Dungeon Crawl Stone Soup version 0.22-a0-412-g2b68d144a4 (webtiles) character file. 24 Somebody the Vexing (level 2, -5/16 HPs) Began as a Deep Elf Arcane Marksman on May 11, 2018. Killed from afar by Terence (13 damage) ... with a wand of flame (12) ... on level 2 of the Dungeon. The game lasted 00:02:08 (1006 turns). Somebody the Vexing (Deep Elf Arcane Marksman) Turns: 1006, Time: 00:02:08 Health: -5/16 AC: 2 Str: 7 XL: 2 Next: 79% Magic: 7/8 EV: 18 Int: 17 God: Gold: 48 SH: 0 Dex: 20 Spells: 7/8 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: agile A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) b - a +2 dagger of speed (You took it off a goblin on level 1 of the Dungeon) j - a +1 short sword of freezing (You found it on level 1 of the Dungeon) Missiles d - 13 arrows (quivered) Armour e - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} g - a scroll of remove curse {unknown} k - a scroll of immolation {unknown} Potions h - a potion of curing {unknown} Comestibles f - 5 rations Skills: - Level 0.7 Fighting - Level 2.1 Bows - Level 2.4 Dodging + Level 3.9 Spellcasting - Level 4.0 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Cause Fear Hex ###....... 30% 4 ####... Slow Hex ###..... 4% 2 ##..... Portal Projectile Hex/Tloc ##.... 21% 3 ###.... Leda's Liquefaction Hex/Erth ##........ 56% 4 ####... Inner Flame Hex/Fire ##...... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Firing (i - inventory) d - 16 arrows (quivered) Aim: a giant cockroach (softly glowing, clinging) You shoot an arrow. The arrow hits the giant cockroach but does no damage. Firing (i - inventory) d - 15 arrows (quivered) Aim: a giant cockroach (softly glowing, clinging) You shoot an arrow. The arrow hits the giant cockroach. You kill the giant cockroach! No target in view! No target in view! d - 15 arrows (gained 1) A ball python comes into view. You see here an arrow. MP restored: 8 Your hands tingle! b - a +2 dagger of speed (weapon) d - 16 arrows (gained 1) Aim: a ball python (chance to defeat MR: 71%) The ball python is outlined in light. You now have 7/8 mp. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You take 1 damage, and have 15/16 hp. You hit the ball python. You kill the ball python! No target in view! No target in view! A dart slug comes into view. A dart slug is nearby! a - a +0 shortbow (weapon) Aim: a dart slug (chance to defeat MR: 71%) The dart slug barely resists. You now have 6/8 mp. Firing (i - inventory) d - 16 arrows (quivered) Aim: a dart slug You shoot an arrow. The arrow hits the dart slug. Firing (i - inventory) d - 15 arrows (quivered) Aim: a dart slug (severely wounded) You shoot an arrow. The arrow hits the dart slug but does no damage. Firing (i - inventory) d - 14 arrows (quivered) Aim: a dart slug (severely wounded) You shoot an arrow. The arrow hits the dart slug. Firing (i - inventory) d - 13 arrows (quivered) Aim: a dart slug (severely wounded) You shoot an arrow. The arrow hits the dart slug. Firing (i - inventory) d - 12 arrows (quivered) Aim: a dart slug (almost dead) You shoot an arrow. The arrow hits the dart slug. You kill the dart slug! No target in view! d - 12 arrows (gained 1) d - 13 arrows (gained 1) d - 14 arrows (gained 1) MP restored: 8 d - 16 arrows (gained 2) You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. Health restored: 16 Your hands tingle! b - a +2 dagger of speed (weapon) Terence the Incautious comes into view. He is wielding a falchion. Terence shouts! You hear a shout! Terence zaps a wand. The puff of flame misses you. It is a wand of flame (13). Okay, then. Unknown command. Aim: Terence, wielding a falchion, wearing a scale mail and carrying a wand of flame (13) (chance to defeat MR: 63%) Terence is outlined in light. A hobgoblin comes into view. You now have 7/8 mp. a - a +0 shortbow (weapon) Firing (i - inventory) d - 16 arrows (quivered) Aim: Terence, wielding a falchion, wearing a scale mail and carrying a wand of flame (13) (softly glowing) You shoot an arrow. The hobgoblin shouts! The arrow hits Terence but does no damage. Firing (i - inventory) d - 15 arrows (quivered) Aim: Terence, wielding a falchion, wearing a scale mail and carrying a wand of flame (13) (softly glowing) You shoot an arrow. The arrow hits Terence! Firing (i - inventory) d - 14 arrows (quivered) Aim: Terence, wielding a falchion, wearing a scale mail and carrying a wand of flame (13) (moderately wounded, softly glowing) You shoot an arrow. The arrow hits Terence but does no damage. Terence asks, "Do you want it fast or slow?" Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! You take 8 damage, and have 8/16 hp. MASSIVE DAMAGE!! It was a potion of agility. You feel agile all of a sudden. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... ......^..#....##......+ ........#....##......# . #......#....##......# .. #......#....###.#.####. ...##......'............... ...........###......#.####. ........##########..#.#### ........###....###..#..... .....>....@....+.....### ########.##.)..###...# #.# @g..# #...# #.# (...# #...# ... .(....#...# ... ..(...#...# #..........#..<# #..........#...# #...# You could see Terence and a hobgoblin. Vanquished Creatures An ooze (D:1) 2 dart slugs A giant cockroach (D:2) 4 goblins (D:1) 3 hobgoblins (D:1) 2 ball pythons A bat (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Somebody the Deep Elf Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 23 | D:1 | Reached skill level 2 in Spellcasting 199 | D:1 | Reached skill level 3 in Spellcasting 199 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 1000 | D:2 | Noticed Terence 1006 | D:2 | Killed from afar by Terence Vault maps used: D:1: dpeg_arrival_stone_temple_mockup, serial_glass, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, roderic_lattice_a D:2: serial_aquarium, aquarium_bridge_square, aquarium_window_corner, aquarium_window_2, aquarium_window_1, aquarium_view_2f, aquarium_view_2d, aquarium_balcony_double_3, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.9 Fighting | | 0.7 Bows | | 2.1 Dodging | | 2.4 Hexes | | 4.0 Action || total -------------------------++------- Melee: Dagger || 7 Fire: Shortbow || 39 Cast: Corona || 18 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 12 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 35 | 0.0 | 0 | 15 | 0.0 | 1006 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 27 | 0.0 | 0 | 12 | 0.0 | 944 D:2 | 0 | 8 | 0.0 | 0 | 3 | 0.0 | 62 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_stone_temple_mockup, serial_glass, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, roderic_lattice_a D:2: serial_aquarium, aquarium_bridge_square, aquarium_window_corner, aquarium_window_2, aquarium_window_1, aquarium_view_2f, aquarium_view_2d, aquarium_balcony_double_3, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.3 | 7.2 | 77.5 | 466.5 Dungeon | 100.0 | 100.0 | 7.3 | 7.2 | 77.5 | 466.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 +-------+-------+-------+-------+-------+----------------------