Somebody the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield a +3 shield (4, 7, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +11 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) a +0 robe (62, 0, D) a +3 hand axe of venom (62, 1, D) a +1 hand axe of chopping (62, 8, D) an uncursed staff of fire (62, 9, D) a +1 spear of distortion (62, 11, D) a necrophage corpse (skeletalised by now) (63, 0, D) a +3 scale mail of cold resistance (67, 0, D) a +3 scale mail of poison resistance (68, 0, D) a +0 quarterstaff of speed (69, 0, D) a +1 ring mail of cold resistance (70, 8, D) a cursed staff of wizardry (70, 9, D) a +0 dagger (71, 8, D) a +1 dagger of pain (71, 10, D) a +0 whip a +2 shortbow of velocity a +0 leather armour an orc corpse (71, 11, D) a +0 dagger a +0 robe an uncursed ring of protection from fire (71, 12, D) a cursed +0 dagger a +0 robe a +0 falchion (71, 16, D) the ring "Xodghu" {rCorr rC+ rN+} [ring of resist corrosion] It protects you from cold. It protects you from negative energy. (71, 17, D) a Fen Folio (71, 23, D) an arrow (72, 17, D) a +0 trident (still there?) a +0 trident (still there?) (72, 22, D) an arrow a tomahawk (73, 12, D) a +0 robe (73, 16, D) a plain deck of summoning (73, 17, D) a +0 shortbow (unseen) (73, 18, D) a sheep corpse (75, 1, D) the +5 pearl dragon armour of Dyspraxia {rPois rN+ Str-2 Int+3} It affects your strength (-2). It affects your intelligence (+3). It protects you from poison. It protects you from negative energy.