SonOfAdam Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -13, D:1) a +0 club (15, -14, D:1) a +0 spear (26, -43, D:1) a cursed -2 club (27, -4, D:1) a cursed -3 dagger (29, -29, D:1) a +0 club (37, 6, D:1) a +0 ring mail (45, -22, D:1) a +0 pair of gloves (50, -48, D:1) a +0 scale mail (56, -43, D:1) a +0 leather armour (57, -43, D:1) a +0 club (59, 2, D:1) a +0 ring mail (61, -34, D:1) a cursed -1 club Level 2 of the Dungeon (3, -2, D:2) 24 arrows (4, -5, D:2) a +0 scale mail (8, 22, D:2) a +0 hunting sling (9, 32, D:2) a +0 dagger (11, 6, D:2) a +0 club (13, 1, D:2) a +0 dagger (17, 26, D:2) a +2 whip of distortion a +0 animal skin a +0 helmet (20, 3, D:2) a +0 ring mail (35, 20, D:2) a +0 dagger (35, 26, D:2) a +0 club (35, 29, D:2) a +0 dagger (39, 16, D:2) a +0 dagger (40, 15, D:2) a +0 whip (42, 46, D:2) a +0 scale mail (47, 0, D:2) a +0 mace (48, 4, D:2) 9 arrows (51, 27, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (3, 24, D:3) a +0 pair of gloves (13, 6, D:3) a +0 dagger (25, -11, D:3) a +0 club (26, -10, D:3) a +0 leather armour (29, 20, D:3) a +0 dagger a +0 dagger a +0 scale mail (33, 4, D:3) a +0 hand axe (36, 35, D:3) a +0 short sword (39, 20, D:3) a +0 chain mail (40, 27, D:3) a +0 club (41, 25, D:3) a +0 dagger (44, 11, D:3) a +0 pair of gloves (46, 5, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club a +0 giant spiked club (2, -2, D:4) a +0 flail (4, -31, D:4) the cursed +0 pair of gloves of Hedge Wizardry {rC+ rCorr MP+9} It protects you from cold. It affects your magic capacity (+9). It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (15, 7, D:4) a +0 club (18, 5, D:4) a +0 robe a +0 dagger (25, 5, D:4) a +0 dagger (26, -49, D:4) a +1 hunting sling (34, -15, D:4) a cursed +0 leather armour (40, -49, D:4) a +0 war axe (43, -32, D:4) a +0 helmet (51, -11, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, -3, D:5) a +0 robe a +0 dagger (4, -2, D:5) a +0 leather armour a +0 falchion (4, -1, D:5) a +0 robe a +0 dagger (6, -23, D:5) 22 arrows (7, -17, D:5) a +0 giant club (13, 3, D:5) a +0 trident (19, 7, D:5) a +0 dagger of chaos (21, 2, D:5) a +0 quarterstaff (36, -26, D:5) a +0 short sword (37, -23, D:5) a cursed -2 whip (39, -16, D:5) 9 arrows (41, -7, D:5) a +0 leather armour a cursed -1 hand axe (42, -8, D:5) a cursed +0 ring mail a +0 hand axe (43, -8, D:5) a +0 leather armour a +0 hand axe (49, -6, D:5) a +0 robe (50, 8, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) a +2 helmet (1, -3, D:6) a +0 mace a +0 spear (17, 8, D:6) the +2 ring mail of Luifed {*Drain +Inv Int+5 Dex+4} It affects your intelligence (+5). It affects your dexterity (+4). It lets you turn invisible. It causes draining when unequipped. (26, -24, D:6) a +0 trident (36, -6, D:6) a +0 giant club (37, -12, D:6) a +0 ring mail (41, 9, D:6) a +0 plate armour (55, -1, D:6) a +0 long sword (58, 33, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (20, 23, D:7) a +0 hand axe (22, 7, D:7) 20 bolts (27, -19, D:7) a +0 leather armour (43, -22, D:7) a +0 giant club (50, -15, D:7) a +0 dagger a +0 robe (55, 10, D:7) a -2 flail a cursed +0 chain mail a cursed -2 scimitar (56, -14, D:7) a +0 ring mail a +0 short sword (64, 24, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (10, 37, D:8) a +0 scimitar (13, 17, D:8) a +0 giant club (16, 26, D:8) a +0 short sword (18, 41, D:8) a +0 flail (19, 2, D:8) a +0 scimitar (28, 7, D:8) a +0 morningstar of protection (28, 8, D:8) the +7 broad axe of the Mosquito {antimagic, *Drain rElec rPois rC-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It causes draining when unequipped. (29, 7, D:8) a +0 war axe (30, 4, D:8) an uncursed