Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 10311033096674800704 543 SomethingFishy the Conjurer (level 7, 0/41 HPs) Began as an Octopode Conjurer on Apr 13, 2024. Was an Initiate of Makhleb. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:28:45 (6093 turns). SomethingFishy the Conjurer (Octopode Conjurer) Turns: 6093, Time: 00:28:46 Health: 0/41 AC: 1 Str: 12 XL: 7 Next: 27% Magic: 0/13 EV: 13 Int: 22 God: Makhleb [......] Gold: 245 SH: 0 Dex: 11 Spells: 8/15 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . l - ring of wizardry rCorr . e - +6 ring of strength SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: wizardry (x1) @: lethally poisoned (0 -> -9) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 245 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) k - a +3 quarterstaff of chaos m - a +2 falchion of freezing t - a +2 flail of holy wrath Missiles s - 3 atropa-tipped darts Armour h - an orb of energy Magical Staves f - a staff of earth Jewellery e - a +6 ring of strength (right tentacle) l - a ring of wizardry (left tentacle) q - a ring of ice Scrolls b - 4 scrolls of fog d - 2 scrolls of teleportation g - 2 scrolls of noise j - a scroll of summoning {unknown} o - a scroll of fear {unknown} Potions a - 2 potions of magic i - a potion of cancellation n - a potion of brilliance r - a potion of attraction {unknown} Skills: - Level 2.1 Dodging + Level 5.6 Stealth - Level 4.6 Spellcasting - Level 6.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Petrify Alch/Erth 5% N/A 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 12% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 12% 4 Frozen Ramparts Ice 10% 1d2 13% 3 Leda's Liquefaction Alch/Erth 2% N/A 38% 4 Metabolic Englaciation Hex/Ice 2% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Dithmenos Gozag Hepliaklqana Makhleb Trog Uskayaw Yredelemnul Shops: D:2 * D:5 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a howler monkey (moderately wounded, catching its breath, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (moderately wounded, catching its breath, 78% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (moderately wounded, catching its breath, 78% to hit) The searing ray misses the scorpion. The searing ray hits the howler monkey! The howler monkey is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion misses you. The scorpion barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The searing ray hits the scorpion! The scorpion is heavily wounded. The searing ray hits the howler monkey. The howler monkey is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Your surroundings suddenly seem different. An adder comes into view. You die... #.#.#.# ####.#.#.# #........# #........## #.........+ ####.##...# #.....>....... #.......###### #.@....... #.......## #......... #.......## #...##.## #...# ... #...# S.. #...# .. You could see an adder (wandering). Vanquished Creatures A bombardier beetle (D:4) 2 jellies 2 hounds An orc priest (D:4) Crazy Yiuf (D:2) A sleepcap (D:2) An iguana (D:5) An orc wizard (D:5) Robin (D:2) 6 gnolls 5 adders 5 dart slugs 15 orcs 7 bats 7 endoplasms 4 giant cockroaches 18 goblins 9 hobgoblins 13 kobolds 3 quokkas 8 ball pythons 5 frilled lizards 13 rats 129 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SomethingFishy the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 281 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 918 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1440 | D:2 | Found Rixzimp's General Store. 1558 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/8 1950 | D:2 | Reached skill level 5 in Conjurations 1993 | D:2 | Noticed Robin 2070 | D:2 | Killed Robin 2071 | D:2 | Reached XP level 5. HP: 20/31 MP: 6/10 2285 | D:2 | Found a runed translucent door. 2286 | D:2 | Noticed Crazy Yiuf 2302 | D:2 | Killed Crazy Yiuf 2630 | D:3 | Learned a level 2 spell: Searing Ray 4073 | D:4 | Noticed a black bear 4281 | D:4 | Reached XP level 6. HP: 36/36 MP: 4/11 4289 | D:4 | Found a basalt altar of Yredelemnul. 4289 | D:4 | Found a snail-covered altar of Cheibriados. 4289 | D:4 | Found a hide-covered altar of Uskayaw. 4289 | D:4 | Found a hazy altar of Hepliaklqana. 4290 | D:4 | Found an opulent altar of Gozag. 4291 | D:4 | Found a burning altar of Makhleb. 4292 | D:4 | Found a bloodstained altar of Trog. 4298 | D:4 | Found a shadowy altar of Dithmenos. 4342 | D:4 | Became a worshipper of Makhleb the Destroyer 5625 | D:5 | Entered Level 5 of the Dungeon 5678 | D:5 | Noticed a five-headed hydra 5678 | D:5 | Found Qottek's Hydra Hut. 5690 | D:5 | Reached skill level 6 in Conjurations 5821 | D:5 | Reached skill level 5 in Stealth 5821 | D:5 | Reached XP level 7. HP: 41/41 MP: 2/13 5999 | D:4 | Learned a level 4 spell: Petrify 6092 | D:5 | HP: 1/41 [scorpion (3)] 6093 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, minmay_rat_gold_closets D:2: layout_basic, serial_shops, nicolae_shop_crystal, minmay_misc_feat_tower, uniq_crazy_yiuf_cottage, uniq_robin D:3: layout_loops_corners D:4: cheibrodos_barr_body, layout_layer_cave, minitemple D:5: layout_basic, fiery_altar_vehumet, lemuel_temple_firewalk_b, doesnt_shop_hydraphobe, uniq_ijyb, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 5 | 5.6 Spellcasting | 3 4 | 4.6 Conjurations | 5 6 | 6.1 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Dagger | 28 | 11 | 2 || 41 Tentacles | 3 | 2 | 1 || 6 Constrict | 5 | 4 | 1 || 10 Staff | 2 | | || 2 Cast: Magic Dart | 37 | 104 | 18 || 159 Searing Ray | | 29 | 5 || 34 Use: Potion | | 3 | 1 || 4 Scroll | | 7 | 1 || 8 Stab: Sleeping | 10 | 2 | || 12 Armour: Skin | 12 | 48 | 13 || 73 Dodge: Dodged | 20 | 57 | 17 || 94