Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 17952669060190632367 162 SonOfSpiff the Shooter (level 5, -3/46 HPs) Began as a Minotaur Hunter on Sept 27, 2022. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:11:36 (2450 turns). SonOfSpiff the Shooter (Minotaur Hunter) Turns: 2450, Time: 00:11:36 Health: -3/46 AC: 4 Str: 16 XL: 5 Next: 19% Magic: 4/4 EV: 17 Int: 8 God: Gold: 239 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . SeeInvis . r - +2 mace (vorpal) rCold + . . Faith . (no shield) rNeg . . . Spirit . s - +1 leather armour {rC+} rPois . Reflect . f - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.15/turn d - +6 ring of dexterity MPRegen 0.09/turn m - +4 ring of evasion @: brilliant, lethally poisoned (-3 -> -23) A: horns 2, retaliatory headbutt, inability to drink after injury 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 239 gold pieces. Inventory: Hand Weapons a - a +0 shortbow r - a +2 vorpal mace (weapon) Armour f - a +0 hat (worn) s - a +1 leather armour of cold resistance (worn) Jewellery d - a +6 ring of dexterity (left hand) m - a +4 ring of evasion (right hand) Scrolls b - 2 scrolls of immolation h - 3 scrolls of enchant armour Potions g - 3 potions of lignification i - a potion of haste l - a potion of curing n - a potion of heal wounds Skills: + Level 3.9 Fighting + Level 5.2 Ranged Weapons + Level 1.7 Armour + Level 3.4 Dodging - Level 1.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 47% 1 Call Imp Summ 0% N/A 63% 2 Conjure Flame Conj/Fire 0% 6-21 85% 3 Ignite Poison Fire/Tmut/Pois 0% N/A 85% 3 Mephitic Cloud Conj/Pois/Air 0% N/A 85% 3 Ozocubu's Armour Ice 0% N/A 85% 3 Ice Form Ice/Tmut 0% N/A 99% 4 Sticky Flame Conj/Fire 0% 2d3 99% 4 Summon Ice Beast Ice/Summ 0% N/A 99% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You occasionally lose the ability to drink potions when taking damage. Message History You hit the water moccasin but do no damage. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin closely misses you. You furiously retaliate! You headbutt the water moccasin, but do no damage. The water moccasin bites you. You barely miss the water moccasin. Your headbutt misses the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin closely misses you. You furiously retaliate! You headbutt the water moccasin. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin barely misses you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin closely misses you. x2 You hit the water moccasin but do no damage. The water moccasin is almost dead. You feel sick. The water moccasin misses you. The water moccasin bites you. You feel threatened and lose the ability to drink potions! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You cannot drink potions in your current state! Unknown command. Sorry, you're not good enough to have a special ability. Okay, then. You sock the water moccasin! You kill the water moccasin! You can drink potions again. You die... ## .. ### #. ... ##.## #.# ......# #..#.# #.##.#..$.# #......@# ####.##......# ###)#.#.# .# # There were no monsters in sight! Vanquished Creatures A water moccasin (D:4) Robin (D:3) 3 gnolls (D:3) 4 adders 2 dart slugs (D:1) 3 orcs (D:3) 4 bats 6 endoplasms 2 giant cockroaches 13 goblins 11 hobgoblins 7 kobolds 7 ball pythons A frilled lizard (D:3) 12 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SonOfSpiff the Minotaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 45 | D:1 | Reached skill level 1 in Stealth 74 | D:1 | Reached XP level 2. HP: 15/25 MP: 1/1 809 | D:1 | Reached XP level 3. HP: 31/31 MP: 2/2 1305 | D:2 | Got the Spellbook of the Winter 1782 | D:3 | Reached XP level 4. HP: 38/38 MP: 3/3 1829 | D:3 | Noticed Robin 1832 | D:3 | Killed Robin 1833 | D:3 | Reached skill level 5 in Ranged Weapons 1833 | D:3 | Reached skill level 1 in Armour 1858 | D:3 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [mutagenic glow] 2209 | D:3 | Reached XP level 5. HP: 46/46 MP: 4/4 2435 | D:4 | Noticed a water moccasin 2450 | D:4 | Killed a water moccasin 2450 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic D:2: layout_basic, corexii_hall_statues_l, eino_tiny_chamber, grunt_ministairs_13, bh_walls_and_bars D:3: layout_rooms, roderic_roman_lattice, minmay_diced_spiral, uniq_robin D:4: layout_loops_cross Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 | 1.7 Fighting | 3 | 3.9 Dodging | 3 | 3.4 Ranged Weapons | 5 | 5.2 Armour | 1 | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 2 | 11 || 13 Headbutt | 1 | 2 || 3 Mace | | 16 || 16 Fire: Shortbow | 97 | 55 || 152 Use: Scroll | 6 | 2 || 8 Potion | 2 | 1 || 3 Armor: Leather armour | 9 | 7 || 16 Dodge: Dodged | 19 | 34 || 53