SonOfAdam Level 1 of the Dungeon (0, 0, D:1) 21 bolts (3, -10, D:1) a +0 ring mail (4, -8, D:1) a +0 club (35, -13, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 2, D:2) a cursed +0 ring mail a cursed -1 dagger (2, -6, D:2) a +0 scale mail (2, 7, D:2) a +0 whip a +0 club (5, 31, D:2) a +0 short sword (6, 14, D:2) a +0 short sword (19, 18, D:2) 28 arrows (22, 32, D:2) a +0 dagger (26, 30, D:2) a +0 dagger (28, 2, D:2) a +0 hunting sling (30, 44, D:2) a +0 short sword (37, -4, D:2) a +0 leather armour (38, 15, D:2) a +0 club (40, 22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 flail a cursed +0 spear (7, 7, D:3) a +0 club (13, 3, D:3) 18 arrows (24, 22, D:3) a +0 chain mail (26, -3, D:3) a +0 hunting sling (29, 0, D:3) a +0 club a +0 hunting sling (30, 0, D:3) a +0 club (32, -4, D:3) a +0 leather armour a +0 flail (34, 10, D:3) a +0 spear (37, 21, D:3) a +0 flail (37, 28, D:3) a +0 club (40, 33, D:3) a cursed +0 leather armour a +0 flail a +0 falchion (40, 34, D:3) a +0 short sword a +0 club a +0 hunting sling (43, 12, D:3) a +0 mace (43, 13, D:3) a +0 club a +0 hunting sling (44, 12, D:3) a +0 ring mail (47, 1, D:3) a +0 ring mail a +0 mace a cursed +0 leather armour (48, 2, D:3) a +0 robe a +0 dagger (48, 29, D:3) a +0 robe (49, 27, D:3) a +0 short sword (52, 11, D:3) a +0 animal skin a +0 short sword (54, 11, D:3) 2 potions of attraction 2 potions of degeneration (54, 20, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, 0, D:4) a +0 dagger (3, 21, D:4) 20 arrows (6, 15, D:4) a +0 leather armour a +1 dire flail of protection (7, 21, D:4) a +0 dagger a +0 robe (13, 15, D:4) a +0 rapier (23, 7, D:4) a +0 flail (23, 20, D:4) a cursed +0 giant spiked club (24, 8, D:4) a +0 leather armour a +0 whip (25, 1, D:4) a +0 ring mail a cursed -2 flail (31, -1, D:4) a +0 dagger (32, 5, D:4) 15 bolts (38, -7, D:4) a cursed -2 hunting sling (40, -5, D:4) a +0 dagger (43, 6, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 19 arrows (14, 3, D:5) a +0 club a +0 ring mail (18, -11, D:5) a +0 dagger (19, -10, D:5) a cursed -2 dagger a +0 robe (23, -7, D:5) a +0 hunting sling (25, 10, D:5) a +0 shortbow 19 arrows (25, 12, D:5) an arrow (25, 13, D:5) 2 arrows (46, 16, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Bumiorph's Book Shoppe a book of Minor Magic (220 gold) a book of Geomancy (385 gold) the Handbook of Cold and the Escort (1100 gold) Spells Type Level Known a - Freeze Ice 1 no b - Ensorcelled Hibernation Hexes/Ice 2 yes c - Dragon's Call Summoning 9 yes a book of Callings (330 gold) a book of Party Tricks (550 gold) a book of Changes (275 gold) a book of Callings (330 gold) a book of Conjurations (330 gold) (0, 0, D:6) a +0 scale mail (8, 19, D:6) a +0 spear (9, 6, D:6) a +0 halberd (9, 8, D:6) a +0 whip (10, 8, D:6) a +0 halberd (23, -9, D:6) a +0 trident (25, -6, D:6) 27 arrows (46, -9, D:6) 27 bolts (59, 11, D:6) 20 arrows Level 7 of the Dungeon (0, 0, D:7) 22 bolts (5, 13, D:7) a +0 robe (10, 35, D:7) a +1 rapier of draining (13, 36, D:7) a +0 club (17, 21, D:7) a +0 kite shield (19, 26, D:7) a +0 quarterstaff (27, 13, D:7) a book of Geomancy (27, 26, D:7) a +0 short sword (45, 40, D:7) 19 bolts (50, 28, D:7) a +0 mace (50, 37, D:7) a +0 falchion a +0 short sword a +0 scale