SonOfSpiff Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (21, 8, D:1) a +0 short sword 4 stones (23, -18, D:1) a +0 club (23, -1, D:1) a +0 club 5 stones (30, 25, D:1) a +0 club (33, -6, D:1) a +0 ring mail (37, 13, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a book of Blood (17, 6, D:2) a +0 dagger (32, -14, D:2) a book of Cantrips (36, 0, D:2) a +0 club a +0 club (37, -9, D:2) a +0 whip (38, 1, D:2) a +0 dagger (40, -19, D:2) 7 stones (46, 4, D:2) a +0 dagger (47, 1, D:2) a +0 dagger (47, 2, D:2) a +0 club (49, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, 1, D:3) 4 stones a +0 dagger a potion of degeneration (5, 3, D:3) 8 stones a +0 flail a +0 whip (16, -7, D:3) a +0 sling (17, 6, D:3) 7 stones (25, -5, D:3) a +0 robe (28, 18, D:3) a +0 leather armour a +0 hat a +0 robe (30, 24, D:3) a +0 ring mail (31, 7, D:3) a +0 mace (32, 7, D:3) a +0 dagger (32, 38, D:3) a +0 falchion (34, -11, D:3) a +0 club (34, 38, D:3) a +0 dagger a +0 leather armour a +0 war axe a +0 ring mail (42, 6, D:3) the +6 spear "Xieh" {pain, rN+ Will+ Str-5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Your inability to study Necromancy prevents you from drawing on the full power of this weapon. Str: It affects your strength (-5). rN: It protects you from negative energy. Will: It increases your willpower. (56, 24, D:3) 6 stones Level 4 of the Dungeon (1, 8, D:4) 4 stones a +0 short sword (5, 20, D:4) a +0 dagger (7, 29, D:4) a +0 rapier a +0 leather armour (14, 29, D:4) a +0 dagger (15, 28, D:4) a +0 robe a scroll of noise (19, 15, D:4) a +0 short sword (19, 18, D:4) a +0 robe a +0 scimitar (21, 0, D:4) a +0 ring mail a +0 club (22, 20, D:4) a +0 halberd (22, 21, D:4) a +0 leather armour a +0 flail (23, -1, D:4) a +0 leather armour a +0 whip (23, 18, D:4) a +0 robe a +0 club (28, 21, D:4) 28 gold pieces 7 stones a +0 sling a +0 flail (30, 10, D:4) a +0 dagger (30, 17, D:4) a +0 dagger (31, 17, D:4) a +0 flail (32, 12, D:4) a +0 dagger (33, 15, D:4) a stone a +0 short sword a +0 giant spiked club (34, 15, D:4) a +0 robe a +0 dagger (35, 22, D:4) 6 stones (40, 32, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (11, -11, D:5) a +0 mace (15, -20, D:5) a +0 ring mail (17, -14, D:5) a book of Rime (19, -17, D:5) a +0 war axe (39, -18, D:5) a +0 pair of gloves (42, -28, D:5) a +0 club a +0 club a +0 club (42, -27, D:5) a +0 club (43, -27, D:5) a +0 hand axe (46, -20, D:5) a book of Conjurations Level 6 of the Dungeon (0, 0, D:6) 6 stones (2, -20, D:6) a +0 hand axe (4, -5, D:6) a +0 short sword (7, -9, D:6) a ring of see invisible a +2 whip of electrocution (16, -1, D:6) a +0 whip of freezing a +0 robe (17, -12, D:6) 5 stones (24, 14, D:6) a +0 short sword (30, 10, D:6) a +0 quarterstaff (33, 12, D:6) 5 stones (44, -20, D:6) a book of the Tundra (49, -11, D:6) a +0 leather armour (53, -12, D:6) a +0 quarterstaff Level 7 of the Dungeon [Shop] Xisocuo's Antique Weapon Emporium the +7 dagger "Surop" {holy, Will++ Int+2 Dex-4} (1385 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+2). Dex: It affects your dexterity (-4). Will: It greatly increases your willpower. a +0 mace (75 gold) a +0 scimitar (100 gold) a +0 dagger (50 gold) a +0 short sword (75 gold) a +0 battleaxe (162 gold) the +6 demon whip "Cutocay" {drain, rF+++ MP+9 Dex-5 Stlth-} (2605 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (-5). rF: It renders you almost immune to fire. MP: It affects your magic capacity (+9). Stlth: It makes you less stealthy. a +0 quarterstaff (100 gold) the +0 war axe of the Forgotten Wars {spect, Dex+4} (602 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+4). the +4 shortbow "Riqusat" {venom, rF+} (940 gold) Any ammunition fired from it poisons the flesh of those it strikes. rF: It protects you from fire. a +0 long sword (87 gold) [Shop] Zeowewack's Antique Weapon Boutique the +2 quarterstaff "Kacoluy" {speed, Int+5 Dex-5} (783 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+5). Dex: It affects your dexterity (-5). a +0 great mace of pain (491 gold) a +6 vorpal war axe (1004 gold) a +0 club (27 gold) a +0 battleaxe (175 gold) a +0 quarterstaff (108 gold) a +0 arbalest (121 gold) a +0 flail (94 gold) a +0 flail (94 gold) (0, 0, D:7) the +5 flail of Tiageenk {vorpal, rElec rC+ Int-5} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-5). rC: It protects you from cold. rElec: It insulates you from electricity. (19, -24, D:7) a +2 short sword of venom 7 poisoned darts (20, -26, D:7) a +0 club a +0 short sword 12 stones (20, -25, D:7) a +0 short sword (21, -24, D:7) a +0 dagger a +0 dagger a +0 club 5 stones (23, -2, D:7) an orb of energy (39, 1, D:7) a +0 dagger (39, 4, D:7) 4 stones (40, 0, D:7) a +0 dagger a +0 robe a +0 whip (41, 0, D:7) a +0 shortbow (42, -1, D:7) a +0 shortbow (54, 7, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 whip (1, -10, D:8) a +0 whip (still there?) 4 poisoned darts (still there?) a kobold corpse (still there?) (1, -9, D:8) a +0 whip 4 stones a kobold corpse (1, -8, D:8) a +1 scimitar of flaming (still there?) a +0 robe (still there?) the human corpse of Erica (still there?) (2, -14, D:8) a +0 whip a +0 leather armour a +0 club a kobold corpse (3, -13, D:8) a +0 dagger 3 stones a kobold corpse (4, -14, D:8) a +0 club a kobold corpse (4, -13, D:8) a +0 club a stone a kobold corpse (8, -13, D:8) a +0 sling (8, 0, D:8) a +0 pair of gloves (10, -1, D:8) a +0 club (12, -4, D:8) an orc corpse (13, -13, D:8) 4 stones (13, -3, D:8) a +0 hand axe (13, -2, D:8) a +0 hand axe (14, -2, D:8) a +0 chain mail an orc corpse (19, -11, D:8) a +0 robe (23, -9, D:8) a +0 chain mail (24, -12, D:8) a +0 ring mail (49, -31, D:8) a +0 shortbow (52, -24, D:8) a +0 scale mail (61, -25, D:8) a +0 chain mail