SomethingFishy Level 1 of the Dungeon (4, -22, D:1) a +0 dagger (6, 4, D:1) 9 stones (9, -31, D:1) a +0 whip 4 stones (17, -25, D:1) a +0 club (22, -10, D:1) a +0 dagger (36, -19, D:1) a +0 dagger a +0 whip 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (11, 9, D:2) a +0 robe (11, 15, D:2) 8 stones (27, 10, D:2) a +0 dagger (36, -2, D:2) 3 stones (45, -9, D:2) a +0 dagger (45, 8, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) 6 poisoned darts (3, -1, D:3) a +0 short sword (4, 5, D:3) a +0 short sword (8, -1, D:3) a +0 scale mail (25, 28, D:3) a +0 club (26, 28, D:3) a +0 dagger (26, 29, D:3) a +0 dagger a +0 dagger (27, 28, D:3) a +0 dagger a +0 animal skin a +0 helmet (42, 12, D:3) a +0 morningstar (50, 0, D:3) 5 stones (52, 17, D:3) 5 stones Level 4 of the Dungeon [Shop] Xamieptiju's Book Emporium a book of Touch (264 gold) a book of Minor Magic (192 gold) a book of Geomancy (360 gold) a There-And-Back Book (360 gold) a book of Chaos (600 gold) a book of Death (528 gold) a book of Frost (240 gold) [Shop] Celyef's Book Boutique a book of Vapours (364 gold) a book of Storms (364 gold) a book of the Senses (560 gold) a book of Frost (280 gold) a book of Debilitation (392 gold) a book of the Wilderness (532 gold) a book of Battle (364 gold) a book of Displacement (308 gold) [Shop] Udaira's Assorted Antiques a potion of ambrosia (176 gold) a +7 heavy mace (932 gold) a +0 hand axe (66 gold) a +0 scale mail (88 gold) a potion of lignification (66 gold) a scroll of identify (44 gold) a +0 ring mail (88 gold) 2 potions of mutation (352 gold) a potion of invisibility (176 gold) [Shop] Rigaun Sog's Antique Armour Boutique a scarf of resistance (864 gold) a +0 leather armour (54 gold) a +0 robe (18 gold) the orb "Vaemuseu" {*channel, Int+7 Stlth-} (926 gold) Int+7: It affects your intelligence (+7). Stlth-: It makes you less stealthy. a +0 chain mail of poison resistance (229 gold) a +0 leather armour (54 gold) the orb of the Centaur {*channel, Harm rC- Stlth- Earth} (491 gold) rC-: It makes you vulnerable to cold. Harm: It increases damage dealt and taken. Stlth-: It makes you less stealthy. Earth: It increases the power of your Earth spells. a +0 pair of boots (121 gold) a +2 ring mail of fire resistance (567 gold) a +0 robe (18 gold) a +0 robe (18 gold) [Shop] Sol Hoss's Magic Scroll Shop a scroll of silence (123 gold) a scroll of blinking (97 gold) a scroll of silence (123 gold) 3 scrolls of teleportation (117 gold) a scroll of poison (52 gold) a scroll of immolation (52 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) a scroll of poison (52 gold) (0, 0, D:4) a hobgoblin corpse (4, -24, D:4) a +0 chain mail (17, -7, D:4) 2 stones (21, -5, D:4) a +0 dagger (21, 7, D:4) a +2 flail of protection (27, -10, D:4) a black bear corpse (28, -12, D:4) a +0 dagger 3 stones a +0 dagger (36, 17, D:4) the +2 robe of Sol Zaq {rC+} rC+: It protects you from cold. (39, 9, D:4) a +0 short sword (41, 15, D:4) a hobgoblin corpse (skeletalised by now) (45, -10, D:4) a +0 club (50, 10, D:4) a +0 club (52, -3, D:4) a +0 club a +0 leather armour a gnoll corpse (52, -2, D:4) a +0 whip a gnoll corpse (53, -2, D:4) a +0 club