Somebody the Dungeon (1, 31, D) a book of Summonings (1, 32, D) the +4 spear "Koix" {elec, Int+7} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+7). (1, 33, D) a plain deck of wonders (2, 12, D) an uncursed staff of death (2, 13, D) a book of the Earth (2, 14, D) a +0 arbalest 24 bolts (2, 15, D) a +0 longbow 28 arrows a +0 leather armour (2, 31, D) a book of Unlife (2, 32, D) a book of Clouds (2, 33, D) an uncursed staff of death (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (3, 12, D) a +2 vampiric hand axe (3, 13, D) a +0 shortbow (still there?) a book of Fire (still there?) (3, 14, D) a +0 arbalest 22 bolts a +1 robe of positive energy a yaktaur corpse (3, 32, D) a plain deck of defence (3, 33, D) Gengegid's Grimoire of Snow Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Ice Form Ice/Transmutation 4 c - Condensation Shield Ice 4 d - Bolt of Cold Conjuration/Ice 6 (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 6, D) a +3 large shield a +3 shield a +3 buckler (4, 7, D) a +5 crystal plate armour (unseen) (4, 12, D) a plain deck of defence (4, 13, D) an uncursed staff of death (4, 14, D) a +0 shortbow a +0 shortbow 48 arrows 2 potions of haste (4, 15, D) a +0 longbow 34 arrows a +0 leather armour (4, 16, D) a +0 longbow 37 arrows a +0 leather armour an elf corpse (4, 20, D) 2 large rocks (still there?) a large rock (still there?) (4, 32, D) a phial of floods (4, 33, D) a +0 trident of distortion (still there?) a +7 rod of shadows (13/13) (still there?) (5, 2, D) 6 potions of haste 3 potions of berserk rage (5, 12, D) a +1 leather armour of poison resistance (5, 13, D) a scroll of brand weapon (5, 14, D) a +0 longbow (still there?) a book of Flames (still there?) (5, 15, D) 2 large rocks (5, 16, D) a +3 spear of venom 10 javelins a +0 leather armour a merfolk corpse (5, 32, D) the cursed +2 long sword "Dufit" {freeze, rN+ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (5, 33, D) a disc of storms (6, 12, D) a +2 short sword of speed (6, 13, D) a +0 longbow (still there?) a +2 leather armour of fire resistance (still there?) (6, 14, D) a +0 shortbow 15 arrows a lamp of fire a centaur corpse (6, 16, D) a +4 spear of venom 20 poisoned javelins a +0 leather armour a merfolk corpse (6, 21, D) 3 arrows (6, 32, D) a +0 whip of holy wrath (6, 33, D) an ornate deck of summoning (7, 12, D) an uncursed ring of wizardry (7, 13, D) 5 large rocks a +2 spear of freezing 19 javelins a +0 leather armour a plain deck of wonders a cyclops corpse a merfolk corpse (7, 14, D) a wand of disintegration (7/24) a wand of fire (5/15) a wand of cold (5/15) a wand of draining (5/15) a +0 longbow 13 arrows of dispersal (7, 15, D) a +0 shortbow (unseen) (7, 16, D) a +0 longbow 28 arrows a +0 leather armour a +0 shortbow 8 arrows of dispersal an elf corpse (7, 17, D) a large rock a stone giant corpse (7, 18, D) 4 large rocks 2 bolts 2 arrows (7, 19, D) 2 arrows (7, 31, D) an uncursed staff of air (7, 32, D) the cursed +2 demon whip of Uschiyk {flame, rPois rC+ rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (7, 33, D) an uncursed staff of power (7, 35, D) a +0 quarterstaff (unseen) (8, 12, D) an uncursed staff of air (8, 13, D) a book of Power (8, 14, D) a plain deck of defence (8, 15, D) a +0 longbow (unseen) (8, 16, D) 4 large rocks a stone giant corpse (8, 17, D) 5 large rocks a stone giant corpse (8, 31, D) a +0 large shield of reflection (8, 32, D) a phial of floods (8, 33, D) the +1 robe "Virakara" {rPois rN+ Int-3} It affects your intelligence (-3). It protects you from poison. It protects you from negative energy. (9, 12, D) a book of Hinderance (9, 13, D) a +0 arbalest (still there?) a +1 plate