staff of conjuration (30, 7, D:8) an uncursed ring of stealth an uncursed ring of stealth (31, 4, D:8) an uncursed staff of earth (31, 7, D:8) an uncursed staff of earth (31, 8, D:8) a +0 broad axe (31, 9, D:8) a +0 troll leather armour (32, 4, D:8) an uncursed staff of air (32, 6, D:8) a +1 hand axe of flaming (32, 7, D:8) a +0 vorpal hand axe (32, 8, D:8) 3 potions of mutation (32, 9, D:8) a +0 tower shield (33, 7, D:8) a +0 war axe (33, 8, D:8) a phantom mirror (34, 7, D:8) a +0 war axe (34, 8, D:8) a wand of enslavement (21) (35, 7, D:8) 27 boomerangs (35, 8, D:8) a wand of flame (56) (36, 7, D:8) 95 poisoned darts (37, 8, D:8) a scroll of enchant armour (40, 28, D:8) 10 arrows (40, 34, D:8) a +0 ring mail a +0 short sword (40, 35, D:8) a cursed +0 ring mail (41, 33, D:8) a +0 mace (44, -8, D:8) a cursed -3 giant club (48, 10, D:8) 15 arrows (50, 26, D:8) a cursed -3 club (56, -5, D:8) a +0 dagger a +0 leather armour (56, -4, D:8) a cursed -1 flail a +0 plate armour (57, 14, D:8) a +0 flail (58, -4, D:8) a +0 hand axe a +0 chain mail a +0 leather armour (58, -3, D:8) a +0 club a cursed +0 ring mail (58, 14, D:8) a +0 spear a +0 buckler a +0 scale mail a +0 spear (59, -5, D:8) a +0 dagger (59, 6, D:8) a +0 halberd (60, -4, D:8) a +0 hand axe a +0 ring mail (60, 15, D:8) a +0 spear (60, 16, D:8) a +0 halberd (61, -6, D:8) a +0 dagger a +0 robe (61, -5, D:8) a +0 hand axe a +0 leather armour (61, 5, D:8) a +0 giant spiked club a cursed -1 giant spiked club (61, 12, D:8) a +0 hand axe (62, -7, D:8) a +0 dagger a +0 flail a +0 flail of protection Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (10, 30, D:9) a +0 robe (13, 2, D:9) a +0 mace (still there?) a +0 scale mail (still there?) (38, 40, D:9) a potion of degeneration (39, 45, D:9) the amulet "Zezeq" {Spirit +Blink} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It lets you blink. (39, 49, D:9) a cursed -1 club (40, 45, D:9) an uncursed amulet of reflection (41, 28, D:9) a +0 dagger (43, 15, D:9) a +0 shortbow 11 arrows (44, 10, D:9) an arrow (44, 11, D:9) 2 arrows (46, 14, D:9) a +0 short sword (46, 46, D:9) a cursed +0 robe a cursed -1 dagger (48, 12, D:9) 15 arrows a +0 shortbow (49, 37, D:9) a +0 spear (49, 38, D:9) a +0 robe (51, 26, D:9) a +0 ring mail (53, 11, D:9) 2 arrows (55, 21, D:9) 15 arrows a +0 shortbow (60, 17, D:9) 24 bolts (62, 20, D:9) 2 arrows (67, 30, D:9) a +0 arbalest Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (5, 19, D:10) a +0 scale mail (6, 2, D:10) an arrow (7, 0, D:10) 15 arrows a +0 shortbow (7, 1, D:10) 9 arrows a +0 shortbow (10, 29, D:10) a +0 flail (13, -3, D:10) an arrow (13, 18, D:10) a +0 leather armour a +0 short sword (15, 14, D:10) a +0 dire flail a +0 giant club (21, 4, D:10) a +0 chain mail a +0 long sword (23, 12, D:10) a +3 falchion a +0 chain mail of cold resistance (27, -2, D:10) a +0 shortbow a +0 robe 19 arrows (27, 20, D:10) a cursed +0 ring mail (29, -14, D:10) a condenser vane (31, -14, D:10) an uncursed ring of flight (35, 15, D:10) a +0 short sword a +0 robe a +0 halberd (36, 8, D:10) a +0 morningstar Level 11 of the Dungeon (0, 0, D:11) a cursed +0 leather armour a +0 whip (1, -1, D:11) a +0 leather armour a +0 flail (2, 3, D:11) a +0 dagger of speed (3, 2, D:11) a +0 mace (4, 2, D:11) a +0 dagger (5, 4, D:11) a +0 flail (7, -2, D:11) a +0 short sword (13, 14, D:11) a +0 hand crossbow (14, -6, D:11) a +0 leather armour (24, -17, D:11) a +0 hand axe (25, -18, D:11) a +0 hand axe (25, -17, D:11) a +0 mace of protection (28, -18, D:11) a +0 robe a +0 dagger (29, -16, D:11) 18 arrows (30, 12, D:11) a +0 club (43, 17, D:11) a +0 scythe (50, -2, D:11) 19 