Somebody the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (35, 1, D) an uncursed staff of summoning (36, 1, D) a +3 chain mail of fire resistance (37, 1, D) a lamp of fire (38, 1, D) the Tome of Lightness Spells Type Level a - Shock Conjuration/Air 1 b - Summon Lightning Spire Summoning/Air 4 c - Deflect Missiles Charms/Air 6 d - Tornado Air 9 (39, 1, D) a scroll of brand weapon (40, 1, D) the +5 broad axe of Truncation {vamp, MP+9} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your magic capacity (+9). (41, 1, D) a +4 giant spiked club (42, 1, D) a fan of gales (49, 1, D) a cursed +6 rod of the swarm (11/11) (50, 1, D) an uncursed ring of protection from cold (51, 1, D) a +1 battleaxe of flaming (52, 1, D) a fan of gales (53, 1, D) an uncursed staff of cold (55, 1, D) a +0 vampiric scimitar (61, 1, D) a +3 greatsling of evasion (63, 1, D) a book of Ice (67, 1, D) a book of Callings (68, 1, D) a +4 ring mail of fire resistance (69, 1, D) a +2 chain mail of cold resistance (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (36, 2, D) the +3 short sword of Disorder {freeze, *Corrode MP+9 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It affects your magic capacity (+9). It may corrode your equipment when you take damage. (37, 2, D) a lantern of shadows (38, 2, D) a phial of floods (39, 2, D) a +2 ring mail of poison resistance (40, 2, D) an uncursed staff of earth (41, 2, D) a phial of floods (50, 2, D) an uncursed staff of summoning (51, 2, D) the ring "Yporem" {Ice MR+ Int+5} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. (52, 2, D) the +6 flail of the Gloaming {crush, *Contam Int+4 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+4). It causes magical contamination when unequipped. (54, 2, D) the +0 pair of boots "Zonumm" {-Cast rElec Str+2} It affects your strength (+2). It insulates you from electricity. It prevents spellcasting. (55, 2, D) Lehudib's Almanac of Confrontation Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Static Discharge Conjuration/Air 3 d - Stone Arrow Conjuration/Earth 3 e - Bolt of Draining Conjuration/Necromancy 5 (62, 2, D) a book of Fire (73, 2, D) a +1 ring mail of poison resistance (75, 2, D) a cursed staff of summoning (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +0 falchion (still there?) a +0 falchion (still there?) a +5 bardiche (still there?) (9, 4, D) 3 potions of berserk rage 6 potions of haste a +0 leather armour a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 4, D) a disc of storms (60, 4, D) a cursed -2 arbalest 11 poisoned bolts a +0 centaur barding (61, 4, D) a +0 arbalest 18 bolts (62, 4, D) a +0 arbalest 7 bolts of frost a +0 shortbow 11 arrows (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (38, 5, D) a necrophage corpse (skeletalised by now) (62, 5, D) a bolt of frost a poisoned bolt (10, 6, D) an uncursed staff of energy a crystal ball of energy (38, 6, D) a +0 trident (40, 6, D) a +0 trident (unseen) (62, 6, D) a poisoned bolt a bolt an arrow (4, 7, D) a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +2 morningstar of crushing (62, 9, D) a +3 chain mail of fire resistance (63, 9, D) a stone of tremors (70, 9, D) a +1 ring mail of cold resistance (72, 9, D) the +9 hand crossbow of Anger {elec, rC+ MP+9 Str+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+4). It protects you from cold. It affects your magic capacity (+9). (62, 10, D) a +0 vampiric battleaxe (70, 10, D) a book of Conjurations (72, 10, D) a cursed ring of loudness (50, 13, D) a +2 dagger of draining (51, 13, D) a +2 scimitar of slicing (54, 13, D) an uncursed amulet of resist mutation (55, 13, D) a book of Summonings (50, 14, D) the +1 robe of the Eleven Blessings {Dex+2} It affects your dexterity (+2). (51, 14, D) a book of Hinderance (52, 14, D) a +4 chain mail of fire resistance (53, 14, D) a book of Debilitation (54, 14, D) a +6 ring of intelligence (55, 14, D) a +3 vampiric morningstar (35, 15, D) the ring "Rixud" {AC+2 Dex+4} [ring of protection] It affects your AC (+2). It affects your dexterity (+4). (36, 15, D) a book of Cantrips (38, 15, D) an uncursed ring of ice (39, 15, D) an uncursed ring of protection from cold (40, 15, D) a box of beasts (41, 15, D) a +0 dagger of protection (42, 15, D) a sack of spiders (43, 15, D) a +0 mace of protection (53, 15, D) a +7 short sword of venom (35, 16, D) a +0 war axe (36, 16, D) an uncursed amulet of warding (37, 16, D) a potion of might (38, 16, D) the cursed +3 double sword of a treasure trove {elec, rElec rPois Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (39, 16, D) a box of beasts (40, 16, D) a +2 greatsling of freezing (41, 16, D) an uncursed staff of death (42, 16, D) the +9 hunting sling of the Last Ghosts {freeze, rN+ Int+2 Dex+2 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (+2). It protects you from negative energy. It enhances your eyesight. (43, 16, D) a +3 chain mail of poison resistance (52, 16, D) the ring "Gaifre" {+Inv MP+9} [ring of magical power] It affects your magic capacity (+9). It lets you turn invisible. (53, 17, D) a +0 dire flail a +0 robe (63, 17, D) a +1 scale mail of magic resistance (64, 17, D) an uncursed staff of death (72, 17, D) a +1 glaive of flaming (73, 17, D) a book of the Tempests (52, 18, D) a +0 flail a +0 leather armour (62, 18, D) the Incunabulum of the Ego Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Inner Flame Hexes/Fire 3 c - Irradiate Conjuration/Transmutation 5 d - Summon Mana Viper Hexes/Summoning 5 e - Silence Hexes/Air 5 (63, 18, D) a +2 rapier of draining (64, 18, D) a +4 mace of protection (71, 18, D) a +0 glaive (72, 18, D) an uncursed ring of see invisible (73, 18, D) Zefrin's Collected Works on Poisoning Spells Type Level a - Sting Conjuration/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 4 d - Venom Bolt Conjuration/Poison 5 (62, 19, D) an uncursed staff of wizardry (38, 22, D) the +6 short sword of Wimiph {pierce, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (72, 22, D) a cursed -3 long sword a +0 robe (49, 25, D) a cursed amulet of inaccuracy (50, 25, D) a +2 longbow of flaming (52, 25, D) the ring of Zeonaocw {MP+9 SInv} [ring of magical power] It affects your magic capacity (+9). It enhances your eyesight. (54, 25, D) a cursed amulet of inaccuracy (55, 25, D) a stone of tremors (50, 26, D) a book of Air (51, 26, D) a box of beasts (52, 26, D) an uncursed staff of power (53, 26, D) a book of Control (54, 26, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (61, 27, D) a sack of spiders (62, 27, D) a scroll of brand weapon (64, 27, D) a cursed staff of conjuration (65, 27, D) the Collected Works on Ice and Enhancements Spells Type Level a - Freeze Ice 1 b - Regeneration Charms/Necromancy 3 c - Ice Form Ice/Transmutation 4 d - Warp Weapon Charms/Translocation 5 e - Metabolic Englaciation Hexes/Ice 5 (71, 27, D) a +2 pair of boots of stealth (72, 27, D) a +6 ring of strength (51, 28, D) a +0 dagger (unseen) (62, 28, D) an uncursed staff of power (64, 28, D) the ring of Makhleb's Supremacy {rPois rC+ Dex+4} [ring of poison resistance] It affects your dexterity (+4). It protects you from cold. It protects you from poison. (72, 28, D) a +0 dagger (73, 28, D) a +1 storm dragon armour (37, 29, D) a +2 scale mail of positive energy (40, 29, D) a +4 ring of protection (42, 29, D) an uncursed staff of wizardry (43, 29, D) a plain deck of defence (35, 30, D) the +6 shortbow of Untruth {speed, rElec rF- rC++} Attacks with this weapon are significantly faster. It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. Cheibriados disapproves of the use of such an item. (42, 30, D) a cursed staff of conjuration (43, 30, D) a book of Party Tricks (71, 30, D) an uncursed staff of fire (72, 30, D) a +0 club (50, 31, D) a +0 robe (52, 31, D) a +0 dagger a +0 robe (63, 31, D) a +0 halberd a +0 plate armour (62, 32, D) a +0 scimitar a +0 chain mail (63, 32, D) a +0 dire flail a +0 chain mail (64, 32, D) a +0 hand axe (71, 32, D) a +0 dagger (72, 32, D) a +0 hand axe a +1 halberd of freezing a +0 trident (51, 33, D) a +0 mace a +3 chain mail of cold resistance an uncursed ring of wizardry (62, 33, D) a +0 short sword (64, 33, D) a +0 flail (51, 34, D) a +0 robe (62, 34, D) a +0 mace a +0 leather armour (63, 34, D) a +0 hand axe of electrocution (49, 37, D) an uncursed ring of ice (50, 37, D) a book of Unlife (51, 37, D) the ring "Becsamiy" {rPois Dex+2} [ring of poison resistance] It affects your dexterity (+2). It protects you from poison. (52, 37, D) a phantom mirror (53, 37, D) a +8 rod of shadows (9/9) (54, 37, D) an uncursed ring of invisibility (60, 37, D) a +0 trident (61, 37, D) a book of Cantrips (62, 37, D) a crystal ball of energy (63, 37, D) a +2 halberd of venom (69, 37, D) a +2 vampiric war axe (70, 37, D) a book of Necromancy (71, 37, D) an uncursed ring of stealth (72, 37, D) a crystal ball of energy (49, 38, D) a book of Fire (50, 38, D) the +9 hand crossbow "Ygau" {freeze, Int+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). (51, 38, D) the cursed +1 trident of Dried Tears {flame, *Noise Str+4 Int+2 Dex+10} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (+2). It affects your dexterity (+10). It may make noises in combat. It has a curse placed upon it. (52, 38, D) a book of Annihilations (53, 38, D) a Fen Folio (59, 38, D) a box of beasts (62, 38, D) a +1 glaive of flaming (70, 38, D) a +1 long sword of holy wrath (71, 38, D) an uncursed ring of fire (72, 38, D) an uncursed ring of positive energy (73, 38, D) an uncursed staff of conjuration (51, 39, D) a +5 demon trident of venom a +3 shield the +6 scale mail "Tyla" {Dex+4 Slay+3} It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). (49, 40, D) a +0 robe (unseen) (60, 41, D) a +4 quarterstaff of crushing (51, 42, D) a +0 robe (71, 42, D) a +2 dagger of freezing a +0 robe (61, 43, D) a +0 trident