Dungeon Sprint DCSS version 0.17-a0-1380-gc4949c2 (webtiles) character file. 8 Somebody the Skirmisher (level 2, 35/35 HPs) Began as a Centaur Warper on June 15, 2015. Was an Initiate of Makhleb. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:45 (180 turns). Somebody the Skirmisher (Centaur Warper) Turns: 180, Time: 00:01:46 Health: 35/35 AC: 14 Str: 30 XL: 2 Next: 0% Magic: 4/4 EV: 1 Int: 12 God: Makhleb [......] Gold: 0 SH: 0 Dex: 8 Spells: 2 memorised, 1 level left rFire + . . SeeInvis . b - +7 longbow "Piercer" {penet, EV-2} rCold + . . Clarity . G - +5 gold dragon armour rNeg . . . SustAt . (no shield) rPois + Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no barding) MR ..... (no amulet) Stlth .......... F - +6 ring of strength E - +6 ring of strength @: mighty, very quick, not resistant to hostile enchantments, extremely unstealthy A: hooves 3, deformed body, speed 2, tough skin 3 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand weapons a - the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} (You found it in the Dungeon) It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. b - the +7 longbow "Piercer" (weapon) {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). Armour G - a +5 gold dragon armour (worn) Jewellery E - a +6 ring of strength (left hand) F - a +6 ring of strength (right hand) Magical devices y - a wand of cold (5) B - a wand of disintegration (7) C - a wand of draining (5) D - a wand of fire (5) Scrolls d - 5 scrolls of blinking r - 4 scrolls of amnesia s - 3 scrolls of recharging t - 7 scrolls of fog u - a scroll of holy word v - 5 scrolls of identify w - 5 scrolls of remove curse x - 2 scrolls of fear Potions g - 10 potions of curing h - 10 potions of heal wounds i - 6 potions of haste j - 7 potions of magic k - 3 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance p - 5 potions of agility q - 4 potions of might Books c - a book of Spatial Translocations Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Shroud of Golubria Charms/Translocation 2 d - Portal Projectile Translocation 3 e - Teleport Other Translocation 3 f - Passage of Golubria Translocation 4 Comestibles f - 5 bread rations z - 42 fruits A - 4 meat rations Skills: - Level 7.7 Fighting - Level 1.7 Polearms + Level 0.0 Bows - Level 1.3 Throwing - Level 0.6 Armour - Level 1.3 Dodging - Level 1.5 Spellcasting - Level 2.6 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Apportation Tloc #......... 100% 1 ##..... b - Blink Tloc N/A 100% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin (AC +3). Message History Drink which item? (? for menu, Esc to quit) Okay, then. Drink which item? (? for menu, Esc to quit) You feel very mighty all of a sudden. Your surroundings seem different! Welcome to arena 1. A quasit and a zombie come into view. The quasit gives a chilling moan. Found two items. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - quasit Aim: a quasit Okay, then. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, p - quasit Okay, then. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - bat zombie Aim: a bat zombie Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.".[.▓ ▓..5..▓ ▓..Z..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a quasit and a bat zombie. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Somebody the Centaur Warper began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 3/3 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a radiant altar of Vehumet. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a shimmering altar of Xom. 53 | D | Reached skill level 7 in Fighting 53 | D | Reached XP level 2. HP: 22/35 MP: 4/4 60 | D | Became a worshipper of Makhleb the Destroyer 177 | D | Learned a level 2 spell: Blink 179 | D | Entered arena 1. 179 | D | Noticed a quasit 180 | D | Quit the game Vault maps used: D: sprint_v Action || total -------------------------++------- Use: Potion || 2