SonOfSpiff Level 1 of the Dungeon [Shop] Pymul's Weapon Shop a +0 sling (19 gold) 5 stones (6 gold) 5 javelins (52 gold) a +0 spear (39 gold) a +0 dagger (26 gold) a +2 mace of protection (202 gold) a +0 dagger (26 gold) the +2 great sword "Epnautoi" {elec, Stlth+} (468 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Stlth: It makes you more stealthy. (6, -4, D:1) a +0 club (8, 10, D:1) 2 stones (13, 4, D:1) a +0 dagger (14, 5, D:1) a +0 robe (20, -15, D:1) 5 stones (21, -12, D:1) a +0 club (26, -13, D:1) a +0 plate armour (27, -11, D:1) a +0 club (28, 18, D:1) a +0 mace (30, 33, D:1) a +0 dagger (33, 2, D:1) a +0 dagger (34, 29, D:1) a +0 whip 5 stones (36, 17, D:1) a +0 dagger (36, 27, D:1) a +0 dagger (46, 3, D:1) a +4 short sword of electrocution (58, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 3, D:2) a +0 club (10, 25, D:2) a +0 dagger (27, 1, D:2) a +0 sling (27, 2, D:2) a +0 mace (32, 26, D:2) a +0 hand axe a +0 ring mail (33, 0, D:2) a +0 pair of gloves (33, 15, D:2) a +0 club (33, 16, D:2) a +0 mace a +0 ring mail (36, 39, D:2) a +0 club (42, 10, D:2) a +0 pair of gloves Level 3 of the Dungeon (15, -11, D:3) a +0 robe (15, -8, D:3) a stone a +0 short sword (16, -6, D:3) a +0 flail a +0 plate armour an orc corpse (skeletalised by now) (17, -8, D:3) 2 stones a +0 dagger (20, -7, D:3) a +0 whip (25, 12, D:3) a +0 short sword a +0 sling 2 stones (29, 19, D:3) a +0 robe (30, 16, D:3) a +0 club (31, -4, D:3) a +0 hand axe (31, -3, D:3) a +0 dagger a +0 robe (35, 11, D:3) a +0 ring mail (37, 14, D:3) a +0 whip 3 stones (38, 15, D:3) a +0 flail (41, -11, D:3) a +0 short sword (43, 1, D:3) a +0 pair of boots Level 4 of the Dungeon [Shop] Zino's Armour Shop a +2 ring mail of fire resistance (252 gold) a +0 leather armour (24 gold) a +3 ring mail of willpower (312 gold) a +0 leather armour (24 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) [Shop] Wehough's Armour Shop the +7 leather armour "Nuului" {rCorr MP-9 Int+7 Dex+3} (517 gold) Int: It affects your intelligence (+7). Dex: It affects your dexterity (+3). MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. a +2 chain mail of positive energy (185 gold) the +3 Mad Mage's Maulers {Infuse+∞ RegenMP Int-3} (400 gold) It empowers its wearer's blows with all of their magic. It causes its wearer's magical reserves to regenerate more quickly. Int: It affects your intelligence (-3). a +1 scale mail of fire resistance (160 gold) the +3 leather armour "Ucwyur" {Int+2} (282 gold) Int: It affects your intelligence (+2). a +0 leather armour (20 gold) a +1 pair of gloves (115 gold) a +0 leather armour (20 gold) (0, 0, D:4) a +0 ring mail (1, 21, D:4) a +0 whip (7, -9, D:4) a +0 scale mail (12, 24, D:4) 6 stones (13, 16, D:4) a +0 flail (14, -6, D:4) a +0 robe a +0 dagger (15, -6, D:4) a +0 trident (17, -15, D:4) a +0 dagger (19, -7, D:4) a +0 leather armour a +0 trident (21, -13, D:4) a +0 dagger a +0 robe an orc corpse (21, -9, D:4) a +0 club (21, 5, D:4) a +0 spear (25, -1, D:4) a +0 rapier (30, 11, D:4) a scroll of identify (30, 16, D:4) a potion of curing (31, -22, D:4) a hobgoblin corpse (35, -9, D:4) a large rock (36, -9, D:4) 5 stones (39, -16, D:4) a +0 dagger a +0 leather armour (39, -2, D:4) a +0 club an adder corpse a hound corpse (41, -11, D:4) a +0 hand axe 3 boomerangs (42, -12, D:4) a +0 flail a +0 ring mail an orc corpse