bolts Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (18, -12, D:12) a +0 giant spiked club (22, 9, D:12) a cursed +0 mace a +0 robe (24, -3, D:12) a +2 spear a +0 robe (28, -2, D:12) a +0 giant club (30, 5, D:12) a +5 great sword a +0 robe a +0 mace a +0 robe (31, 5, D:12) a cursed -2 war axe a +0 robe (33, -35, D:12) a +0 cloak a +0 short sword a +0 robe (35, -20, D:12) a +0 robe a +0 dagger (40, -15, D:12) a +0 scale mail a scroll of immolation (40, -12, D:12) 8 arrows (41, -16, D:12) a +0 robe a +0 dagger (42, -16, D:12) a +0 leather armour a cursed -1 club (44, -18, D:12) a +0 war axe (44, -12, D:12) 2 large rocks (45, -18, D:12) a +0 short sword (45, -17, D:12) a +0 plate armour a +0 trident (45, -6, D:12) a +0 short sword (45, -5, D:12) a large rock (46, -19, D:12) a +0 club (46, -18, D:12) 9 bolts a cursed -3 short sword a +0 hand crossbow (46, -17, D:12) a +0 robe a +0 dagger (47, -1, D:12) a +0 short sword (48, -19, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) 8 bolts (1, 23, D:13) a +0 leather armour (10, 15, D:13) a +0 leather armour a +0 buckler of poison resistance (14, -13, D:13) 5 large rocks (27, 36, D:13) a +0 giant club (30, 39, D:13) a +0 chain mail a +2 short sword of venom (31, 38, D:13) a +0 ring mail a +0 club (33, 42, D:13) a +0 dagger a +0 robe (49, 5, D:13) a +0 shortbow 11 arrows (54, 21, D:13) a +0 chain mail (60, -5, D:13) a +0 leather armour (61, 4, D:13) a +0 leather armour Level 14 of the Dungeon (7, -2, D:14) 13 arrows (7, 4, D:14) a +0 chain mail a +1 dire flail (8, -24, D:14) a +0 dire flail (14, 5, D:14) 22 arrows a +0 shortbow (15, -3, D:14) a +0 giant club a +0 giant spiked club (22, -21, D:14) a +0 chain mail (24, -27, D:14) a large rock (24, -20, D:14) a large rock (32, -4, D:14) an arrow (32, 0, D:14) a +0 giant club a +0 giant spiked club (32, 1, D:14) 16 arrows a +0 longbow (33, -23, D:14) a +0 robe (34, -7, D:14) 5 boomerangs a +0 plate armour a +0 glaive (35, 9, D:14) 23 bolts (36, -37, D:14) a +0 plate armour a +0 battleaxe of flaming a cursed +0 plate armour a +0 great sword (37, -35, D:14) a +0 plate armour a +3 glaive of venom a +0 kite shield a +0 plate armour a +1 broad axe of distortion (44, -10, D:14) a +0 robe a +3 halberd of freezing (44, -8, D:14) a +0 robe a cursed +1 great sword (45, -39, D:14) a +2 halberd a +0 chain mail (48, -40, D:14) a +0 great mace a +0 chain mail (52, -4, D:14) a +0 robe a +0 dagger (52, -3, D:14) a +0 dagger (57, -8, D:14) a +0 robe a cursed +0 hand axe Level 15 of the Dungeon (0, 0, D:15) 6 boomerangs (2, -7, D:15) a cursed +0 leather armour a +0 war axe a +0 leather armour a +0 war axe (2, -4, D:15) a +0 giant spiked club a +0 giant spiked club (4, -6, D:15) a +0 robe a +0 hand axe (8, -8, D:15) a +0 troll leather armour (8, -4, D:15) a +0 scale mail (10, -11, D:15) an arrow (11, -5, D:15) 16 arrows a +0 shortbow (11, -4, D:15) an arrow (11, 15, D:15) 18 arrows a +2 shortbow of flaming (14, 21, D:15) an arrow (16, 19, D:15) 4 arrows a +0 shortbow (18, 21, D:15) an arrow (19, 21, D:15) 2 arrows (20, 21, D:15) an arrow (21, -6, D:15) a +0 giant club a +0 giant spiked club (23, 6, D:15) a +0 dagger (23, 15, D:15) an arrow (24, 17, D:15) a +1 battleaxe of freezing (25, 15, D:15) 13 arrows a +0 shortbow (26, 20, D:15) 19 arrows a +0 shortbow a +0 shortbow (26, 21, D:15) an arrow (26, 22, D:15) 2 arrows (27, 21, D:15) a +0 shortbow 34 arrows a +0 shortbow (27, 22, D:15) a +2 short sword of electrocution 7 arrows a +0 shortbow (28, 21, D:15) 2 arrows (28, 22, D:15) 3 arrows (30, 23, D:15) an arrow (31, 17, D:15) 11 arrows the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. a +0 shortbow (35, 20, D:15) a +0 mace the Ecumenical Temple Level 1 of the Orcish Mines (1, -4, Orc:1) a +0 trident 2 boomerangs (5, -7, Orc:1) a +0 giant club (5, -1, Orc:1) a +0 short sword (6, -8, Orc:1) a +0 robe a +0 dagger (6, -6, Orc:1) a cursed +0 leather armour a +0 club (8, -6, Orc:1) a +0 giant club (8, -4, Orc:1) a cursed +0 giant club a +0 giant spiked club (17, -8, Orc:1) a +0 giant spiked club (18, -10, Orc:1) a +0 dire flail a +0 dire flail (23, -10, Orc:1) a +0 giant spiked club (24, -56, Orc:1) a +0 spear (26, -56, Orc:1) a +0 flail (27, -58, Orc:1) a +0 chain mail a +0 dagger (27, -55, Orc:1) a +0 scale mail a +0 spear (27, -54, Orc:1) a +0 flail (29, -57, Orc:1) a +0 chain mail a +0 short sword (29, -55, Orc:1) 2 boomerangs a +0 mace (30, -52, Orc:1) a +0 leather armour a +0 hand axe (31, -19, Orc:1) a +0 giant spiked club (35, -9, Orc:1) a +0 dagger a +0 robe (37, -7, Orc:1) a +0 trident 7 boomerangs a +0 chain mail (37, -6, Orc:1) a +0 flail a cursed +0 scale mail (37, -5, Orc:1) a +0 dagger Level 2 of the Orcish Mines [Shop] Onagy's Book Shoppe a Young Poisoner's Handbook (560 gold) a book of Misfortune (280 gold) a manual of Necromancy (1545 gold) a book of the Tempests (980 gold) a book of Flames (490 gold) a book of Changes (350 gold) a book of Callings (420 gold) Gupnaeph's Incunabulum of Dislocation and Darkness (910 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 yes b - Corpse Rot Necromancy/Air 2 no c - Iskenderun's Mystic Blast Conjuration/Translocation 4 yes d - Agony Necromancy 5 no e - Death Channel Necromancy 6 yes a book of Geomancy (490 gold) a book of Changes (350 gold) [Shop] Haim's Magic Scroll Shop 2 scrolls of remove curse (60 gold) a scroll of summoning (95 gold) a scroll of remove curse (30 gold) 2 scrolls of remove curse (60 gold) a scroll of vulnerability (75 gold) a scroll of summoning (95 gold) a scroll of remove curse (30 gold) a scroll of immolation (35 gold) [Shop] Elis Meo's Weapon Shop a +0 rapier (60 gold) a +4 short sword of holy wrath (411 gold) a +0 quarterstaff (60 gold) 16 sling bullets (120 gold) 26 arrows (78 gold) a +0 spear (45 gold) a +0 quarterstaff (60 gold) a +0 dire flail (60 gold) a +0 club (15 gold) a +0 hunting sling (22 gold) a +2 flail of venom (243 gold) [Shop] Ynketzuo's Distillery a potion of degeneration (14 gold) 2 potions of degeneration (28 gold) 2 potions of degeneration (28 gold) a potion of flight (42 gold) a potion of lignification (42 gold) 2 potions of haste (280 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) a potion of lignification (42 gold) a potion of lignification (42 gold) a potion of curing (42 gold) (0, 0, Orc:2) a +0 war axe (4, 4, Orc:2) a +0 ring mail a +0 flail (4, 6, Orc:2) a +0 plate armour a +0 trident a +0 mace (4, 9, Orc:2) a +0 leather armour (4, 10, Orc:2) a +0 dagger (5, 8, Orc:2) a +0 club (5, 10, Orc:2) a +0 leather armour (5, 19, Orc:2) a +0 plate armour a +0 dire flail (6, 0, Orc:2) a +0 flail (6, 2, Orc:2) a +0 leather armour a +0 war axe (6, 3, Orc:2) a +0 chain mail a +0 dagger (6, 4, Orc:2) a +0 leather armour a +0 flail (6, 15, Orc:2) a +0 flail (6, 16, Orc:2) a +0 robe a cursed -3 dagger (6, 17, Orc:2) a cursed +0 scale mail a +0 dagger (6, 19, Orc:2) a +0 ring mail a cursed -1 club (7, -2, Orc:2) a +0 ring mail a +0 flail (7, 1, Orc:2) a +0 leather armour a +0 trident (7, 3, Orc:2) a +0 flail (8, 3, Orc:2) a +0 leather armour a +0 mace (9, -1, Orc:2) a +0 ring mail a +0 club (10, -1, Orc:2) a +0 falchion (10, 0, Orc:2) a +0 flail (11, -1, Orc:2) a +0 leather armour a +0 mace (14, -2, Orc:2) a +0 troll leather armour (24, -3, Orc:2) a +0 falchion (25, -3, Orc:2) a +0 hand axe (26, -3, Orc:2) a +0 leather armour a +0 whip (27, -3, Orc:2) a +0 chain mail a +2 vorpal scimitar (27, -1, Orc:2) a +0 dire flail (27, 31, Orc:2) a +0 dire flail a +1 dire flail of holy wrath (28, -3, Orc:2) a cursed -2 trident a +0 flail a +0 leather armour a +0 short sword (28, 0, Orc:2) a +0 leather armour a +0 club (29, 0, Orc:2) a +0 trident a +0 chain mail a +0 mace a +0 short sword of electrocution (30, -3, Orc:2) a +0 mace (30, -1, Orc:2) a cursed +0 ring mail a +0 hand axe (31, 2, Orc:2) a +0 hand axe (31, 23, Orc:2) a +0 ring mail (37, 10, Orc:2) a +0 falchion (39, 29, Orc:2) a +0 short sword (39, 30, Orc:2) a +0 chain mail (40, 29, Orc:2) a +0 halberd (40, 30, Orc:2) a +0 spear (41, 9, Orc:2) a +0 dagger (41, 10, Orc:2) a +0 scale mail a +0 hand axe a +0 leather armour a +0 short sword (41, 13, Orc:2) a cursed +0 chain mail a +0 hand axe (41, 29, Orc:2) a +0 dagger (42, 9, Orc:2) a +0 dagger (42, 13, Orc:2) a +0 scale mail a +0 whip (42, 29, Orc:2) a +0 whip (43, 12, Orc:2) a +0 leather armour a +0 short sword (44, 7, Orc:2) a +0 leather armour a +0 whip (44, 8, Orc:2) a +0 falchion (44, 9, Orc:2) a +0 dagger (45, -18, Orc:2) a +0 chain mail 2 boomerangs a +0 hand axe (45, 8, Orc:2) a +0 mace (47, 8, Orc:2) a +0 scale mail a +0 dagger of electrocution (48, 7, Orc:2) a +0 leather armour of fire resistance (49, 10, Orc:2) a +0 chain mail a +0 club (54, 16, Orc:2) a +0 dire flail a +0 dire flail Level 1 of the Elven Halls [Shop] Doonudi's Distillery a potion of degeneration (17 gold) a potion of lignification (51 gold) a potion of flight (51 gold) a potion of degeneration (17 gold) 2 potions of mutation (272 gold) 2 potions of invisibility (272 gold) (0, 0, Elf:1) a +0 rapier (0, 39, Elf:1) a +0 ring mail (1, -8, Elf:1) a +0 long sword (2, 50, Elf:1) 21 bolts (3, 1, Elf:1) a +0 leather armour (still there?) 12 arrows (still there?) a +0 dagger (still there?) a +0 shortbow (still there?) (4, 1, Elf:1) a +0 scimitar (4, 9, Elf:1) a +0 kite shield (4, 10, Elf:1) a +3 leather armour of positive energy (5, 1, Elf:1) a +0 leather armour 10 arrows a +0 dagger a +0 shortbow (5, 11, Elf:1) a +2 spectral quarterstaff (5, 29, Elf:1) a lightning rod (4/4) (5, 31, Elf:1) a +0 scimitar (still there?) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (still there?) It affects your intelligence (+3). It protects you against confusion. (6, 0, Elf:1) a +0 short sword (unseen) (6, 1, Elf:1) a +0 leather armour a +0 rapier (7, 1, Elf:1) a +0 buckler a +0 scale mail a +0 short sword (7, 30, Elf:1) a +0 dagger (7, 36, Elf:1) a +0 flail (8, -1, Elf:1) 2 arrows (8, 1, Elf:1) a +0 dagger a +0 longbow a +0 leather armour 15 arrows (8, 32, Elf:1) a +0 short sword (8, 34, Elf:1) a +0 mace (8, 35, Elf:1) a +0 leather armour a +0 long sword (9, 32, Elf:1) a +0 buckler a +0 leather armour a +0 long sword (9, 33, Elf:1) a +0 dagger a +0 dagger (9, 35, Elf:1) a +0 chain mail a +0 mace a +0 long sword (9, 36, Elf:1) a +0 chain mail a +0 mace a +0 leather armour 19 arrows a +0 short sword a +0 shortbow (9, 37, Elf:1) a +0 chain mail a +0 flail (10, 1, Elf:1) a -2 shortbow a +3 dagger of holy wrath a +0 leather armour 29 arrows (10, 32, Elf:1) 23 arrows (still there?) a +0 scimitar (still there?) a +0 longbow (still there?) a scroll of identify (still there?) (10, 33, Elf:1) a +0 rapier (10, 36, Elf:1) a +0 chain mail a +0 war axe a +0 ring mail of poison resistance a +0 short sword (10, 37, Elf:1) a +0 chain mail a +0 flail a +1 dire flail of protection (11, -9, Elf:1) an arrow (11, 8, Elf:1) a +0 robe a +0 dagger (11, 9, Elf:1) a +2 halberd of venom (12, 1, Elf:1) 4 arrows (13, 37, Elf:1) a cursed +0 short sword (14, 2, Elf:1) 2 arrows (16, 1, Elf:1) an arrow (20, 1, Elf:1) a +0 leather armour a +0 short sword (21, -7, Elf:1) a +0 short sword a +0 shortbow 9 arrows (21, 1, Elf:1) a +0 ring mail a +0 short sword (21, 32, Elf:1) a +0 dagger (24, 1, Elf:1) a +5 mace of draining (25, 1, Elf:1) a +0 short sword (31, 6, Elf:1) a +0 robe (31, 12, Elf:1) a +0 long sword (32, -7, Elf:1) a +2 long sword of flaming (33, -5, Elf:1) a +0 falchion (34, -9, Elf:1) a +5 dagger (34, 45, Elf:1) a +0 scale mail (36, 46, Elf:1) a +0 pair of boots (40, 35, Elf:1) a +5 short sword of holy wrath (41, 36, Elf:1) an arrow (42, 35, Elf:1) a +0 shortbow (still there?) 18 arrows (still there?) (42, 37, Elf:1) a +0 short sword (43, -9, Elf:1) a +2 antimagic battleaxe a +0 halberd of venom (44, 14, Elf:1) a +4 dagger (44, 16, Elf:1) a +0 longbow (still there?) a +2 dagger of venom (still there?) 19 arrows (still there?) a +0 leather armour (still there?) (44, 18, Elf:1) a +0 short sword (44, 19, Elf:1) a +0 short sword (45, 14, Elf:1) an arrow (45, 19, Elf:1) a +1 short sword of electrocution (48, 34, Elf:1) an arrow (55, -3, Elf:1) a +3 long sword a +0 leather armour (57, 31, Elf:1) a +0 scimitar an arrow (58, 31, Elf:1) a +1 dagger of flaming a +0 shortbow 13 arrows a +0 leather armour (58, 32, Elf:1) a +0 longbow a +0 dagger 13 arrows a +0 leather armour (58, 33, Elf:1) a cursed -3 shortbow a +0 scimitar 13 arrows (58, 39, Elf:1) a +0 leather armour (58, 40, Elf:1) an arrow Level 2 of the Elven Halls (0, 0, Elf:2) a +3 vorpal mace (3, -29, Elf:2) a +3 short sword (3, -27, Elf:2) a +2 trident of flaming (5, -1, Elf:2) a +1 helmet (8, 8, Elf:2) a +0 robe (9, -20, Elf:2) a +1 trident of venom (10, 14, Elf:2) a +0 leather armour a +0 dire flail (11, -5, Elf:2) a +0 leather armour 17 arrows a +1 dagger of holy wrath a +0 longbow (11, 10, Elf:2) a cursed +0 leather armour a cursed +0 short sword (11, 14, Elf:2) a +0 plate armour a +0 hand axe (11, 16, Elf:2) a +1 robe of resistance a +0 dagger a +0 chain mail a +0 falchion a cursed +0 robe a +2 dagger of venom (12, 1, Elf:2) an arrow (13, -6, Elf:2) 9 bolts (13, -3, Elf:2) a +3 vampiric battleaxe (13, 13, Elf:2) a +0 rapier (16, -28, Elf:2) a +0 dagger of draining (16, -1, Elf:2) a Young Poisoner's Handbook (17, -19, Elf:2) a +4 scimitar a +0 leather armour (17, -18, Elf:2) a +0 short sword a +0 leather armour (18, 1, Elf:2) an arrow (20, -17, Elf:2) a +0 dire flail of holy wrath a +2 quick blade of pain (20, 5, Elf:2) a +0 short sword a +0 shortbow 15 arrows a +0 leather armour a +0 long sword a +0 scale mail (21, -7, Elf:2) a +0 chain mail (22, 1, Elf:2) a +0 long sword (23, -17, Elf:2) a +0 long sword (26, -7, Elf:2) a +2 morningstar of pain (26, 12, Elf:2) a +0 dire flail a +0 chain mail (27, -6, Elf:2) a +1 morningstar of protection (28, -16, Elf:2) a +0 long sword a +1 vorpal mace (28, -15, Elf:2) a +1 vorpal flail (29, -36, Elf:2) a +0 short sword a +0 short sword a +0 leather armour (29, -1, Elf:2) a +2 long sword of holy wrath a +2 dagger (29, 1, Elf:2) a +0 leather armour 2 arrows a +1 dagger of venom a +0 shortbow (30, 0, Elf:2) a +0 leather armour 25 arrows a +0 short sword a +0 shortbow a +4 mace of holy wrath (30, 11, Elf:2) a +0 robe (32, -16, Elf:2) a +1 hand axe of electrocution (32, 1, Elf:2) an arrow (32, 2, Elf:2) an arrow (34, 1, Elf:2) an arrow (35, 1, Elf:2) a +3 glaive of venom (35, 12, Elf:2) a +1 short sword of holy wrath (36, -18, Elf:2) a +0 short sword a +0 scale mail (37, -21, Elf:2) a +3 short sword of freezing (37, -2, Elf:2) a potion of attraction (37, 15, Elf:2) a +0 leather armour a +0 rapier (39, -22, Elf:2) a +2 bardiche of venom (39, -7, Elf:2) an