Dungeon Crawl Stone Soup version 0.22-a0-412-g2b68d144a4 (webtiles) character file. 242 Somebody the Vexing (level 5, -2/28 HPs) Began as a Deep Elf Arcane Marksman on May 11, 2018. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:12:21 (5719 turns). Somebody the Vexing (Deep Elf Arcane Marksman) Turns: 5719, Time: 00:12:24 Health: -2/28 AC: 4 Str: 7 XL: 5 Next: 81% Magic: 12/14 EV: 10 Int: 23 God: Gold: 94 SH: 0 Dex: 15 Spells: 3/14 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . j - +0 robe rPois . Spirit . l - +1 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn e - +4 ring of intelligence MPRegen 0.14/turn h - -4 ring of evasion (curse) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) b - a +2 mace of venom (You found it on level 1 of the Dungeon) Missiles d - 59 arrows (quivered) Armour j - a +0 robe (worn) k - a +0 helmet (You took it off Robin on level 3 of the Dungeon) l - a +1 helmet (worn) (You found it on level 1 of the Dungeon) Jewellery e - a +4 ring of intelligence (left hand) (You found it on level 3 of the Dungeon) g - an uncursed ring of protection from magic {MR+, !d} (You found it on level 3 of the Dungeon) h - a cursed -4 ring of evasion (right hand) (You found it on level 3 of the Dungeon) n - a +1 ring of evasion (You took it off a hobgoblin on level 1 of the Dungeon) Scrolls w - 3 scrolls of identify Potions c - a potion of curing i - a potion of haste A - 2 potions of ambrosia {!q} Comestibles f - 6 rations Skills: - Level 0.7 Fighting - Level 2.1 Bows - Level 4.0 Dodging - Level 5.1 Spellcasting + Level 6.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ####... 1% 1 None b - Slow Hex ####.... 1% 2 None f - Inner Flame Hex/Fire ###..... 8% 3 ##..... j - Portal Projectile Hex/Tloc ###... 8% 3 ##..... k - Animate Skeleton Necr N/A 10% 1 None A - Apportation Tloc #..... 10% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Cause Fear Hex ####...... 8% 4 ####... Summon Small Mammal Summ #... 10% 1 None Confusing Touch Hex ####.. 1% 1 None Leda's Liquefaction Hex/Erth ###....... 26% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Wu Jian Yredelemnul Message History You butcher the orc corpse. Items here: % ( [ รท a ring mail; an arrow; a chunk of flesh {@w0}; an orc skeleton You start resting. Health restored: 28; MP restored: 14 You start waiting. You are feeling hungry. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. You see here a whip. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You start waiting. Done waiting. You see here 14 bolts. A leopard gecko comes into view. Okay, then. You see here a scroll of identify. You don't have any unidentified items. You don't have any unidentified items. Autopickup is now on. w - 3 scrolls of identify (gained 1) d - 52 arrows (gained 1) d - 53 arrows (gained 1) d - 54 arrows (gained 1) Things that are here: 11 stones; a club; a hunting sling d - 55 arrows (gained 1) d - 56 arrows (gained 1) d - 57 arrows (gained 1) d - 58 arrows (gained 1) d - 59 arrows (gained 1) d - 60 arrows (gained 1) d - 61 arrows (gained 1) f - 6 rations (gained 1) d - 63 arrows (gained 2) d - 64 arrows (gained 1) You now have 94 gold pieces (gained 10). The leopard gecko is too close now for your liking. Firing (i - inventory) d - 64 arrows (quivered) Aim: a leopard gecko (clinging, resting) You shoot an arrow. The arrow hits the leopard gecko but does no damage. No target in view! Firing (i - inventory) d - 63 arrows (quivered) Aim: a leopard gecko (clinging) You shoot an arrow. The arrow hits the leopard gecko. Firing (i - inventory) d - 62 arrows (quivered) Aim: a leopard gecko (moderately wounded, clinging) You shoot an arrow. The arrow misses the leopard gecko. Firing (i - inventory) d - 61 arrows (quivered) Aim: a leopard gecko (moderately wounded, clinging) You shoot an arrow. The arrow hits the leopard gecko. You kill the leopard gecko! No target in view! d - 61 arrows (gained 1) You see here a leopard gecko corpse. d - 62 arrows (gained 1) d - 63 arrows (gained 1) d - 64 arrows (gained 1) You see here 22 stones. You see here 14 bolts. The orc is too close now for your liking. Firing (i - inventory) d - 64 arrows (quivered) Aim: an orc, wielding a hand axe and wearing a scale mail (hasn't noticed you) You shoot an arrow. The arrow barely misses the orc. The orc shouts! Firing (i - inventory) d - 63 arrows (quivered) Aim: an orc, wielding a hand axe and wearing a scale mail You shoot an arrow. The arrow hits the orc but does no damage. Firing (i - inventory) d - 62 arrows (quivered) Aim: an orc, wielding a hand axe and wearing a scale mail You shoot an arrow. The arrow closely misses the orc. Firing (i - inventory) d - 61 arrows (quivered) Aim: an orc, wielding a hand axe and wearing a scale mail You shoot an arrow. The arrow hits the orc. Firing (i - inventory) d - 60 arrows (quivered) Aim: an orc, wielding a hand axe and wearing a scale mail (lightly wounded) You shoot an arrow. The orc priest shouts! The arrow hits the orc. You begin teleporting projectiles to their destination. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc hits you with a hand axe. You take 17 damage, and have 11/28 hp. MASSIVE DAMAGE!! You now have 11/14 mp. You are no longer teleporting projectiles to their destination. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... .# #.#.............#.# #######. .#####.#..#..#.........# #.....## ....##.............#.### #.###### .##.#####[#........#.# #.##.... .......##.####...##..# ##....##. .##.##.##.....).<###.####.###.... .##)##.##....)).......##.## ##.#. .##.##.#######...#####.#.# #... .##.##.# #..@# ###.## ##..# .##.##.# #...## ##.###.#.# .......#######...o########...##.# ###.####...............# ##.##.{# .<...............).....####...oo( #...(..#.>.............##...##o## #...#..#.###...........(.......## ......................o#....#..## .......#.###.#....##..#(.#..#..# You could see an orc priest and an orc. Vanquished Creatures Jessica (D:2) Terence (D:1) Robin (D:3) An adder (D:1) 7 gnolls An adder skeleton (D:3) 3 worms A dart slug (D:2) 2 leopard geckos (D:3) 4 orcs 4 bats 4 giant cockroaches 10 goblins 12 hobgoblins 12 jackals 6 kobolds A quokka (D:2) 3 frilled lizards 6 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Somebody the Deep Elf Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 118 | D:1 | Reached skill level 2 in Spellcasting 642 | D:1 | Reached skill level 3 in Spellcasting 642 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 646 | D:1 | Learned a level 2 spell: Slow 1835 | D:2 | Noticed Terence 1885 | D:1 | Reached skill level 4 in Spellcasting 2143 | D:1 | Killed Terence 2143 | D:1 | Reached skill level 3 in Dodging 2143 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/10 2189 | D:1 | Learned a level 3 spell: Portal Projectile 2619 | D:2 | Found an ornate altar of the Wu Jian Council. 2636 | D:2 | Reached skill level 4 in Dodging 2636 | D:2 | Reached XP level 4. HP: 19/24 MP: 9/12 2645 | D:2 | Learned a level 3 spell: Inner Flame 3220 | D:2 | Reached skill level 5 in Hexes 3476 | D:2 | Noticed Jessica 3479 | D:2 | Killed Jessica 3479 | D:2 | Reached XP level 5. HP: 28/28 MP: 10/13 3713 | D:3 | Learned a level 1 spell: Animate Skeleton 3715 | D:3 | Learned a level 1 spell: Apportation 3881 | D:3 | Found a basalt altar of Yredelemnul. 3932 | D:3 | Found a stormy altar of Qazlal. 4049 | D:3 | Noticed Robin 4125 | D:3 | Killed Robin 4476 | D:3 | Reached skill level 5 in Spellcasting 4704 | D:3 | Reached skill level 6 in Hexes 5719 | D:3 | Killed from afar by an orc priest Vault maps used: D:1: zelgadis_glass_arrival_small D:2: overflow_temple_1_default, uniq_jessica, uniq_terence D:3: marbit_many_paths, nicolae_qazlal_eye_of_the_storm, first_ration, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 5 | 5.1 Dodging | 3 4 | 4.0 Hexes | 5 6 | 6.2 Fighting | | 0.7 Bows | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Shortbow | 133 | 215 || 348 Cast: Corona | 38 | 17 || 55 Slow | 10 | 16 || 26 Inner Flame | | 10 || 10 Portal Projectile | | 3 || 3 Use: Potion | 1 | 2 || 3 Scroll | | 4 || 4 Eat: Chunk | 5 | 7 || 12 Ration | | 1 || 1 Armor: Robe | 20 | 13 || 33 Dodge: Dodged | 81 | 52 || 133 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 346 | 0.0 | 0 | 80 | 0.0 | 5719 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 81 | 0.0 | 0 | 18 | 0.0 | 2352 D:2 | 0 | 146 | 0.0 | 0 | 29 | 0.0 | 1834 D:3 | 0 | 119 | 0.0 | 0 | 33 | 0.0 | 1533 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: zelgadis_glass_arrival_small D:2: overflow_temple_1_default, uniq_jessica, uniq_terence D:3: marbit_many_paths, nicolae_qazlal_eye_of_the_storm, first_ration, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.2 | 37.5 | 41.4 | 1826.3 Dungeon | 100.0 | 100.0 | 4.2 | 37.5 | 41.4 | 1826.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 115.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 115.3 +-------+-------+-------+-------+-------+----------------------