Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2830816960885448790 32 SonOfAdam the Conjurer (level 3, -4/25 HPs) Began as a Gnoll Conjurer on Apr 11, 2024. Slain by a gnoll ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:08:44 (1445 turns). SonOfAdam the Conjurer (Gnoll Conjurer) Turns: 1445, Time: 00:08:45 Health: -4/25 AC: 3 Str: 6 XL: 3 Next: 25% Magic: 5/9 EV: 13 Int: 25 God: Gold: 117 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . a - +0 dagger rCold . . . m - orb {*channel} rNeg . . . c - +0 robe rPois . p - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ t - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: channel magic (20%) @: weak-willed A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 club h - a +1 heavy spear q - a +0 mace Missiles d - 11 stones g - 5 javelins Armour c - a +0 robe (worn) m - an orb of energy (worn) o - a +0 kite shield p - a +0 helmet (worn) Jewellery t - a +6 ring of intelligence (left hand) Scrolls f - a scroll of brand weapon {unknown} i - 2 scrolls of vulnerability n - a scroll of enchant armour {unknown} r - 2 scrolls of identify {unknown} Potions e - a potion of magic j - 2 potions of invisibility {unknown} k - a potion of mutation {unknown} l - a potion of lignification {unknown} Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 0.7 Evocations + Level 0.6 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 82% 2d7 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 12% 3d8 36% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 36% 4 Malign Gateway Summ/Tloc 4% N/A 100% 7 Summon Horrible Things Summ 4% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The magic dart hits the gnoll. The gnoll is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Magical energy flows into your mind! The gnoll misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * An adder comes into view. As you read the scroll labelled NUCYNA JATE, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. The gnoll hits you with a +0 flail! You die... ...##........## ..............# ..............# # ..............### . ##.._$......ggg.## ..............#.g# #.....?......###.# #####......###gg# ########.@.## #.### ... #..## ...# .... ..S .. You could see 3 gnolls and an adder (weak-willed). Vanquished Creatures 3 ball pythons 5 bats 5 endoplasms 2 giant cockroaches (D:2) A goblin (D:1) 3 hobgoblins (D:1) 3 frilled lizards 2 kobolds 4 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SonOfAdam the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 213 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 235 | D:1 | Learned a level 2 spell: Searing Ray 408 | D:1 | Found a faded altar of an unknown god. 1218 | D:2 | Reached skill level 5 in Spellcasting 1218 | D:2 | Reached XP level 3. HP: 25/25 MP: 6/9 1390 | D:2 | Found a burning altar of Makhleb. 1445 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_corners, ebering_ecumenical_altar_petrified, kennysheep_pointless_box, minmay_hexomino_f4 D:2: layout_rooms, basic_altar, serial_curves, eino_curves_02, eino_curves_04 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.7 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.7 Unarmed Combat | | 0.7 Conjurations | | 7.1 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Shapeshifting | | 0.6 Action || total ---------------------------++------- Melee: Club || 1 Dagger || 9 Cast: Magic Dart || 39 Searing Ray || 2 Use: Scroll || 1 Armour: Robe || 15 Dodge: Dodged || 17