arrow (39, -5, Elf:2) an arrow (39, 14, Elf:2) a +0 ring mail a +0 dagger (40, -6, Elf:2) an arrow (41, 17, Elf:2) a +0 short sword a +0 chain mail (42, -4, Elf:2) a +0 short sword of speed (42, -2, Elf:2) a cursed -1 ring mail a +0 long sword (42, 17, Elf:2) a +0 long sword (43, -20, Elf:2) a +1 scimitar of flaming (44, 15, Elf:2) an arrow (45, -19, Elf:2) a +0 short sword (45, 9, Elf:2) a +0 leather armour 14 arrows a +0 short sword a +0 longbow (45, 14, Elf:2) 2 arrows (46, -22, Elf:2) a +0 scimitar (47, -37, Elf:2) a +3 vorpal scimitar (47, 3, Elf:2) a +0 robe (48, -24, Elf:2) a +0 rapier (49, -33, Elf:2) a +0 long sword a +0 shortbow 29 arrows a +0 chain mail (49, 17, Elf:2) a +0 chain mail (52, 1, Elf:2) a +0 vorpal arbalest (53, 5, Elf:2) an uncursed amulet of magic regeneration (55, -17, Elf:2) a +0 long sword (55, -2, Elf:2) a +0 long sword (55, 7, Elf:2) a +0 dagger (57, -4, Elf:2) a +0 short sword a +0 ring mail (57, 6, Elf:2) 21 arrows a +0 leather armour a +0 short sword a +0 shortbow (58, 5, Elf:2) a +0 vorpal war axe the +5 falchion of Destiny {flame, +Inv rElec Will+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It affects your willpower, your defense against some magical effects. It lets you turn invisible. (58, 7, Elf:2) 12 arrows a +1 scimitar of holy wrath a +0 shortbow (58, 8, Elf:2) a +0 short sword (58, 11, Elf:2) an arrow (59, 5, Elf:2) a +2 robe of willpower Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of degeneration (7, -11, Lair:1) a +0 dagger of distortion (31, -22, Lair:1) a +0 flail (45, -24, Lair:1) a +0 barding Level 2 of the Lair of Beasts (0, 0, Lair:2) a wand of random effects (14) (7, -27, Lair:2) 12 poisoned darts (13, -28, Lair:2) a scroll of immolation (15, -6, Lair:2) 20 arrows (22, -42, Lair:2) a +0 buckler (40, -47, Lair:2) 28 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 boomerangs (5, -26, Lair:3) a +0 quarterstaff (10, -29, Lair:3) the cursed +0 leather armour of Divine the Leaf {rC+ Regen+} It protects you from cold. It increases your rate of regeneration. It has a curse placed upon it. (37, 15, Lair:3) a +0 pair of gloves (38, 12, Lair:3) a +0 helmet Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 pair of gloves (8, -19, Lair:4) a +0 flail (11, 3, Lair:4) a +0 arbalest (12, -14, Lair:4) a phantom mirror a box of beasts (13, -15, Lair:4) 8 silver boomerangs (30, -33, Lair:4) 17 bolts (34, 9, Lair:4) a +0 flail (39, -6, Lair:4) a +0 hand crossbow (42, -28, Lair:4) a cursed amulet of inaccuracy a scroll of noise (42, 7, Lair:4) a +0 chain mail (43, 9, Lair:4) a +0 flail (44, 6, Lair:4) a +0 leather armour (49, -34, Lair:4) 12 poisoned darts (58, -6, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 mace (5, 47, Lair:5) a +0 leather armour (13, 33, Lair:5) a +0 morningstar (25, 40, Lair:5) a +0 arbalest (38, 37, Lair:5) a potion of attraction (43, 38, Lair:5) 18 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 shortbow (11, -9, Lair:6) an uncursed staff of cold (13, 15, Lair:6) a +0 mace (16, 23, Lair:6) a +0 leather armour (32, 0, Lair:6) a potion of attraction (32, 2, Lair:6) 18 bolts (32, 9, Lair:6) a +0 mace (33, -1, Lair:6) a phial of floods Level 1 of the Swamp (10, 9, Swamp:1) a +0 leather armour (17, -26, Swamp:1) a +0 long sword (20, 0, Swamp:1) a +0 club (37, -26, Swamp:1) the cursed +1 scale mail of the Modern Persimmons {Harm rPois rF- Str+3 Int+4} It affects your strength (+3). It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from poison. It increases damage dealt and taken. It has a curse placed upon it. Level 2 of the Swamp (0, 0, Swamp:2) 15 bolts (5, 22, Swamp:2) 4 boomerangs (6, 33, Swamp:2) a condenser vane (7, 0, Swamp:2) a cursed -3 spear a +0 scale mail a +0 buckler (7, 28, Swamp:2) a +0 spear (8, 0, Swamp:2) a +0 spear (11, 1, Swamp:2) a +0 spear (20, 12, Swamp:2) a +0 war axe (25, 25, Swamp:2) a +0 long sword (28, 16, Swamp:2) a +0 spear (29, 12, Swamp:2) a cursed +0 trident (34, 4, Swamp:2) the cursed +1 chain mail of the Buccaneer {+Blink rPois rF- Int+2} It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from poison. It lets you blink. It has a curse placed upon it. (35, 8, Swamp:2) a cursed +0 robe a cursed -1 short sword (36, 6, Swamp:2) a +0 robe a +0 quarterstaff (36, 9, Swamp:2) a +0 robe a +2 vampiric dagger Level 3 of the Swamp (0, 0, Swamp:3) a +0 flail (10, 0, Swamp:3) 25 arrows (13, 17, Swamp:3) a +3 chain mail of willpower a +0 demon trident of draining (15, 7, Swamp:3) a +0 spear (23, 14, Swamp:3) a potion of attraction (25, 28, Swamp:3) a +0 spear (37, 28, Swamp:3) 8 javelins (39, 3, Swamp:3) 3 boomerangs (39, 10, Swamp:3) a +0 robe a +0 quarterstaff (41, 11, Swamp:3) a potion of attraction (42, 15, Swamp:3) 8 boomerangs a cursed +0 robe a cursed +0 rapier Level 4 of the Swamp (0, 0, Swamp:4) a +0 dagger (1, 3, Swamp:4) a +0 quarterstaff a +0 robe (3, 4, Swamp:4) a +0 robe (5, 8, Swamp:4) a +0 club a +0 robe (6, 13, Swamp:4) a +0 dagger a +0 robe (7, 8, Swamp:4) a +0 quarterstaff a +0 robe (16, 11, Swamp:4) a +0 scale mail (23, 38, Swamp:4) a book of Minor Magic (25, 9, Swamp:4) a +0 ring mail (25, 17, Swamp:4) a +0 robe a +0 quarterstaff (27, 16, Swamp:4) a +0 giant club (33, 40, Swamp:4) +0 swamp dragon scales (36, 20, Swamp:4) a +0 robe a +0 robe (37, 21, Swamp:4) a +0 dagger of venom a +0 robe (37, 22, Swamp:4) a +0 dagger of speed a +0 chain mail (40, 40, Swamp:4) a +0 robe a +0 quarterstaff (41, 12, Swamp:4) a +0 robe a +0 dagger (41, 13, Swamp:4) a +0 scythe of protection (42, 9, Swamp:4) a +0 long sword (45, 6, Swamp:4) a +0 mace a +0 robe (47, 39, Swamp:4) a +1 robe of willpower a +0 dagger (47, 41, Swamp:4) 16 arrows (48, 35, Swamp:4) a +0 robe a +0 whip (48, 41, Swamp:4) a +0 quarterstaff (53, 17, Swamp:4) a +0 robe a +0 short sword (54, 14, Swamp:4) a +0 dagger (54, 18, Swamp:4) a +0 robe a +0 quarterstaff (54, 20, Swamp:4) a +0 spear Level 1 of the Spider Nest (0, 0, Spider:1) a +0 short sword (3, -11, Spider:1) a potion of attraction (9, -9, Spider:1) a +0 leather armour (17, 13, Spider:1) a potion of attraction (21, -29, Spider:1) a +4 arbalest (27, -3, Spider:1) a +0 chain mail (28, -13, Spider:1) a +0 pair of gloves of archery (30, 1, Spider:1) a +0 arbalest (31, -24, Spider:1) a +0 pair of boots (33, -27, Spider:1) a +1 flail of draining (33, -8, Spider:1) a +0 dagger (36, -34, Spider:1) a +0 robe Level 2 of the Spider Nest (0, 0, Spider:2) 26 bolts (6, -8, Spider:2) a +0 chain mail of fire resistance (8, -18, Spider:2) a scroll of blinking (9, -13, Spider:2) 34 gold pieces (11, -20, Spider:2) a wand of iceblast (12) (still there?) a potion of invisibility (still there?) (11, -10, Spider:2) a potion of haste (17, -14, Spider:2) a +0 chain mail (24, 20, Spider:2) a +0 flail (29, 16, Spider:2) a phial of floods (30, 6, Spider:2) 11 poisoned darts (36, -11, Spider:2) a +1 vorpal dire flail (36, 21, Spider:2) 6 boomerangs (47, 3, Spider:2) a +0 short sword (52, 6, Spider:2) 19 arrows Level 3 of the Spider Nest (15, 21, Spider:3) the +1 ring mail "Ofoymon" {Str+5 Int-2 Dex+6} It affects your strength (+5). It affects your intelligence (-2). It affects your dexterity (+6). (17, 20, Spider:3) the +2 pair of gloves of Cowardice {Str+3} It affects your strength (+3). (25, 16, Spider:3) 12 arrows Level 1 of the Pits of Slime