4 d - Ignite Poison Fire/Transmutation 5 e - Iron Shot Conjuration/Earth 6 (39, 2, D) the cursed -2 robe "Wij Atro" {+Fly MR- SInv Stlth+} It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you fly. It makes you more stealthy. It has a curse placed upon it. (40, 2, D) the amulet of the Establishment {rCorr rPois+ rC- Str+3 Dex+3 Slay+2} [amulet of resist corrosion] It protects you from acid and corrosion. It affects your strength (+3). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to cold. It protects you from poison. (49, 2, D) a +4 great mace of holy wrath (50, 2, D) the ring of Free Expression {MP+9 Dex+3} [ring of magical power] It affects your dexterity (+3). It affects your magic capacity (+9). (51, 2, D) a +0 helmet of intelligence (52, 2, D) a plain deck of changes (53, 2, D) a +1 ring mail of cold resistance (54, 2, D) a +5 hand axe of venom (55, 2, D) an uncursed staff of death (73, 2, D) a +2 falchion of slicing (75, 2, D) a book of Envenomations (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (39, 3, D) a +0 long sword (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (38, 4, D) a +1 great mace of holy wrath (still there?) a poisoned bolt (still there?) (39, 4, D) a poisoned bolt (unseen) (40, 4, D) 5 large rocks (unseen) (51, 4, D) the +5 short sword "Toamueso" {pain, +Blink +Inv rElec rF+ rC-} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It lets you turn invisible. It lets you blink. (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (23, 5, D) a plain deck of war (40, 5, D) a poisoned bolt (unseen) (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (39, 7, D) a cursed -3 arbalest (40, 7, D) a stone giant corpse (skeletalised by now) (41, 7, D) a +0 bardiche a +0 chain mail an uncursed ring of flight 2 poisoned bolts (4, 8, D) a +0 short sword a +0 leather armour a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (38, 8, D) a +0 great sword (unseen) (39, 8, D) a +7 rod of the swarm (6/13) a +0 chain mail a human corpse (skeletalised by now) (40, 8, D) a poisoned bolt 3 large rocks (41, 8, D) a +0 great mace (unseen) (52, 8, D) the cursed +2 battleaxe of Desertification {freeze, rC+ Str+6 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It protects you from cold. It makes you more stealthy. It has a curse placed upon it. (39, 9, D) a large rock a poisoned bolt (40, 9, D) a +0 war axe (still there?) a bolt (still there?) (62, 9, D) a +0 long sword (still there?) a +4 chain mail of cold resistance (still there?) (70, 9, D) the +12 chain mail "Kueduiz" {rF+ Str+3 Int-4} It affects your strength (+3). It affects your intelligence (-4). It protects you from fire. (72, 9, D) the -6 plate armour of Rutsia {rF++ Int-4} It affects your intelligence (-4). It greatly protects you from fire. (52, 10, D) a plain deck of war (62, 10, D) an uncursed ring of sustain abilities (70, 10, D) a +0 dagger (72, 10, D) a +3 broad axe of holy wrath (39, 11, D) a plain deck of destruction (39, 12, D) a plain deck of war (62, 12, D) a +0 halberd (unseen) (70, 12, D) a +2 robe of magic resistance (49, 13, D) the cursed -4 robe of Untruth {rPois+ rF- rN+ Regen+ SInv} It makes you vulnerable to fire. It protects you from poison. It protects you from negative energy. It enhances your eyesight. It increases your rate of regeneration. It has a curse placed upon it. (50, 13, D) a +2 robe of magic resistance (51, 13, D) an uncursed staff of energy (52, 13, D) an uncursed staff of death (53, 13, D) 