SonOfAdam Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, -1, D:1) a +0 short sword (9, 4, D:1) a +0 hand axe (41, 7, D:1) a +0 dagger (45, -2, D:1) a +0 dagger (46, -9, D:1) a +0 club (48, -18, D:1) a +0 helmet (48, -3, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 buckler (7, -14, D:2) a staff of air (14, -18, D:2) a +0 scythe a +0 robe (38, 6, D:2) a +0 whip Level 3 of the Dungeon (7, 9, D:3) a +0 short sword (7, 14, D:3) a +0 hand axe (13, 33, D:3) a +0 buckler (18, 29, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (4, 1, D:4) a +0 short sword (7, 7, D:4) a +0 scale mail (10, 9, D:4) a +1 rapier of electrocution (14, 32, D:4) a +0 dagger (29, 38, D:4) a book of Spectacle (32, 3, D:4) a +0 dagger (35, 27, D:4) a +0 hunting sling (40, 0, D:4) a +0 trident (44, 10, D:4) a +0 dagger a +0 hunting sling (53, 6, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (3, -23, D:5) a +0 hunting sling (8, -45, D:5) a book of Displacement (9, -39, D:5) 24 arrows (10, 2, D:5) a +0 robe (still there?) a +1 whip of holy wrath (still there?) (11, 9, D:5) a +0 club a +0 ring mail (15, -9, D:5) 15 gold pieces (15, 7, D:5) a book of Geomancy (18, -11, D:5) a scroll of identify (18, 8, D:5) a +0 mace (23, -18, D:5) 19 arrows (25, -15, D:5) a +0 club (29, -37, D:5) a +0 giant club (30, -36, D:5) a +0 mace a +0 leather armour (31, -51, D:5) a +0 dagger (37, -48, D:5) a +0 flail (41, -44, D:5) a +0 ring mail (41, -41, D:5) a +0 dagger a +0 scale mail a +0 hand axe a +0 scale mail (44, -40, D:5) a +0 trident Level 6 of the Dungeon (2, -7, D:6) a +0 dagger (11, 18, D:6) a book of Alchemy (14, 13, D:6) a +0 hand axe (17, 8, D:6) 14 bolts (17, 31, D:6) a +0 shortbow 29 arrows (19, 3, D:6) a +0 ring mail (25, 16, D:6) a +0 short sword a +0 leather armour (28, 6, D:6) a -3 mace (29, -3, D:6) a +0 short sword (32, 11, D:6) a -1 war axe a -1 long sword a -1 short sword a -3 eveningstar (34, 9, D:6) a -1 mace (37, 1, D:6) a +0 hand axe (38, 0, D:6) a +0 mace a +0 dagger (39, 22, D:6) a staff of cold Level 7 of the Dungeon [Shop] Zatoff's Antique Weapon Shoppe a +0 hand axe (75 gold) a +3 hand crossbow of freezing (582 gold) a +0 flail (87 gold) a +0 morningstar (100 gold) a +0 rapier (100 gold) a +1 vorpal hand crossbow (305 gold) a +0 shortbow (75 gold) a +3 whip of draining (537 gold) (2, 21, D:7) a +0 ring mail (21, -10, D:7) the +6 dagger of Glory {vorpal, *Rage rN+ rCorr} It inflicts extra damage upon your enemies. rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (23, -5, D:7) a +1 short sword of venom a +0 ring mail (24, -16, D:7) a +0 leather armour (30, -4, D:7) a +0 rapier (38, 35, D:7) a +0 great mace (41, 13, D:7) 19 arrows (48, 14, D:7) a +0 mace Level 8 of the Dungeon (3, 3, D:8) +0 steam dragon scales (20, 43, D:8) a +0 mace (26, 12, D:8) a +0 short sword a +0 short sword a +0 whip a +0 dagger a +0 dagger (30, 34, D:8) a +0 giant club a +0 giant spiked club (31, 40, D:8) a +0 dagger (44, 10, D:8) a +0 club (46, 17, D:8) a +0 chain mail (47, 15, D:8) a +0 dire flail (48, 15, D:8) a +0 whip a +0 ring mail (48, 16, D:8) a +0 dagger a +0 robe (49, 16, D:8) a +0 dagger a +0 robe (49, 28, D:8) a +0 mace (50, 28, D:8) a +0 chain mail a +0 flail (50, 29, D:8) a +0 ring mail a +0 trident (51, 29, D:8) 2 potions of magic 3 potions of berserk rage (61, 17, D:8) a +4 falchion a +0 robe a +3 great sword a +0 robe a +0 short sword a +0 robe (61, 18, D:8) a +0 flail a +0 robe a +0 dire flail a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 2, D:9) a +0 spear (0, 3, D:9) a +0 spear (0, 4, D:9) a +0 whip a +0 spear a +0 scale mail (22, -11, D:9) a staff of earth (23, 7, D:9) a +0 shortbow 16 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe a +0 robe (1, 15, D:10) a +0 robe a +0 dagger (2, 18, D:10) a +0 rapier a +0 robe (3, -2, D:10) a +3 mace a +0 robe (3, -1, D:10) a +5 great sword of freezing a +0 robe (4, -4, D:10) a +0 shortbow 29 arrows (12, -29, D:10) a +0 scale mail (13, -23, D:10) a +0 club (13, -3, D:10) 14 arrows (16, -23, D:10) an Inescapable Atlas (27, 10, D:10) a +0 giant spiked club a +0 giant spiked club (34, -24, D:10) a +0 giant spiked club a +0 giant club (52, -4, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (3, -16, D:11) the +0 scale mail of Living Miracles {rCorr Dex+2} Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (7, -17, D:11) a +0 mace (11, 3, D:11) a +0 rapier (15, -18, D:11) a +0 giant spiked club a +0 giant spiked club (16, -18, D:11) a +0 troll leather armour (16, -10, D:11) a +0 short sword (17, -10, D:11) a +0 dagger (24, -18, D:11) a +0 short sword (28, -8, D:11) an orb of light (38, 9, D:11) a +0 quarterstaff the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (2, 19, Lair:1) a +0 leather armour (11, -27, Lair:1) a +0 hand axe (12, 11, Lair:1) a +0 leather armour (14, -34, Lair:1) a +0 war axe (48, -25, Lair:1) 18 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 whip (14, 16, Lair:2) a cane toad corpse (skeletalised by now) (16, 17, Lair:2) a bullfrog corpse (skeletalised by now) (19, 14, Lair:2) a +0 robe an ice cave (0, 0, IceCv) a +2 leather armour of resistance