Somebody the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield a +3 shield (4, 7, D) a +5 crystal plate armour (unseen) (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (10, 5, D) a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +8 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 8, D) a +2 leather armour of cold resistance (62, 0, D) the +3 spear "Dedogacs" {speed, rElec rF- MR+ Dex+3} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. (62, 1, D) a wolf corpse (62, 3, D) a +0 rapier (still there?) a wolf corpse (still there?) (62, 9, D) a cursed amulet of inaccuracy (63, 0, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (63, 1, D) a black bear corpse (63, 8, D) a +2 quarterstaff of crushing (63, 12, D) a scorpion corpse (67, 0, D) a book of Changes (68, 0, D) a +4 halberd of chopping (68, 8, D) a +0 mace of protection (69, 11, D) a cursed -1 long sword (70, 8, D) 3 scrolls of brand weapon (70, 9, D) a +4 ring of protection (71, 8, D) a +2 plate armour of magic resistance (71, 10, D) a +0 rapier (72, 8, D) a +0 long sword (still there?) an ornate deck of changes (still there?) (72, 9, D) a book of Flames (75, 1, D) a +0 robe