SonOfAdam Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 7, D:2) a +0 short sword (10, 10, D:2) a +0 dagger (33, 1, D:2) a +0 robe (34, 1, D:2) a +0 scale mail (35, -1, D:2) a +0 short sword (35, 9, D:2) an orb of guile (36, 1, D:2) a +0 mace (48, -10, D:2) a +0 club (53, -22, D:2) a +0 spear (54, -22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 dagger (1, -2, D:3) a +0 robe (1, 1, D:3) a +0 dagger a +0 robe (3, 0, D:3) a +0 dagger a +0 robe (3, 1, D:3) a +0 dagger a +0 robe (5, -1, D:3) a +0 dagger a +0 robe (7, 2, D:3) a +0 dagger a +0 robe (9, 17, D:3) a +0 hand axe (10, 18, D:3) a +0 trident (13, 8, D:3) a +0 dagger (13, 25, D:3) a +0 dagger (16, -8, D:3) a +0 club (17, 23, D:3) a +0 ring mail a +0 trident (19, -3, D:3) a +0 leather armour (19, -2, D:3) a +0 dagger (19, 23, D:3) a +0 dagger a +0 robe (21, 23, D:3) a +0 ring mail a +0 dagger (22, 23, D:3) a +0 short sword (23, 0, D:3) a +0 spear (25, 0, D:3) a scroll of amnesia (44, 11, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, 0, D:4) a +0 scale mail (17, 33, D:4) a +0 dagger (18, 5, D:4) a +0 short sword (22, -2, D:4) a +0 club (23, 8, D:4) a +0 dagger (24, 26, D:4) a +0 rapier (31, 4, D:4) a +0 mace (45, 12, D:4) a +0 flail (45, 13, D:4) a +0 leather armour a +0 club (45, 15, D:4) a +0 scale mail a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (35, 28, D:5) a +0 dire flail Level 6 of the Dungeon (0, 0, D:6) +0 steam dragon scales (11, -1, D:6) 2 stones (15, -21, D:6) a +0 plate armour (17, -5, D:6) a +0 robe a +0 hand axe (17, 6, D:6) a +0 dagger a +0 leather armour (30, 4, D:6) a +0 short sword a +0 chain mail a +0 robe a +0 club (30, 5, D:6) a +0 dagger a +0 robe (31, 16, D:6) a +1 heavy hand axe (32, 2, D:6) a +2 hand axe of distortion a +0 scale mail (44, 3, D:6) 5 large rocks (47, 9, D:6) a +2 quarterstaff of chaos (50, 8, D:6) a +0 hammer Level 7 of the Dungeon [Shop] Juhefih's Book Shop a book of Frost (220 gold) a book of Air (242 gold) a book of Hexes (396 gold) Great Wizards, Vol. II (418 gold) a There-And-Back Book (330 gold) a book of Unlife (396 gold) a book of Burglary (242 gold) a book of Ice (550 gold) [Shop] Kicaluz's Antique Armour Shop a +0 ring mail (124 gold) a +0 leather armour (62 gold) a +0 robe (21 gold) a +0 scale mail (124 gold) the crystal ball of Wucad Mu {*channel} (3100 gold) *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. a +1 pair of gloves of strength (511 gold) a +0 chain mail (139 gold) a +0 leather armour (62 gold) [Shop] Bank's Antique Weapon Shop a +0 dagger (50 gold) a +0 trident (87 gold) a +0 dagger (50 gold) a +0 club (25 gold) a +0 rapier (100 gold) a +0 long sword (87 gold) a +0 trident (87 gold) a +0 quarterstaff (100 gold) [Shop] Geerhotenn's General Store a ring of magical power (260 gold) the +0 pair of boots of the Salmon {^Contam +Blink Regen+ Stlth+} (204 gold) +Blink: It lets you blink. ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. a potion of lignification (39 gold) a wand of iceblast (10) (312 gold) 2 scrolls of identify (52 gold) a scroll of identify (26 gold) a wand of digging (7) (382 gold) 5 stones (6 gold) [Shop] Dimergh's Antique Weapon Boutique a +0 whip (45 gold) a +0 trident (63 gold) a +2 great sword of electrocution (507 gold) the +7 battleaxe "Uwyegous" {freeze, *Slow Str+10 Dex-3} (1130 gold) Str+10: It affects your strength (+10). Dex-3: It affects your dexterity (-3). *Slow: It may slow you when you take damage. a +0 dagger of electrocution (126 gold) a +0 quarterstaff (72 gold) a +0 dagger (36 gold) a +0 sling (27 gold) the +9 dagger "Athrodd" {antimagic, Int+3} (1157 gold) Int+3: It affects your intelligence (+3). (0, 0, D:7) a +0 flail (8, -3, D:7) a +0 scythe a +0 robe (9, 0, D:7) a +0 ring mail (10, -2, D:7) a +0 scythe (10, 0, D:7) a +1 dagger of venom a +0 spear a +0 dagger of speed a +0 hand axe (17, 35, D:7) a +0 flail (21, 24, D:7) a +0 scale mail a +1 hat (25, 0, D:7) a +0 leather armour (53, 23, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 