Somebody Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -3, D:1) a +0 ring mail (9, 16, D:1) 16 stones (13, 9, D:1) a +0 dagger (20, -17, D:1) 20 arrows (20, -1, D:1) 19 stones (20, 12, D:1) a +0 club (28, -28, D:1) 2 stones (28, 8, D:1) a stone (29, 7, D:1) a stone (31, 5, D:1) a +0 dagger (31, 6, D:1) a +0 club (34, -13, D:1) a +0 dagger (39, -21, D:1) a cursed +0 club (39, -9, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) 17 stones (17, 25, D:2) 15 gold pieces (25, -7, D:2) 24 arrows (28, -4, D:2) a +0 leather armour (29, -9, D:2) a +0 dagger (30, -6, D:2) 20 bolts (33, -11, D:2) a +0 club (47, -19, D:2) a +0 club (48, -20, D:2) 20 stones (52, -4, D:2) 13 bolts (52, 0, D:2) 27 stones Level 3 of the Dungeon (10, 7, D:3) a +0 club 2 stones (15, -22, D:3) 14 stones (15, 18, D:3) 30 sling bullets (22, -13, D:3) 19 arrows (30, 11, D:3) a +0 club (38, 11, D:3) a +0 ring mail (39, -8, D:3) a stone (40, -10, D:3) a +0 hunting sling 20 stones (40, 10, D:3) 17 stones (47, 3, D:3) a +0 short sword (50, -23, D:3) a scroll of random uselessness Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, -13, D:4) a cursed -2 scale mail (4, 30, D:4) 22 stones (10, 12, D:4) 26 stones (14, 2, D:4) a +0 leather armour (15, -9, D:4) a +0 rapier (19, 24, D:4) 20 stones (20, -2, D:4) a +0 whip (33, 8, D:4) 21 stones (51, 16, D:4) a tomahawk (54, 12, D:4) a tomahawk 15 stones (56, 11, D:4) a +0 whip (57, 14, D:4) a +0 dagger a +0 robe (58, 9, D:4) a tomahawk (62, 10, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +10 spear of the Sea {drain, Fragile rElec rF+ Dex+3} (7710 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. It will be destroyed if unequipped. the ring of the Tarantula {rF+ Stlth+} (3150 gold) [ring of stealth] It protects you from fire. It makes you more stealthy. the +0 leather armour of the Dropbear {rElec rF- MR+++ Int+3} (2650 gold) It affects your intelligence (+3). It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. the +10 mace "Xynn" {flame, rC+} (6940 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. [Shop] Xubeff's Food Emporium a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, D:5) a +0 hunting sling (7, 8, D:5) a +0 dagger a +0 leather armour (8, 11, D:5) 18 stones (9, -2, D:5) 22 stones (12, -33, D:5) a +0 halberd (13, -14, D:5) a +0 hunting sling (15, -40, D:5) 12 stones (17, -30, D:5) a +0 halberd (18, -33, D:5) a +0 whip (25, -31, D:5) a +0 giant club (31, 4, D:5) 20 bolts (36, -4, D:5) 24 stones (37, -15, D:5) a +0 chain mail (50, -12, D:5) a +0 rapier a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 22 arrows (3, 34, D:6) a +0 dagger (11, 8, D:6) a +0 robe (14, 9, D:6) 21 sling bullets (51, 6, D:6) an arrow (51, 40, D:6) 2 arrows (52, 37, D:6) an arrow (53, 10, D:6) a +0 shortbow of flaming 22 arrows (53, 37, D:6) 2 arrows (58, 33, D:6) a +0 shortbow 18 arrows Level 7 of the Dungeon (2, 18, D:7) a +0 spear (3, -8, D:7) a +0 ring mail (4, 21, D:7) a +0 chain mail (5, 20, D:7) a cursed -1 halberd (10, 3, D:7) a +0 flail (11, 12, D:7) a +0 club a +0 mace (14, 12, D:7) 21 sling bullets (23, 2, D:7) 6 tomahawks (34, 26, D:7) 19 stones Level 8 of the Dungeon (10, 1, D:8) a +0 dagger (11, -20, D:8) a +0 leather armour (21, -28, D:8) a scorpion corpse (36, -38, D:8) a +0 giant club an ogre corpse (49, -24, D:8) a yak corpse (50, -24, D:8) a yak corpse (53, -31, D:8) a jackal corpse