42 fruits 2 potions of brilliance (54, 13, D) a plain deck of defence (55, 13, D) the +2 leather armour of Insatiable Hunger {+Blink rCorr Int+4} It affects your intelligence (+4). It lets you blink. It protects you from acid and corrosion. (62, 13, D) a +0 morningstar (unseen) (72, 13, D) a +0 short sword (unseen) (50, 14, D) the amulet of the Forgotten Spirits {+Rage rC- MP+9 Int+7 Slay+3} [amulet of rage] It affects your intelligence (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to cold. It affects your magic capacity (+9). It lets you go berserk. (51, 14, D) a +0 helmet of see invisible (52, 14, D) a +0 shortbow of flaming (53, 14, D) a fan of gales (54, 14, D) a book of the Tempests (55, 14, D) the +5 rapier "Jyileyng" {freeze, Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). (71, 14, D) a plain deck of destruction (36, 15, D) a scroll of brand weapon (37, 15, D) a plain deck of defence (39, 15, D) the +7 long sword "Giantbane" {slice, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). (40, 15, D) a plain deck of defence (41, 15, D) a +3 hunting sling of flaming (42, 15, D) an uncursed staff of power (43, 15, D) a +3 falchion of freezing (35, 16, D) 2 scrolls of brand weapon (36, 16, D) a sack of spiders (37, 16, D) a plain deck of defence (39, 16, D) a lamp of fire (40, 16, D) a book of Hinderance (41, 16, D) a +0 spear (42, 16, D) a +0 dagger (43, 16, D) a wand of draining (5) (19, 17, D) the +5 eveningstar "Polotier" {speed, -Tele +Inv +Fly rF- Stlth+} Attacks with this weapon are significantly faster. It makes you vulnerable to fire. It lets you turn invisible. It lets you fly. It prevents most forms of teleportation. It makes you more stealthy. (20, 17, D) a lamp of fire (21, 17, D) a +7 blowgun (22, 17, D) the +4 falchion of the Forsaken Cities {slice, +Inv Str+2 Int+4} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+4). It lets you turn invisible. (23, 17, D) a +0 ring mail of cold resistance (24, 17, D) a book of Frost (25, 17, D) a royal jelly (26, 17, D) a plain deck of escape (27, 17, D) a +1 scimitar of draining (28, 17, D) a book of the Dragon (29, 17, D) a +4 blowgun (64, 17, D) the +2 whip of Unreason {freeze, rF+ rC+ MR+ Str+3 Int-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (-5). It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (71, 17, D) an uncursed staff of air (72, 17, D) a +5 vampiric long sword (73, 17, D) the Volume of Companions Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Recall Summoning/Translocation 3 d - Call Canine Familiar Summoning 3 e - Summon Demon Summoning 5 f - Spellforged Servitor Conjuration/Summoning 7 (19, 18, D) a +0 long sword of holy wrath (20, 18, D) a lamp of fire (21, 18, D) a +2 battleaxe of electrocution (22, 18, D) a plain deck of wonders (23, 18, D) a +2 chain mail of fire resistance (24, 18, D) a cursed -3 ring of strength (25, 18, D) a scroll of brand weapon (26, 18, D) the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (27, 18, D) a +1 robe of positive energy (28, 18, D) an uncursed staff of energy (29, 18, D) a disc of storms (62, 18, D) the +1 ring mail of the Loofah {+Blink Str-3 Int+6} It affects your strength (-3). It affects your intelligence (+6). It lets you blink. (63, 18, D) a +2 triple sword of slicing (71, 18, D) a +0 hand axe of venom (72, 18, D) a book of Frost (23, 19, D) a +1 robe of magic resistance (24, 19, D) the Guide on Conjuration Spells Type Level a - Searing Ray Conjuration 2 b - Venom Bolt Conjuration/Poison 5 c - Freezing Cloud Conjuration/Ice/Air 6 d - Spellforged Servitor Conjuration/Summoning 7 (25, 19, D) a +1 short sword of freezing (24, 21, D) a shadow dragon corpse (26, 21, D) a ghoul corpse (25, 22, D) a plain deck of war (40, 22, D) a cursed +1 short sword (unseen) (41, 22, D) a cursed +0 scimitar (unseen) (24, 23, D) a ghoul corpse (38, 23, D) a +0 long sword (unseen) (38, 25, D) a necrophage corpse (skeletalised by now) (39, 25, D) a cursed +3 scimitar a cursed -2 robe a +0 great sword a +2 hunting sling of flaming a +0 chain mail (40, 25, D) a necrophage corpse (skeletalised by now) (49, 25, D) the +4 scythe of the Sun {venom, MR+ Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (50, 25, D) a +2 chain mail of poison resistance (51, 25, D) the +11 morningstar "Eos" {elec, -Tele rElec SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It enhances your eyesight. It prevents most forms of teleportation. (52, 25, D) a wand of flame (15) (53, 25, D) a +0 glaive of venom (54, 25, D) an uncursed staff of power (55, 25, D) an uncursed staff of poison (40, 26, D) a +0 dagger of electrocution a +0 robe a +2 rapier of electrocution a +0 robe a +0 great mace a +0 chain mail a human corpse (skeletalised by now) (51, 26, D) a scroll of brand weapon (52, 26, D) the +6 falchion of the Grave {slice, rC++} It inflicts extra damage upon your enemies. It greatly protects you from cold. (53, 26, D) an uncursed ring of protection from fire (54, 26, D) an uncursed staff of fire (61, 27, D) an uncursed ring of stealth (62, 27, D) the Papyrus of the Mountains Spells Type Level a - Sandblast Earth 1 b - Lee's Rapid Deconstruction Earth 5 c - Shatter Earth 9 (63, 27, D) a +0 chain mail of fire resistance (64, 27, D) an uncursed ring of wizardry (71, 27, D) an uncursed ring of protection from fire (72, 27, D) an uncursed staff of energy (50, 28, D) an uncursed staff of wizardry (54, 28, D) 2 meat rations (62, 28, D) the ring "Ciskarul" {rF- EV+2 Dex+8} [ring of evasion] It affects your evasion (+2). It affects your dexterity (+8). It makes you vulnerable to fire. (64, 28, D) a +2 robe of cold resistance (71, 28, D) an uncursed staff of fire (72, 28, D) a Young Poisoner's Handbook (73, 28, D) a +4 battleaxe of chopping (34, 29, D) a book of Hinderance (35, 29, D) a book of Callings (36, 29, D) a +0 dagger (37, 29, D) a manual of Axes (39, 29, D) the cursed -4 helmet of Pyzxiont {rElec rC+ MR+ Str-2 Int+7} It affects your strength (-2). It affects your intelligence (+7). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (40, 29, D) a +0 hand axe (35, 30, D) a +0 mace (36, 30, D) a +0 short sword (37, 30, D) a stone of tremors (38, 30, D) an uncursed amulet of faith (39, 30, D) the ring of Daffodils {Ice -Tele rN+ Int+2 SInv Stlth-} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It enhances your eyesight. It prevents most forms of teleportation. It makes you less stealthy. (40, 30, D) an uncursed staff of air (41, 30, D) a book of Alchemy (42, 30, D) a lamp of fire (43, 30, D) 4 scrolls of enchant weapon (38, 31, D) a +0 club a hobgoblin corpse (40, 31, D) a +0 scimitar of electrocution (62, 31, D) a +0 morningstar a +0 ring mail (63, 31, D) a +0 falchion a +0 scale mail (63, 32, D) a +0 halberd a +0 chain mail (36, 33, D) a +7 rod of the swarm (14/14) a cursed +0 plate armour an orc corpse (37, 33, D) 4 scrolls of amnesia a wand of random effects (15) a +0 robe a +0 short sword an orc corpse