mail (51, 38, D:7) the +6 quarterstaff "Vefao" {freeze, +Rage Will+ Str+2 Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+2). It affects your willpower, your defense against some magical effects. It lets you go berserk. (54, 46, D:7) a +0 falchion (56, 39, D:7) a +0 dagger (57, 26, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) an arrow (2, -1, D:8) an arrow (4, -2, D:8) a +0 flail 34 arrows a +0 shortbow (4, 8, D:8) a +0 scale mail a +0 scimitar (25, 12, D:8) a +0 chain mail (26, 7, D:8) a +0 chain mail (33, -6, D:8) a +0 flail a +0 club (33, 25, D:8) a potion of attraction (34, -6, D:8) a +0 whip a +0 chain mail (34, 20, D:8) a +0 robe a +0 dagger (35, 15, D:8) a +0 leather armour a +0 ring mail (35, 25, D:8) a +0 robe a +0 dagger (36, 25, D:8) a cursed +0 plate armour a +0 hand axe (41, 20, D:8) 2 scrolls of immolation (42, 20, D:8) a scroll of noise Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (6, 28, D:9) a +0 giant club (8, -5, D:9) a +0 quarterstaff (8, 15, D:9) a +0 giant spiked club a +0 giant spiked club (8, 40, D:9) 19 arrows (14, 14, D:9) 28 arrows (19, 34, D:9) a +0 scale mail a +0 hand axe of electrocution (26, -10, D:9) a +0 chain mail (29, -10, D:9) a +0 short sword (30, 22, D:9) a +0 robe a cursed -1 dagger (32, 8, D:9) a +0 dagger (34, 6, D:9) a +0 leather armour (34, 24, D:9) a cursed +0 giant club (34, 25, D:9) a +0 club a +0 dagger (35, 39, D:9) a +3 trident (36, 25, D:9) a +0 dagger a +0 robe a +0 dagger (47, 10, D:9) a cursed -1 flail (53, 3, D:9) a +0 mace of draining Level 10 of the Dungeon (0, 0, D:10) the +8 glaive of the Guard {elec, spectral, AC+5} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It retains the spirit of the tree from which it was made. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It affects your AC (+5). (1, 0, D:10) a +4 flail (2, 0, D:10) a +5 eveningstar (2, 6, D:10) a +0 war axe (3, 0, D:10) a +0 robe of the Archmagi (3, 28, D:10) a +0 hand crossbow (4, 0, D:10) a potion of mutation (5, 43, D:10) a +0 giant club (8, 33, D:10) a +0 flail (25, 6, D:10) a +0 robe a +4 dagger of chaos (26, 28, D:10) a +0 giant spiked club a +0 giant club 16 arrows a cursed +0 shortbow (26, 30, D:10) 2 arrows (27, 38, D:10) 13 arrows (28, 26, D:10) 2 arrows (33, -4, D:10) a +0 robe a +0 dagger (34, -4, D:10) a +0 leather armour (still there?) a +0 short sword (still there?) (34, 24, D:10) a curare-tipped dart (36, 22, D:10) 3 curare-tipped darts (37, -6, D:10) a +0 long sword a +0 robe (37, 22, D:10) a +1 dagger of distortion (38, 14, D:10) a +1 robe of cold resistance a +0 quarterstaff of freezing (38, 42, D:10) a +0 dagger a +0 robe (39, -6, D:10) a +0 mace (39, 42, D:10) a +0 dagger a +0 robe (40, -6, D:10) a +0 scimitar a +0 robe (40, 37, D:10) a +0 hand axe (40, 42, D:10) a cursed -1 plate armour a +0 halberd (41, 41, D:10) a +0 club (42, -4, D:10) the +0 helmet of Huresem {rPois Stlth+} It protects you from poison. It makes you more stealthy. a +1 hat (53, -3, D:10) 2 boomerangs a +0 leather armour 4 javelins a +0 robe (61, 20, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) 20 arrows a +0 shortbow (1, 1, D:11) 24 arrows a +0 shortbow (2, 2, D:11) a +0 shortbow 42 arrows a +0 shortbow (2, 9, D:11) 24 arrows (4, 3, D:11) 13 