Dungeon Crawl Stone Soup version 0.22-a0-475-g101988f953 (webtiles) character file. 124 Somebody the Magician (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on June 14, 2018. Killed by miscasting Force Lance (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:55 (2154 turns). Somebody the Magician (Deep Elf Conjurer) Turns: 2154, Time: 00:03:59 Health: 0/24 AC: 5 Str: 5 XL: 4 Next: 81% Magic: 1/14 EV: 13 Int: 21 God: Gold: 70 SH: 0 Dex: 15 Spells: 4/16 levels left rFire . . . SeeInvis + l - +3 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . i - +1 helmet rElec . Reflect . (no cloak) rCorr + Harm . n - +0 pair of gloves MR ..... (no boots) Stlth ++........ r - amulet of the acrobat HPRegen 0.08/turn j - ring of see invisible {sInv, !d} MPRegen 0.14/turn p - ring of resist corrosion @: very slightly contaminated A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons d - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) l - a +3 short sword (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) i - a +1 helmet (worn) (You found it on level 1 of the Dungeon) n - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Jewellery j - a ring of see invisible (left hand) {sInv, !d} (You found it on level 1 of the Dungeon) p - a ring of resist corrosion (right hand) (You found it on level 2 of the Dungeon) r - an amulet of the acrobat (around neck) (You found it on level 2 of the Dungeon) Scrolls e - a scroll of teleportation {unknown} g - 2 scrolls of remove curse {unknown} k - 2 scrolls of amnesia {unknown} o - a scroll of identify {unknown} q - a scroll of fear {unknown} s - a scroll of enchant weapon {unknown} t - a scroll of noise {unknown} Potions b - 4 potions of curing {unknown} f - a potion of degeneration {unknown} h - 2 potions of ambrosia {unknown} m - a potion of might {unknown} Comestibles c - 7 rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.9 Spellcasting - Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None d - Dazzling Spray Conj/Hex ###... 11% 3 #...... f - Fulminant Prism Conj/Hex ###....... 34% 4 ###.... l - Force Lance Conj/Tloc ###..... 34% 4 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ####.... 14% 4 ###.... Searing Ray Conj ####.. 2% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Yredelemnul The Shining One Message History The magic dart hits the jackal. You kill the jackal! You now have 13/14 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal comes into view. Aim: a jackal (resting) The magic dart hits the jackal. The jackal barks! You now have 12/14 mp. Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! A goblin comes into view. It is wielding a club. Aim: a goblin, wielding a club (hasn't noticed you) The magic dart hits the goblin. You kill the goblin! You now have 11/14 mp. A rat comes into view. You see here a smoky golden potion. b - 4 smoky golden potions (gained 1) You hit the rat. You kill the rat! You see here a rat corpse. c - 7 rations (gained 1) An ooze comes into view. Aim: an ooze (resting) The magic dart hits the ooze. The ooze quivers. Aim: an ooze (heavily wounded) The magic dart hits the ooze. You kill the ooze! You now have 12/14 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - a scroll labeled SUINAL SUOMU A rat comes into view. You see here 9 gold pieces. A rat is nearby! You now have 70 gold pieces (gained 9). Aim: a rat (resting) The magic dart hits the rat. You now have 12/14 mp. Aim: a rat The magic dart hits the rat. You now have 11/14 mp. Aim: a rat (moderately wounded) The magic dart hits the rat. You kill the rat! t - a scroll labeled ISICHEISEU You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. Aim: an adder (resting) The magic dart hits the adder. The adder hisses angrily. You now have 11/14 mp. Aim: an adder (heavily wounded) The magic dart hits the adder. You now have 10/14 mp. Aim: an adder (almost dead) The magic dart hits the adder. You kill the adder! A hound comes into view. You now have 9/14 mp. A jackal comes into