trident (5, 16, D:8) a +0 plate armour (8, 26, D:8) a +0 chain mail (11, 10, D:8) a +0 leather armour (12, -7, D:8) a +0 robe a +0 ring mail a +0 dagger a +0 dagger (20, -13, D:8) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (21, -13, D:8) a scroll of immolation (21, -9, D:8) a scroll of torment (21, -7, D:8) a potion of mutation (21, 15, D:8) a +0 scale mail a +0 short sword (22, -9, D:8) a scroll of identify (22, -8, D:8) a scroll of brand weapon (22, -7, D:8) 2 scrolls of enchant armour (22, 15, D:8) a +0 leather armour a +0 dagger (23, -13, D:8) a potion of attraction (23, -9, D:8) 4 scrolls of vulnerability (23, -7, D:8) a scroll of enchant weapon (23, 15, D:8) a +0 club a +0 cloak (26, 17, D:8) a +0 mace a +0 leather armour (32, -19, D:8) a +0 robe (36, -19, D:8) an orb of guile a +0 robe a +3 trident of draining (37, -4, D:8) a +0 leather armour a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (1, -23, D:9) a +0 scale mail a +0 hand axe (3, -25, D:9) a +0 dagger (4, -22, D:9) a +0 orcbow (8, -12, D:9) a +0 sling (15, -16, D:9) a +0 leather armour (23, -1, D:9) a +0 scale mail (36, -6, D:9) a +0 robe a +0 dagger (36, 10, D:9) 4 potions of degeneration (37, -7, D:9) a +0 leather armour a +0 whip (37, -5, D:9) a +0 whip (46, 2, D:9) a +0 arbalest a +0 chain mail (47, 2, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 mace (9, 16, D:10) a +0 rapier (29, 10, D:10) a +0 arbalest (32, -15, D:10) a +0 robe (36, 14, D:10) a +0 scale mail (38, 10, D:10) a +1 leather armour of fire resistance (41, 18, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) a +0 club (7, -3, D:11) a +0 orcbow (9, -3, D:11) a +0 dagger the +8 ring mail of Cacvogirch {rCorr Int+6} Int+6: It affects your intelligence (+6). rCorr: It protects you from acid and corrosion. (14, -2, D:11) a +0 club a +0 club (15, -6, D:11) a +0 ring mail a +0 dagger (15, -2, D:11) a +0 plate armour a +0 hand axe a +0 ring mail a +0 flail (15, -1, D:11) a +0 robe a +0 dagger (16, -2, D:11) a +0 chain mail a +0 flail a +3 arbalest (16, -1, D:11) a +0 dagger (26, -19, D:11) a +0 short sword (26, -18, D:11) a +0 dagger (26, -7, D:11) a +0 giant spiked club a +0 giant spiked club a +0 mace a +0 plate armour (26, -6, D:11) a +0 dagger a +0 dagger a +0 robe (29, 1, D:11) a +0 club a +0 chain mail (39, -27, D:11) a +0 glaive a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (23, 24, Lair:1) a potion of degeneration (24, 5, Lair:1) a maw talisman (57, 5, Lair:1) a +0 scale mail (68, 2, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (6, 19, Lair:2) a +0 war axe (37, 14, Lair:2) a +0 scale mail (41, -11, Lair:2) a +0 scale mail (43, -20, Lair:2) a +0 ring mail (49, 1, Lair:2) a -2 demon whip of venom (53, -12, Lair:2) a +0 mace (53, -10, Lair:2) 2 potions of degeneration (57, 14, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) an amulet of faith (3, -37, Lair:3) a +0 quarterstaff (10, -11, Lair:3) a ring of poison resistance Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 spear (0, 2, Lair:4) 3 scrolls of identify (6, 32, Lair:4) a +0 orcbow (7, 5, Lair:4) an orb of guile (8, 27, Lair:4) a +0 whip (10, 24, Lair:4) a +0 scale mail (26, -3, Lair:4) a +0 scale mail (36, 19, Lair:4) an elephant corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of mutation (3, -12, Lair:5) an elephant corpse (skeletalised by now) (6, -21, Lair:5) a phantom mirror (9, -13, Lair:5) the serpent talisman of a Gauntlet {rElec rF+++ rC- Str+4} [serpent talisman] Str+4: It affects your strength (+4). rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. (unseen) (16, 10, Lair:5) 23 gold pieces (16, 11, Lair:5) a wand of flame (9) (17, 18, Lair:5) 15 gold pieces (18, 13, Lair:5) a blink frog corpse (19, -7, Lair:5) an elephant corpse (skeletalised by now) (19, 14, Lair:5) a hell rat corpse (24, -7, Lair:5) a cane toad skeleton (29, 10, Lair:5) a +0 orcbow (31, -1, Lair:5) a wolf corpse a wolf corpse a yak corpse (32, 0, Lair:5) a wolf corpse (33, 1, Lair:5) a wolf corpse