armour of poison resistance (still there?) (9, 14, D) a +0 leather armour of fire resistance (9, 17, D) a +0 shortbow 13 arrows a centaur corpse (9, 18, D) a +0 spear of distortion (unseen) (9, 22, D) a large rock (9, 31, D) a plain deck of wonders (9, 32, D) a Necronomicon (9, 33, D) an uncursed ring of stealth (9, 34, D) a +0 quarterstaff (unseen) (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of strength a +6 ring of strength (10, 5, D) a crystal ball of energy (10, 13, D) a +1 hunting sling of flaming (10, 14, D) a +0 arbalest (still there?) the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (10, 31, D) a +1 hand crossbow of velocity (10, 32, D) a book of Unlife (10, 33, D) a +3 short sword of speed (10, 35, D) a +0 quarterstaff (unseen) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 13, D) a +2 chain mail of positive energy (11, 14, D) 6 large rocks (still there?) a book of Callings (still there?) (11, 15, D) a +0 longbow (unseen) (11, 16, D) 2 large rocks (11, 32, D) a +0 demon trident of flaming (11, 33, D) a book of Clouds (12, 12, D) an uncursed staff of summoning (12, 13, D) the +5 robe of Navehaff {rF+ Int+2 Dex-2} It affects your intelligence (+2). It affects your dexterity (-2). It protects you from fire. (12, 14, D) an uncursed staff of air (12, 31, D) a Young Poisoner's Handbook (12, 32, D) the ring "Gafios" {rElec Str+7 Slay+1 Stlth-} [ring of slaying] It affects your strength (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+1). It insulates you from electricity. It makes you less stealthy. (12, 33, D) an uncursed ring of see invisible (13, 31, D) a +2 antimagic quarterstaff (13, 32, D) a +0 scythe of venom (13, 33, D) the amulet "Zorett" {Inacc Str+3 Int-3 Stlth+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+3). It affects your intelligence (-3). It makes you more stealthy. (14, 12, D) a +0 shortbow (unseen) (19, 0, D) a +2 scale mail of magic resistance (19, 1, D) a +4 rod of the swarm (11/11) (19, 16, D) a +0 battleaxe a +0 plate armour a potion of blood a sack of spiders (19, 17, D) an uncursed staff of power (19, 33, D) a disc of storms (20, 0, D) an uncursed staff of cold (20, 1, D) a book of Flames (20, 17, D) the +2 great sword "Cist" {vamp, rPois Int+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+3). It protects you from poison. (20, 18, D) a cursed -2 battleaxe a +0 chain mail (20, 32, D) the Volume of Confrontation and Lightness Spells Type Level a - Magic Dart Conjuration 1 b - Static Discharge Conjuration/Air 3 c - Throw Icicle Conjuration/Ice 4 d - Poisonous Cloud Conjuration/Poison/Air 6 2 scrolls of brand weapon (20, 33, D) a +1 long sword of holy wrath (21, 0, D) a cursed +2 mace of freezing (still there?) a book of Spatial Translocations (still there?) (21, 1, D) a +1 scale mail of poison resistance (21, 16, D) an uncursed staff of conjuration (21, 32, D) a disc of storms (21, 33, D) a cursed staff of conjuration (21, 34, D) a +2 large shield of positive energy (22, 0, D) an ornate deck of wonders (22, 1, D) an uncursed staff of earth (22, 16, D) the +10 chain mail "Xehuogeg" {rN+} It protects you from negative energy. (22, 17, D) a +0 iron rod (11/11) (22, 19, D) the +5 mace "Concordance" {flame, Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). (22, 32, D) a fan of gales (22, 33, D) a book of Unlife (22, 34, D) a sack of spiders (23, 0, D) a +1 hunting sling of flaming (23, 1, D) a plain deck of summoning (23, 3, D) a +0 dire flail (23, 4, D) a +0 trident (23, 16, D) a box of beasts (23, 17, D) a +0 dagger a +0 robe a +2 long sword a +0 robe a +2 hunting sling of flaming (23, 18, D) an uncursed staff of fire (23, 21, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (23, 23, D) a +1 whip of venom (23, 32, D) a book of Alchemy (23, 33, D) a book of Beasts (23, 34, D) Sif Muna's Catalogue of Hexes Spells Type Level a - Corona Hexes 1 b - Confuse Hexes 3 c - Yara's Violent Unravelling Hexes/Transmutation 5 (24, 0, D) the ring of Johilemn {SustAt rPois rN+ Str+3 Int-5} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your strength (+3). It affects your intelligence (-5). It protects you from poison. It protects you from negative energy. (24, 1, D) a +6 glaive of venom (24, 16, D) a disc of storms (24, 18, D) a +0 glaive a +0 plate armour a wand of hasting (2/9) (24, 21, D) a +0 hand axe a ghoul corpse (skeletalised by now) (24, 32, D) the +4 spear of Iconoclasm {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. (24, 33, D) a piece from Xom's chessboard (24, 34, D) a +2 vampiric lajatang (25, 1, D) Otrusod's Disquisition on Dusty Changing Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Passwall Transmutation/Earth 3 c - Alistair's Intoxication Transmutation/Poison 4 d - Petrify Transmutation/Earth 4 e - Yara's Violent Unravelling Hexes/Transmutation 5 (25, 4, D) a +4 scythe of venom (25, 16, D) a +0 long sword (25, 17, D) an uncursed staff of earth (still there?) a book of the Sky (still there?) (25, 21, D) a cursed +0 scimitar a +0 robe (25, 22, D) a +0 robe (25, 32, D) the cursed +0 buckler "Dorram" {rF- Int+3 Dex+7} It affects your intelligence (+3). It affects your dexterity (+7). It makes you vulnerable to fire. It has a curse placed upon it. (25, 33, D) a phantom mirror (25, 34, D) a fan of gales (26, 0, D) a +2 ring mail of magic resistance (26, 16, D) a wand of hasting (2/9) (26, 17, D) a cursed staff of air (26, 22, D) a +0 halberd (26, 32, D) a book of the Warp (26, 34, D) an uncursed staff of cold (27, 0, D) a +2 rapier of venom (27, 1, D) a book of Debilitation (27, 16, D) a +2 falchion of electrocution (27, 17, D) a book of Envenomations (27, 31, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (27, 33, D) a +1 leather armour of cold resistance (27, 34, D) a book of the Warp (28, 0, D) a book of Hinderance (28, 1, D) the +1 leather armour "Osisiwia" {rC+ rCorr} It protects you from cold. It protects you from acid and corrosion. (28, 20, D) a +0 dagger (unseen) (28, 32, D) a +2 plate armour of magic resistance (28, 33, D) a +2 great mace of holy wrath (29, 0, D) a +2 chain mail of poison resistance (29, 1, D) a +3 vampiric lajatang (29, 16, D) the +0 cloak "Nodapt" {Str+4} It affects your strength (+4). (29, 32, D) a +2 whip of draining (29, 33, D) a cursed +6 rod of clouds (14/14) (30, 17, D) an uncursed ring of protection from fire (34, 28, D) a book of Battle (35, 0, D) a +0 cloak of invisibility (35, 8, D) a +0 glaive a +0 plate armour (35, 11, D) a +0 dagger a +0 robe (35, 15, D) a piece from Xom's chessboard (35, 18, D) a +1 trident of venom a +0 robe (35, 28, D) a +6 ring of intelligence the +4 robe of Night {+Inv MR+ SInv Stlth+} It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. It makes you more stealthy. a +7 rod of shadows (14/14) (35, 29, D) an uncursed ring of stealth (36, 0, D) a +1 scale mail of cold resistance (36, 1, D) the cursed +6 large shield of Ignorance {rN+ AC+2 EV+2 Int-6 *Curse} It affects your AC (+2). It affects your evasion (+2). It affects your intelligence (-6). It protects you from negative energy. It may re-curse itself when equipped. It has a curse placed upon it. (36, 5, D) a +0 halberd a +0 plate armour (36, 7, D) a +0 dagger (unseen) (36, 9, D) a +0 battleaxe of chopping a +1 plate armour of poison resistance (36, 14, D) the cursed +0 chain mail of Omiyt {MP+9} It