SonOfSpiff Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 3, D:1) 4 stones (14, 31, D:1) a +0 plate armour (15, 33, D:1) a +0 club (16, 0, D:1) a +0 dagger (17, 37, D:1) a +0 spear (22, 10, D:1) a +0 short sword 3 stones (23, 2, D:1) a +0 spear (26, -5, D:1) a +0 club (27, -2, D:1) 5 stones (30, 20, D:1) a staff of fire (33, 32, D:1) a +0 plate armour (59, -8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 4, D:2) a +0 robe (4, 2, D:2) a frilled lizard corpse (13, 6, D:2) a jackal corpse (14, 5, D:2) 5 stones (19, 5, D:2) a +0 dagger a goblin corpse (20, -5, D:2) a rat corpse (20, 5, D:2) a jackal corpse (24, -28, D:2) a +0 dagger (27, -17, D:2) 9 gold pieces (29, 4, D:2) a dart slug corpse (31, -15, D:2) a bat corpse (31, 4, D:2) an adder corpse (32, -30, D:2) a +0 short sword of protection (33, 13, D:2) a +0 hand axe (35, -17, D:2) 6 stones (41, -36, D:2) 5 javelins (44, -17, D:2) a stone (48, -9, D:2) the +2 robe "Lulaj" {Harm +Blink SInv Stlth-} SInv: It lets you see invisible. +Blink: It lets you blink. Harm: It increases damage dealt and taken. Stlth: It makes you less stealthy. (49, -29, D:2) a +0 ring mail (49, 2, D:2) a +0 leather armour (50, -29, D:2) a scroll of identify (50, -28, D:2) 8 gold pieces (50, -27, D:2) a wand of digging (8) (55, -11, D:2) a +0 dagger 3 stones a +0 dagger a goblin corpse (skeletalised by now)