an orc corpse (39, 33, D) a +4 hunting sling of flaming (unseen) (62, 33, D) a +0 long sword a +0 plate armour (63, 33, D) a +0 war axe (unseen) (64, 33, D) a +0 broad axe a cursed +0 chain mail a +0 shield (65, 33, D) a +0 dagger a cursed +0 robe (72, 33, D) the +9 short sword of the Original Sin {speed, +Blink Str-3 Dex+2} Attacks with this weapon are significantly faster. It affects your strength (-3). It affects your dexterity (+2). It lets you blink. (36, 34, D) a +0 dagger (unseen) (38, 34, D) a large rock (40, 34, D) a +0 halberd (unseen) (62, 34, D) a +0 long sword a +0 plate armour a cursed +0 shield (23, 35, D) a +1 ring of evasion (24, 35, D) an uncursed staff of death (25, 35, D) the amulet "Yzudghifu" {Inacc Str+3 Int+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+3). It affects your intelligence (+4). (37, 35, D) a +2 short sword of speed (unseen) (39, 35, D) a +0 battleaxe (still there?) 3 large rocks (still there?) (40, 35, D) a +1 battleaxe of draining (unseen) (41, 35, D) a cursed -3 hand axe (unseen) (40, 36, D) 2 large rocks (49, 37, D) a +1 chain mail of poison resistance (50, 37, D) a Grand Grimoire (51, 37, D) a book of Minor Magic (52, 37, D) an uncursed staff of fire (53, 37, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a fan of gales (54, 37, D) a +6 rod of the swarm (8/12) (59, 37, D) an uncursed staff of conjuration (60, 37, D) the +7 blowgun of Fortitude {speed, +Blink} Attacks with this weapon are significantly faster. It lets you blink. (61, 37, D) a +0 shortbow of evasion (62, 37, D) an uncursed staff of fire (63, 37, D) a +1 centaur barding of cold resistance (70, 37, D) a sack of spiders (72, 37, D) a book of Hinderance (22, 38, D) a stone (24, 38, D) a +0 long sword of flaming (unseen) (39, 38, D) a large rock (49, 38, D) the +9 great sword "Laut" {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (50, 38, D) a +1 long sword of slicing (51, 38, D) a lamp of fire (52, 38, D) a lantern of shadows (53, 38, D) a +0 glaive of freezing (60, 38, D) a book of the Tempests (62, 38, D) a +0 greatsling of velocity (63, 38, D) the cursed +3 glaive "Ikew Iciepa" {drain, +Blink rF- rN+ MP+9 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to fire. It protects you from negative energy. It affects your magic capacity (+9). It lets you blink. It makes you more stealthy. It has a curse placed upon it. (70, 38, D) a +2 long sword of holy wrath (71, 38, D) the Papyrus of Displacement and Intoxication Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Recall Summoning/Translocation 3 d - Teleport Other Translocation 3 e - Spider Form Transmutation/Poison 3 f - Venom Bolt Conjuration/Poison 5 (22, 39, D) a +0 greatsling (unseen) (23, 39, D) a +3 scimitar of flaming (unseen) (25, 39, D) a +2 scimitar of flaming (unseen) (19, 40, D) a +0 longbow (unseen) (22, 40, D) a +5 glaive of chopping (unseen) (24, 40, D) a +5 eudemon blade of holy wrath (unseen) (25, 40, D) an apis corpse (39, 40, D) a plain deck of destruction (21, 41, D) a +4 scimitar of holy wrath (unseen) (24, 41, D) a +3 halberd of chopping (unseen) (21, 42, D) an arrow (24, 42, D) an apis corpse (21, 43, D) an apis corpse (22, 43, D) a +2 long sword of holy wrath (unseen) (24, 43, D) a stone (19, 44, D) an arrow (22, 44, D) 2 stones (23, 44, D) a pearl dragon corpse (51, 44, D) (unseen) (20, 45, D) a stone (21, 45, D) a stone (still there?) a pearl dragon corpse (still there?) (22, 45, D) a stone (25, 46, D) 3 stones