affects your magic capacity (+9). It has a curse placed upon it. (36, 15, D) a +3 ring mail of cold resistance (36, 17, D) a +6 spear of venom 19 javelins of returning a +0 leather armour (36, 18, D) a +0 trident a +0 robe (36, 28, D) the Reference Book on the Creative Oath Spells Type Level a - Corona Hexes 1 b - Summon Butterflies Summoning 1 c - Summon Small Mammal Summoning 1 d - Gell's Gravitas Hexes/Translocation 3 e - Silence Hexes/Air 5 f - Dragon's Call Summoning 9 (36, 29, D) an uncursed amulet of resist corrosion (37, 0, D) a book of Transfigurations (37, 1, D) a +3 halberd of venom (37, 4, D) a +0 dagger a +0 robe (37, 9, D) a cursed -3 battleaxe a +0 plate armour (37, 10, D) a +0 battleaxe a +0 plate armour (37, 16, D) a +0 spear (unseen) (37, 17, D) a +0 trident a throwing net (37, 22, D) 2 tomahawks (37, 23, D) a tomahawk (37, 28, D) a sack of spiders (37, 29, D) a +2 broad axe of venom (38, 0, D) the +4 short sword of Qenom {pierce, rN+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from negative energy. (38, 1, D) a +2 battleaxe of venom (38, 5, D) a +0 dire flail a +0 plate armour (38, 14, D) the amulet "Ceof Ass" {Harm *Drain rC+ MP+9 Int-4 Stlth+} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (-4). It protects you from cold. It affects your magic capacity (+9). It makes you more stealthy. (38, 15, D) a +0 trident a +2 trident of flaming (38, 18, D) a +2 spear of freezing 12 javelins of returning a +0 leather armour (38, 22, D) a tomahawk (38, 23, D) a silver javelin (38, 28, D) an uncursed staff of death (38, 29, D) a +3 iron rod (11/11) (39, 0, D) a +2 bardiche of freezing (39, 1, D) an uncursed staff of cold (39, 5, D) a +0 war axe a cursed +0 chain mail (39, 8, D) a +0 flail a +0 chain mail (39, 14, D) a Fen Folio (39, 16, D) a +2 demon trident of draining a +0 robe (39, 17, D) a +0 antimagic spear 14 javelins a +0 leather armour (39, 19, D) a +0 trident a +0 robe (39, 23, D) a javelin (39, 28, D) the Handbook of Viperous Confrontation Spells Type Level a - Sting Conjuration/Poison 1 b - Spider Form Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Iron Shot Conjuration/Earth 6 (39, 29, D) an uncursed staff of summoning {!a} (40, 0, D) a +2 short sword of speed (40, 1, D) an uncursed staff of conjuration (40, 14, D) a book of Fire (40, 15, D) a disc of storms (40, 18, D) a +1 spear of venom 14 javelins a +0 leather armour (40, 19, D) a +2 vampiric spear 18 poisoned javelins a +0 leather armour (40, 28, D) a +0 leather armour of fire resistance (40, 29, D) the +7 morningstar "Ytedam" {flame, *Confuse rF+ Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from fire. It may confuse you when you take damage. (41, 1, D) a +6 mace of pain (41, 6, D) a +0 battleaxe a +0 plate armour (41, 14, D) an uncursed ring of stealth (41, 15, D) an uncursed staff of power (41, 28, D) an uncursed staff of air (41, 29, D) an uncursed amulet of resist corrosion (42, 0, D) a +3 falchion of holy wrath (42, 1, D) an uncursed staff of conjuration (42, 14, D) a book of Power (42, 15, D) a +2 war axe of chopping (42, 18, D) a +1 spear of venom (unseen) (42, 19, D) a +0 trident (42, 28, D) a +2 robe of positive energy (42, 29, D) the +1 robe of Bitterness {rF+++} It renders you almost immune to fire. (43, 14, D) a box of beasts (43, 15, D) an uncursed staff of wizardry {!a} (43, 28, D) a book of Geomancy (43, 29, D) a +1 great mace of protection (44, 14, D) a +1 rapier of draining (unseen) (44, 28, D) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (47, 2, D) a +0 dagger (unseen) (47, 26, D) a cursed -1 dire flail a +0 chain mail (49, 1, D) a disc of storms (49, 24, D) a +0 chain mail (49, 