Somebody Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, 52, D:1) a +0 club (7, 31, D:1) a +0 dagger (7, 34, D:1) a +0 dagger (11, 28, D:1) 5 stones (15, 32, D:1) 15 poisoned needles (19, 0, D:1) a +0 club a +1 leather armour of cold resistance (20, 16, D:1) a +0 dagger (24, 36, D:1) a +0 dagger (25, 36, D:1) a stone (47, 29, D:1) a +0 robe Level 2 of the Dungeon (13, -1, D:2) a +0 club (15, -17, D:2) a +0 mace (19, 30, D:2) a +0 leather armour (20, -2, D:2) a +0 club (25, -7, D:2) a cursed +0 club (28, -4, D:2) a +0 club (38, 23, D:2) a +0 club (40, 17, D:2) a +4 short sword (40, 23, D:2) a +0 club (40, 31, D:2) a +0 club (41, 26, D:2) a +0 club (45, 15, D:2) a +0 mace (48, 27, D:2) a +0 chain mail (53, 13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 13 arrows (1, 4, D:3) a tomahawk (1, 6, D:3) a +0 club (7, 1, D:3) a +0 scale mail a +2 trident of venom (9, 2, D:3) 14 arrows (14, -2, D:3) a tomahawk (15, -1, D:3) a tomahawk (16, 0, D:3) a cursed -2 flail (20, -22, D:3) a +0 long sword (24, -27, D:3) a +0 dagger a +0 scale mail (30, -16, D:3) a cursed +0 hand axe (30, 6, D:3) a +0 dagger a +0 robe (38, -11, D:3) a +0 ring mail (43, -1, D:3) 14 stones (43, 12, D:3) 28 arrows (44, 6, D:3) a +0 hand axe (61, -2, D:3) a +0 whip 2 stones Level 4 of the Dungeon (14, 19, D:4) a book of Changes (16, -22, D:4) a +0 leather armour (26, 8, D:4) 9 stones Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (3, -15, D:6) 21 sling bullets (13, 14, D:6) a +0 dagger (15, 9, D:6) 29 stones (23, -5, D:6) a +0 giant spiked club (38, 1, D:6) a +0 robe a +0 dagger (39, 0, D:6) a +0 scale mail a +0 dagger (42, -3, D:6) a cursed +0 leather armour a +0 flail (55, 13, D:6) a +0 short sword (57, 15, D:6) a +0 shortbow 19 arrows (58, 15, D:6) an arrow (58, 16, D:6) an arrow (59, 17, D:6) a +0 ring mail (63, 18, D:6) an arrow (64, 15, D:6) an arrow Level 7 of the Dungeon [Shop] Yxuhu's Weapon Emporium a +1 glaive of distortion (371 gold) 3 curare-tipped needles (28 gold) a +2 flail of protection (259 gold) a +0 hand axe (48 gold) the +5 rapier of Disorder {elec, Int+3 Dex-3} (672 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It affects your dexterity (-3). a +0 long sword (56 gold) a +0 hand axe (48 gold) a +0 mace of protection (89 gold) a +0 morningstar (64 gold) the +7 battleaxe "Nerai" {freeze, rElec rC+++ Int+3} (1622 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It renders you almost immune to cold. It insulates you from electricity. a +0 battleaxe (104 gold) (1, -2, D:7) a cursed ring of loudness (25, -14, D:7) a ration (30, 6, D:7) an arrow (31, -14, D:7) a stone (31, 6, D:7) a +0 dagger a +0 robe (39, -18, D:7) 15 stones (40, 10, D:7) a +0 chain mail (43, -3, D:7) a +0 scale mail a +0 war axe (45, -7, D:7) a +0 club (45, 7, D:7) a cursed +0 leather armour (46, 13, D:7) a wand of flame (29) (47, -10, D:7) a cursed +0 mace (48, -11, D:7) a +0 chain mail a +0 hand axe (48, -10, D:7) a +0 club the Ecumenical Temple