arrows (7, 8, D:11) a javelin (8, 10, D:11) a javelin (9, 11, D:11) a javelin (10, 30, D:11) a +0 shortbow 12 arrows (10, 31, D:11) a +2 shortbow of flaming 21 arrows (11, 34, D:11) an arrow (12, 11, D:11) a +0 trident (12, 13, D:11) a +0 flail (12, 35, D:11) an arrow (14, 25, D:11) a +0 whip (14, 36, D:11) 2 arrows a -2 halberd of protection a +2 animal skin (15, 32, D:11) a +0 dagger a +0 robe (15, 38, D:11) an arrow (16, 38, D:11) a large rock (18, 1, D:11) a +0 leather armour a +0 mace a +0 chain mail (18, 31, D:11) a +0 whip a +0 scale mail (19, 1, D:11) a cursed +0 short sword a +0 plate armour (19, 26, D:11) 19 arrows (19, 40, D:11) a large rock (20, 16, D:11) a +0 whip (21, 20, D:11) a +0 scimitar a +0 ring mail (22, 19, D:11) a +0 flail (28, 17, D:11) a +3 scimitar of flaming a +0 robe of fire resistance (31, 33, D:11) 2 javelins a +0 chain mail (38, 32, D:11) 2 javelins the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (4, -35, Lair:1) a +1 pair of gloves (5, -1, Lair:1) a +0 mace (22, -21, Lair:1) a +0 ring mail (25, -11, Lair:1) a +0 whip (39, -38, Lair:1) a book of Minor Magic (45, -4, Lair:1) a +0 pair of boots (50, 0, Lair:1) a +0 pair of gloves Level 2 of the Lair of Beasts (4, -4, Lair:2) a +0 robe (18, -31, Lair:2) a +0 quarterstaff (33, 9, Lair:2) a +0 short sword (34, 4, Lair:2) a +0 chain mail (37, -6, Lair:2) a +0 war axe (39, 7, Lair:2) 21 arrows (69, 16, Lair:2) a +0 robe (70, 11, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (1, -5, Lair:3) a +0 plate armour (4, 28, Lair:3) a +5 vampiric dagger (12, -8, Lair:3) a lightning rod (4/4) (17, 18, Lair:3) a +0 dagger (18, -7, Lair:3) 16 bolts (19, 4, Lair:3) an uncursed staff of fire (26, 1, Lair:3) 24 arrows (31, 7, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 falchion (4, 8, Lair:4) a potion of attraction (6, -3, Lair:4) a +0 scale mail (8, -35, Lair:4) a +0 scale mail (21, -32, Lair:4) 8 bolts (22, -26, Lair:4) a +0 leather armour a +0 hand axe (38, -39, Lair:4) a wand of random effects (16) (39, -39, Lair:4) a phial of floods (41, 11, Lair:4) a +0 leather armour (42, 1, Lair:4) a +0 ring mail (43, -20, Lair:4) 2 potions of degeneration (46, -16, Lair:4) a +2 scale mail of cold resistance Level 5 of the Lair of Beasts (15, 14, Lair:5) 27 arrows (33, 17, Lair:5) a +0 robe a +0 vorpal broad axe (39, 35, Lair:5) a box of beasts (48, 9, Lair:5) a +0 leather armour (50, 49, Lair:5) a +0 robe a +4 hand axe of freezing (58, 48, Lair:5) a scroll of torment (59, 35, Lair:5) a box of beasts (62, 42, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (25, -8, Lair:6) a +1 plate armour of fire resistance (27, -4, Lair:6) 2 boomerangs (27, 7, Lair:6) a +0 falchion (27, 24, Lair:6) 26 bolts (28, -20, Lair:6) 17 gold pieces (28, -18, Lair:6) 20 poisoned darts (28, 7, Lair:6) a +0 leather armour (29, -21, Lair:6) a wand of polymorph (9) (29, 7, Lair:6) a potion of flight (30, -18, Lair:6) 26 gold pieces (32, -20, Lair:6) 24 gold pieces (32, -18, Lair:6) a potion of attraction (32, -17, Lair:6) a cursed +0 scythe (34, 23, Lair:6) a +0 short sword (34, 37, Lair:6) 19 arrows (41, 36, Lair:6) a +2 rapier of freezing (59, 0, Lair:6) a scroll of random uselessness (62, 2, Lair:6) an uncursed ring of flight 3 potions of flight