36, D) a +2 leather armour of cold resistance (49, 37, D) an uncursed amulet of harm (49, 38, D) a +0 war axe a +0 robe (50, 2, D) 4 large rocks (50, 5, D) a +0 dire flail a +3 plate armour of positive energy (50, 13, D) a box of beasts (50, 24, D) an uncursed staff of conjuration (50, 36, D) an uncursed staff of cold (51, 0, D) a book of Hinderance (51, 1, D) a +0 dagger a +0 robe (51, 2, D) a +0 hand axe (unseen) (51, 5, D) a +0 great sword a +0 plate armour (51, 12, D) a +0 antimagic hand axe (51, 13, D) an uncursed staff of poison (51, 16, D) a +0 antimagic flail a +0 animal skin (51, 17, D) the cursed +1 morningstar of Doom {elec, rF+ rC+ Int-3 Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-3). It affects your dexterity (+3). It protects you from fire. It protects you from cold. It has a curse placed upon it. a +0 robe a cursed ring of loudness (51, 25, D) a +0 war axe (51, 27, D) 5 large rocks (51, 29, D) a +0 arbalest 27 bolts (51, 30, D) a +0 chain mail (51, 36, D) a +2 spear of pain (51, 38, D) a +3 short sword a +0 robe (51, 39, D) a +0 robe (51, 40, D) a +0 robe (52, 0, D) a +0 trident (52, 1, D) a +0 flail a +0 scale mail a +2 greatsling of flaming (52, 2, D) a +0 short sword (unseen) (52, 6, D) a +0 war axe a +0 plate armour (52, 12, D) the +3 leather armour of Negation {rPois rF- rN++ rCorr} It makes you vulnerable to fire. It protects you from poison. It greatly protects you from negative energy. It protects you from acid and corrosion. (52, 13, D) a book of the Sky (52, 14, D) a +0 antimagic rapier a +0 animal skin (52, 17, D) a +0 war axe a +0 animal skin (52, 24, D) a +0 war axe a +1 hunting sling of evasion a +0 chain mail a book of the Dragon (52, 25, D) a stone of tremors (52, 26, D) a +0 battleaxe a +0 arbalest 11 bolts (52, 27, D) a +0 battleaxe a +0 plate armour a +0 arbalest 16 bolts (52, 29, D) a +0 long sword a +0 chain mail a +0 large shield (52, 36, D) a +1 war axe of freezing (52, 37, D) a sack of spiders (53, 0, D) a +0 dagger (still there?) a +1 scale mail of magic resistance (still there?) (53, 1, D) a +5 bardiche a +5 demon trident of draining a +4 ring of strength a +0 scale mail an uncursed staff of wizardry {!a} (53, 12, D) a +0 buckler a +2 flail of protection (53, 13, D) a plain deck of summoning (53, 16, D) a +1 rapier of draining a +0 animal skin a +0 quarterstaff a +0 robe (53, 24, D) a +0 dire flail (53, 29, D) a +0 battleaxe of electrocution a +3 plate armour of cold resistance (53, 30, D) the cursed +1 dire flail of Disarray {crush, +Blink} It inflicts extra damage upon your enemies. It lets you blink. It has a curse placed upon it. a +0 plate armour (53, 36, D) an uncursed staff of death (53, 38, D) a +0 dagger (unseen) (54, 0, D) a +0 mace (still there?) an uncursed ring of ice (still there?) (54, 1, D) the Papyrus of Transmutation Spells Type Level a - Sticks to Snakes Transmutation 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Blade Hands Transmutation 5 (54, 17, D) an uncursed staff of poison a +0 robe (54, 25, D) a crystal ball of energy (54, 36, D) a +2 short sword of draining (55, 0, D) the ring "Iklu Pite" {Wiz MR- SInv Stlth+} [ring of wizardry] It improves your spell success rate. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. (55, 1, D) a +2 scimitar of slicing (55, 12, D) a +0 short sword of venom (55, 13, D) a plain deck of summoning (55, 24, D) a disc of storms (57, 16, D) a +0 robe (59, 37, D) a +4 rod of clouds (11/11) (60, 36, D) a cursed staff of wizardry {!a} (60, 37, D) a +0 hand crossbow of freezing (61, 8, D) a +1 pair of boots of flying (61, 16, D) a +6 giant spiked club (61, 26, D) a Grand Grimoire (61, 36, D) the ring of Mageshra {rPois rN+} [ring of poison resistance] It protects you from poison. It protects you from negative energy. (61, 39, D) a +0 robe (62, 0, D) the +5 plate armour of the Ten Gods {Stlth+} It makes you more stealthy. (62, 17, D) the ring "Daarrorph" {MR- Str+6 Dex+3} [ring of dexterity] It affects your strength (+6). It affects your dexterity (+3). It affects your resistance to hostile enchantments. (62, 26, D) an uncursed amulet of the gourmand (62, 27, D) an uncursed staff of summoning (62, 37, D) a cursed amulet of inaccuracy (63, 0, D) a crystal ball of energy (63, 8, D) a +2 short sword of distortion (63, 17, D) the +5 blowgun of Valour {speed, Int+6} Attacks with this weapon are significantly faster. It affects your intelligence (+6). Cheibriados disapproves of the use of such an item. (63, 27, D) a plain deck of changes (63, 36, D) a cursed +0 robe a +2 bardiche of freezing (63, 37, D) an uncursed staff of power (64, 16, D) a book of the Earth an uncursed ring of fire (64, 17, D) a +0 scimitar of protection (64, 27, D) a lantern of shadows (65, 26, D) a +2 hand axe of chopping (67, 0, D) a +2 ring mail of fire resistance (68, 0, D) a plain deck of summoning (68, 4, D) a cursed -3 dagger a +2 arbalest of flaming a +0 robe (69, 36, D) a +3 leather armour of fire resistance (70, 8, D) a +2 shortbow of freezing (70, 26, D) 4 large rocks (70, 36, D) Pukheiza's Guide on Nocuous Attacks Spells Type Level a - Sting Conjuration/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Spellforged Servitor Conjuration/Summoning 7 (70, 37, D) a fan of gales (71, 17, D) the +4 ring mail of Tenacity {Regen+ Str+2} It affects your strength (+2). It increases your rate of regeneration. (71, 27, D) the +3 hand axe of Roeryce {elec, *Confuse Str+4 Int+2 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It affects your intelligence (+2). It lets you see invisible. It may confuse you when you take damage. (71, 36, D) the Guide on Noxious Creation Spells Type Level a - Call Imp Summoning 2 b - Spider Form Transmutation/Poison 3 c - Summon Lightning Spire Summoning/Air 4 d - Venom Bolt Conjuration/Poison 5 e - Summon Demon Summoning 5 (71, 37, D) the +1 mace "Cifiagg" {speed, Int+7 Dex+6} Attacks with this weapon are significantly faster. It affects your intelligence (+7). It affects your dexterity (+6). Cheibriados disapproves of the use of such an item. (72, 9, D) the +8 hand axe "Wataih" {vamp, rPois Dex+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+4). It protects you from poison. (72, 13, D) a +0 robe (still there?) a +0 robe (still there?) the amulet of Modesty {Inacc rC+ Stlth+} (still there?) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from cold. It makes you more stealthy. a +1 hunting sling of flaming (still there?) (72, 16, D) a +3 chain mail of poison resistance (72, 17, D) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (72, 28, D) 4 large rocks (72, 29, D) the cursed +2 great mace of the Seven Ships {crush, *Noise rF+++} It inflicts extra damage upon your enemies. It renders you almost immune to fire. It may make noises in combat. It has a curse placed upon it. a +0 arbalest 7 bolts (72, 33, D) 3 arrows (72, 36, D) a +2 shortbow of freezing (72, 37, D) an uncursed ring of magical power (73, 1, D) an uncursed staff of power (73, 16, D) a +2 chain mail of magic resistance (73, 17, D) a piece from Xom's chessboard (73, 26, D) a piece from Xom's chessboard (73, 27, D) a phial of floods (73, 28, D) a cursed -1 arbalest 28 bolts (73, 36, D) a sack of spiders (73, 37, D) a phantom mirror (74, 28, D) 3 large rocks a +2 shortbow of flaming 17 arrows (75, 1, D) a +1 dagger of protection