Somebody the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (27, 1, D) the Incunabulum of Feathers Spells Type Level a - Swiftness Charms/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Airstrike Air 4 d - Summon Lightning Spire Summoning/Air 4 e - Lightning Bolt Conjuration/Air 5 (35, 1, D) a +3 great mace of holy wrath (37, 1, D) a +2 falchion of slicing (38, 1, D) a book of Transfigurations (39, 1, D) a +2 long sword of draining (41, 1, D) Sif Muna's Catalogue of the Rocks Spells Type Level a - Sandblast Earth 1 b - Leda's Liquefaction Hexes/Earth 4 c - Shatter Earth 9 (49, 1, D) a crystal ball of energy (50, 1, D) a plain deck of defence (51, 1, D) a book of Annihilations (52, 1, D) the +3 ring mail of Veobi {+Inv rCorr Slay-2} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you turn invisible. It protects you from acid and corrosion. (53, 1, D) a +0 mace of crushing (54, 1, D) a plain deck of wonders (55, 1, D) a book of Air (61, 1, D) a book of Transfigurations (67, 1, D) an uncursed staff of summoning (68, 1, D) the +3 robe of Thrikusm {Int+2} It affects your intelligence (+2). (19, 2, D) a +2 great sword of holy wrath (24, 2, D) Sif Muna's Incunabulum of Malediction Spells Type Level a - Corona Hexes 1 b - Fulminant Prism Conjuration/Hexes 4 c - Summon Guardian Golem Hexes/Summoning 4 d - Invisibility Hexes 6 (36, 2, D) a +8 giant spiked club (37, 2, D) an uncursed ring of see invisible (39, 2, D) a +6 shortbow of flaming (40, 2, D) an uncursed amulet of stasis (41, 2, D) a lantern of shadows (42, 2, D) the quicksilver dragon armour of Morality {MR+ Regen+ Stlth+} It affects your resistance to hostile enchantments. It increases your rate of regeneration. It makes you more stealthy. (49, 2, D) the cursed -1 halberd of Skoolukhei {pain, Noisy rN+ Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It protects you from negative energy. It may make noises in combat. It has a curse placed upon it. (50, 2, D) a crystal ball of energy (51, 2, D) an uncursed staff of cold (52, 2, D) an uncursed staff of conjuration (53, 2, D) the Collected Works on Helpful Creation Spells Type Level a - Summon Butterflies Summoning 1 b - Repel Missiles Charms/Air 2 c - Spectral Weapon Hexes/Charms 3 d - Summon Demon Summoning 5 e - Dragon's Call Summoning 9 (54, 2, D) a +0 glaive of venom (55, 2, D) an uncursed staff of power (62, 2, D) the +8 scimitar of Attainder {venom, Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). (73, 2, D) a +1 quarterstaff of protection (3, 4, D) 956 sling bullets (unseen) (51, 7, D) (unseen) (22, 8, D) the +4 ring mail "Edgha Kla" {rF+ MP+9 Str+4 Slay-4 Stlth+} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from fire. It affects your magic capacity (+9). It makes you more stealthy. (61, 9, D) a +1 ring mail of magic resistance (70, 9, D) a +4 scale mail of cold resistance (71, 9, D) the cursed -3 ring mail "Voumonyro" {rPois rN+ MR- rCorr} It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It has a curse placed upon it. (72, 9, D) an uncursed ring of positive energy (70, 10, D) a disc of storms (72, 10, D) an uncursed staff of cold (25, 12, D) a +0 buckler of resistance (59, 12, D) the +5 spear "Sennin" {freeze, rF+ MR+ Str-4 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It affects your dexterity (+4). It protects you from fire. It affects your resistance to hostile enchantments. (62, 12, D) a +4 rapier of draining (71, 12, D) a +0 long sword (49, 13, D) a book of the Sky (50, 13, D) a book of Changes (51, 13, D) a +1 shortbow of freezing (52, 13, D) a lantern of shadows (53, 13, D) a +4 hunting sling of flaming (55, 13, D) a plain deck of wonders (26, 14, D) a +1 scimitar (unseen) (50, 14, D) a +1 robe of the Archmagi (51, 14, D) a +4 greatsling of flaming (55, 14, D) a +1 shortbow of evasion (37, 15, D) the cursed +0 shield "Tanyaby" {rCorr Str-2 SInv} It affects your strength (-2). It enhances your eyesight. It protects you from acid and corrosion. It has a curse placed upon it. (38, 15, D) the ring "Taonualudy" {Ice +Fly rN+ MR+ SInv Stlth-} [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you fly. It makes you less stealthy. (39, 15, D) Rankaex's Disquisition on Malediction Spells Type Level a - Slow Hexes 2 b - Sure Blade Hexes/Charms 2 c - Dazzling Spray Conjuration/Hexes 3 d - Cause Fear Hexes 4 (40, 15, D) a +3 mace of crushing (41, 15, D) the +8 whip "Snakebite" {venom, rPois} It poisons the flesh of those it strikes. It protects you from poison. (42, 15, D) a +0 longbow of freezing (43, 15, D) a stone of tremors (35, 16, D) an uncursed staff of cold (36, 16, D) a lantern of shadows (37, 16, D) a +0 dagger of speed (39, 16, D) the cursed -3 plate armour of Tysuveze {Int+4 Stlth+} It affects your intelligence (+4). It makes you more stealthy. It has a curse placed upon it. (40, 16, D) a +4 flail of holy wrath (42, 16, D) a cursed staff of death (43, 16, D) the +3 hand crossbow of Xootushe {freeze, Str+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). (21, 17, D) the +8 morningstar of the Shark {crush, rElec rF- rN+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. (28, 17, D) the amulet of Wonder {Inacc +Inv rF- Str+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+4). It makes you vulnerable to fire. It lets you turn invisible. (29, 17, D) the cursed -1 plate armour of the Untouchables {Str+2 Int+2} It affects your strength (+2). It affects your intelligence (+2). It has a curse placed upon it. (61, 17, D) a book of the Tempests (63, 17, D) a +6 rod of shadows (13/13) (64, 17, D) the Guide on Combat Magic and Fire Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Searing Ray Conjuration 2 c - Bolt of Draining Conjuration/Necromancy 5 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Delayed Fireball Conjuration/Fire 7 (71, 17, D) a book of Unlife (73, 17, D) an uncursed staff of death (62, 18, D) a +2 mace of venom (63, 18, D) an uncursed ring of sustain abilities (71, 18, D) the -3 ring mail of Pride {MP+9} It affects your magic capacity (+9). (72, 18, D) an uncursed staff of earth (73, 18, D) a +0 ring mail of positive energy (52, 20, D) a +0 trident (71, 20, D) a +0 halberd (52, 21, D) a +2 demon blade of freezing a +0 chain mail a +0 shield an uncursed ring of protection from magic (39, 22, D) a +0 robe (unseen) (55, 25, D) the +5 hand crossbow of Zuczef {velocity, rElec rF++} Any bolt fired from it inflicts extra damage. It greatly protects you from fire. It insulates you from electricity. (71, 27, D) a +0 short sword of venom (72, 27, D) the +6 rapier of Popular Demand {pierce, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (73, 27, D) the ring "Seun" {+Fly Str+4 SInv} [ring of see invisible] It affects your strength (+4). It enhances your eyesight. It lets you fly. (45, 28, D) a +0 trident (62, 28, D) a +0 club (72, 28, D) a box of beasts (73, 28, D) a +2 halberd of flaming (34, 29, D) a book of the Dragon (35, 29, D) a +5 blowgun of evasion (36, 29, D) a +5 great mace of draining (37, 29, D) a +3 battleaxe of flaming (38, 29, D) a +4 flail of protection (39, 29, D) a plain deck of wonders (40, 29, D) a fan of gales (41, 29, D) a cursed staff of air (42, 29, D) an uncursed staff of fire (43, 29, D) an Akashic Record (44, 29, D) the +3 ring mail of the Gusle {+Inv Str+2 Int+2 Dex+4 Slay-3} It affects your strength (+2). It affects your intelligence (+2). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It lets you turn invisible. (35, 30, D) a book of the Dragon (36, 30, D) a phantom mirror (37, 30, D) an uncursed ring of see invisible (38, 30, D) a +2 vampiric spear (39, 30, D) an uncursed ring of positive energy (41, 30, D) the Volume of the Birds and Conjuration Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Flight Charms/Air 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Static Discharge Conjuration/Air 3 e - Summon Lightning Spire Summoning/Air 4 f - Lightning Bolt Conjuration/Air 5 (43, 30, D) a +4 ring of dexterity (63, 31, D) a +0 war axe of electrocution (71, 31, D) a +0 battleaxe (unseen) (72, 31, D) a +0 scimitar a +0 battleaxe a cursed +0 robe (51, 33, D) a +3 morningstar of draining (unseen) (52, 33, D) a +0 trident (53, 33, D) a +7 rapier of freezing (unseen) (54, 33, D) a +2 rapier of speed a +0 robe (63, 33, D) a +0 scimitar a +4 hand crossbow of freezing a +0 chain mail a +0 scimitar a +4 arbalest of evasion a +0 chain mail (64, 33, D) a +2 whip of electrocution (unseen) (53, 34, D) a +0 rapier (unseen) (54, 34, D) 2 javelins (63, 34, D) 2 tomahawks (64, 34, D) a +0 flail (unseen) (39, 37, D) a +2 scythe of slicing (49, 37, D) a plain deck of changes (50, 37, D) a phantom mirror (51, 37, D) a plain deck of summoning (52, 37, D) an uncursed ring of flight (53, 37, D) a +6 flail of holy wrath (54, 37, D) a +2 ring of strength (59, 37, D) a plain deck of wonders (60, 37, D) a +2 long sword of holy wrath (61, 37, D) the +8 morningstar "Smutoeph" {freeze, Int+3 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It makes you more stealthy. (62, 37, D) the Compendium of Curses Spells Type Level a - Slow Hexes 2 b - Dazzling Spray Conjuration/Hexes 3 c - Summon Guardian Golem Hexes/Summoning 4 d - Enslavement Hexes 4 e - Metabolic Englaciation Hexes/Ice 5 (63, 37, D) a book of the Earth (69, 37, D) an uncursed ring of protection from fire (70, 37, D) a Fen Folio (72, 37, D) an uncursed staff of air (73, 37, D) a +1 dire flail of protection (40, 38, D) a +0 dire flail (49, 38, D) a sack of spiders (50, 38, D) a box of beasts (51, 38, D) Sif Muna's Grimoire of Evil Arcane Weapons Spells Type Level a - Regeneration Charms/Necromancy 3 b - Lightning Bolt Conjuration/Air 5 c - Conjure Ball Lightning Conjuration/Air 6 d - Death Channel Necromancy 6 (52, 38, D) a +3 vampiric trident (53, 38, D) the Handbook of Creative Black Rituals Spells Type Level a - Summon Butterflies Summoning 1 b - Sublimation of Blood Necromancy 2 c - Call Imp Summoning 2 d - Summon Lightning Spire Summoning/Air 4 e - Excruciating Wounds Charms/Necromancy 5 f - Cigotuvi's Embrace Necromancy 5 (59, 38, D) an uncursed ring of stealth (60, 38, D) a book of Frost (61, 38, D) a +2 robe of positive energy (62, 38, D) the ring of Owiqeon {rPois rF- rC+ AC+4 Int+3} [ring of protection] It affects your AC (+4). It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. (63, 38, D) an Akashic Record (70, 38, D) a +0 vampiric glaive (71, 38, D) a +0 blowgun of evasion (72, 38, D) the cursed -3 robe of the Cast Vote {rC+ Dex+2} It affects your dexterity (+2). It protects you from cold. It has a curse placed upon it. (73, 38, D) a book of Conjurations (60, 42, D) the +0 battleaxe of Entrepreneurial Spirit {drain, Contam +Blink rF- rN+ Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It makes you vulnerable to fire. It protects you from negative energy. It lets you blink. It causes magical contamination when unequipped. (17, 43, D) the -1 scimitar of the Mosquito {holy, rPois rC- Dex+6} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+6). It makes you vulnerable to cold. It protects you from poison. (17, 44, D) the cursed -1 hand axe "Samem" {flame, rPois Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It protects you from poison. It has a curse placed upon it. (unseen) (19, 45, D) the amulet "Edayrph" {+Rage Slay+2} [amulet of rage] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you go berserk. (20, 45, D) a griffon corpse