view. Aim: a hound (hasn't noticed you) The magic dart hits the hound. The hound barks! You hear a bark! x2 Aim: a hound (moderately wounded) The magic dart hits the hound. You now have 8/14 mp. You miss the hound. The hound bites you. The hound closely misses you. A jackal comes into view. You take 4 damage, and have 20/24 hp. You miss the hound. A jackal comes into view. The hound closely misses you. A jackal comes into view. You closely miss the hound. The hound barely misses you. x2 You barely miss the hound. The hound misses you. You hit the hound. The hound completely misses you. The hound closely misses you. The jackal barks! You hit the hound but do no damage. The hound bites you but does no damage. An iguana comes into view. The hound bites you. You take 1 damage, and have 19/24 hp. Aim: a hound (severely wounded) You miscast Force Lance. You are very lightly contaminated with residual magic. You are caught in a localised field of spatial distortion. The jackal barks! The iguana hisses angrily. The hound bites you but does no damage. You take 11 damage, and have 8/24 hp. MASSIVE DAMAGE!! You now have 5/14 mp. Aim: a hound (severely wounded) You miscast Force Lance. A wave of violent energy washes through your body! You die... ##.# ..# #.# #.# #.# ##.####.############## ...................... #...###.######.###.##.. ...............@hhhhl.. #...###..###.#######..# ## #......# #..###.# #..# #..# #..# #..# ######..# You could see an iguana, a hound and 3 jackals. Vanquished Creatures Terence (D:2) 3 adders 2 oozes A dart slug (D:1) A leopard gecko (D:3) 2 bats 3 giant cockroaches 6 goblins 8 hobgoblins 9 jackals 7 kobolds 3 quokkas A ball python (D:2) 6 frilled lizards 8 rats A spectral orc (D:2) 62 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:2) 1 creature vanquished. Grand Total: 63 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Somebody the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 212 | D:1 | Reached skill level 4 in Spellcasting 212 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 562 | D:1 | Reached XP level 3. HP: 18/19 MP: 4/11 565 | D:1 | Reached skill level 5 in Spellcasting 1067 | D:2 | Learned a level 3 spell: Dazzling Spray 1100 | D:2 | Found a white marble altar of Elyvilon. 1101 | D:2 | Found a glowing golden altar of the Shining One. 1609 | D:2 | Reached XP level 4. HP: 24/24 MP: 11/13 1614 | D:2 | Reached skill level 6 in Spellcasting 1620 | D:2 | Noticed Terence 1679 | D:2 | Learned a level 4 spell: Fulminant Prism 1684 | D:2 | Learned a level 4 spell: Force Lance 1810 | D:2 | Killed Terence 2001 | D:2 | Found a basalt altar of Yredelemnul. 2154 | D:3 | Killed by miscasting Force Lance Vault maps used: D:1: lemuel_arrival_room, minmay_splitting_lines D:2: gammafunk_temple_overflow_statue, yredelemnul_forgotten_temple_becter, first_ration, uniq_terence D:3: lemuel_crystal_altar, lemuel_crystal_altar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 6 | 6.9 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 4 | 10 || 14 Dagger | 1 | || 1 Cast: Magic Dart | 93 | 29 || 122 Fulminant Prism | | 1 || 1 Force Lance | | 1 || 1 Eat: Chunk | 2 | 2 || 4 Armor: Robe | 5 | 3 || 8 Dodge: Dodged | 9 | 8 || 17 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 178 | 0.0 | 0 | 62 | 0.0 | 2154 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 52 | 0.0 | 0 | 26 | 0.0 | 934 D:2 | 0 | 93 | 0.0 | 0 | 27 | 0.0 | 1138 D:3 | 0 | 33 | 0.0 | 0 | 9 | 0.0 | 82 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: lemuel_arrival_room, minmay_splitting_lines D:2: gammafunk_temple_overflow_statue, yredelemnul_forgotten_temple_becter, first_ration, uniq_terence D:3: lemuel_crystal_altar, lemuel_crystal_altar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.1 | 33.1 | 49.0 | 710.0 Dungeon | 100.0 | 100.0 | 1.1 | 33.1 | 49.0 | 710.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 59.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 59.3 +-------+-------+-------+-------+-------+----------------------