Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 8491666676067012008 394 SonOfSpiff the Magician (level 6, -2/41 HPs) Began as a Demonspawn Hedge Wizard on June 13, 2023. Slain by Pikel ... wielding a +2 whip of flaming (7 damage) ... on level 4 of the Dungeon. The game lasted 00:14:24 (5400 turns). SonOfSpiff the Magician (Demonspawn Hedge Wizard) Turns: 5400, Time: 00:14:25 Health: -2/41 AC: 6 Str: 14 XL: 6 Next: 51% Magic: 9/12 EV: 13 Int: 16 God: Gold: 134 SH: 0 Dex: 16 Spells: 8/13 levels left rFire . . . j - +0 short sword rCold + . . (no shield) rNeg + + . k - +0 robe "Fivu" {Fly rC+ rN+ Dex+2} rPois . (helmet unavailable) rElec . n - +0 cloak rCorr . (no gloves) SInv + a - +0 pair of boots Will ..... (no amulet) Stlth +++ r - ring of positive energy HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: on blink cooldown, flying A: antennae 3, thin metallic scales 1, thin skeletal structure 1, strong 1, subdued magic 1, MP-powered wands a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons j - a +0 short sword (weapon) Armour a - a +0 pair of boots (worn) c - a +0 hat k - the +0 robe "Fivu" (worn) {Fly rC+ rN+ Dex+2} (You found it on level 3 of the Dungeon) Dex: It affects your dexterity (+2). rC: It protects you from cold. rN: It protects you from negative energy. Fly: It grants you flight. n - a +0 cloak (worn) Jewellery q - a ring of protection from fire r - a ring of positive energy (left hand) Wands b - a wand of flame (13) m - a wand of iceblast (8) Scrolls g - a scroll of fog h - 6 scrolls of teleportation i - a scroll of amnesia {unknown} l - a scroll of magic mapping o - a scroll of blinking s - a scroll of identify Potions d - a potion of magic e - a potion of cancellation f - 4 potions of curing p - a potion of heal wounds t - a potion of mutation Skills: - Level 1.2 Armour + Level 2.7 Dodging + Level 3.0 Stealth * Level 4.2 Spellcasting + Level 2.5 Conjurations + Level 2.4 Summonings + Level 2.2 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 4% 1 b - Call Imp Summ 16% N/A 7% 2 c - Blink Tloc 16% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 14% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 22% 2 Mephitic Cloud Conj/Pois/Air 4% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Xom Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You have a pair of large antennae on your head. (SInv) You are partially covered in thin metallic scales. (AC +2) You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Your muscles are strong. (Str +4, Int/Dex -1) Your spells are a little easier to cast, but a little less powerful. You expend magic power (3 MP) to strengthen your wands. Message History Okay, then. Magic courses through your body. Pikel hits you with a +2 whip of flaming! Pikel burns you. Casting: Call Imp (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate A tiny devil pulls itself out of the air. Your cerulean imp says, "I bow to your fealty, my grandiloquent and god-like gentledemonspawn!" Pikel hits you with a +2 whip of flaming. * * * LOW HITPOINT WARNING * * * Pikel burns you. * * * LOW HITPOINT WARNING * * * Pikel attacks as you move away! Pikel hits you with a +2 whip of flaming. * * * LOW HITPOINT WARNING * * * Pikel burns you. * * * LOW HITPOINT WARNING * * * Your cerulean imp barely misses Pikel. You feel a genetic drift. The antennae on your head grow some more. Your +0 hat falls away! You no longer feel a hidden potential within. Casting: Blink (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You blink. Your cerulean imp hits Pikel but does no damage. You feel stable enough to blink again. Your cerulean imp hits Pikel but does no damage. Your cerulean imp hits Pikel but does no damage. Casting: Blink (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You blink. Your cerulean imp closely misses Pikel. Pikel attacks as you move away! Pikel barely misses you. Your cerulean imp closely misses Pikel. Pikel attacks as you move away! Pikel closely misses you. Your cerulean imp barely misses Pikel. Your cerulean imp misses Pikel. Pikel attacks as you move away! Pikel hits you with a +2 whip of flaming! You die... #.....[............. #.################## #.# #..... #.###### #.###. #.##...# #.# #. #.##...# #.# #. #.##...# #.# #. #.##..5########.###. #####..@K............... ###.....#############.###. #...........5.# #.# #. #.#.....#####.# #.# #. #.#.....# #.# #.# #. #.#.....#####5#######.###. #.########................ #.#######..##.#######..... #.#.....K.###.# ###... You could see Pikel (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An ogre (D:3) A scorpion (D:4) A hound (D:2) Terence (D:3) 3 adders 4 worms A dart slug (D:1) 6 bats 8 endoplasms 2 giant cockroaches (D:1) 5 goblins 5 hobgoblins 4 jackals (D:2) 6 kobolds 4 quokkas 9 ball pythons 4 frilled lizards 8 rats 73 creatures vanquished. Vanquished Creatures (collateral kills) A phantom (D:4) An adder (D:3) 2 creatures vanquished. Grand Total: 75 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SonOfSpiff the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 34 | D:1 | Reached skill level 1 in Translocations 193 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 193 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/6 1235 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1235 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1957 | D:2 | Found a shimmering altar of Xom. 2850 | D:2 | Reached XP level 4. HP: 13/30 MP: 7/9 3004 | D:3 | Noticed Terence 3028 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 3028 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 3028 | D:2 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 3028 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 3058 | D:3 | Learned a level 2 spell: Call Imp 3077 | D:3 | Killed Terence 3232 | D:3 | Noticed an ogre 3252 | D:3 | Killed an ogre 3253 | D:3 | Reached skill level 1 in Armour 3253 | D:3 | Gained mutation: You have a pair of antennae on your head. | [demonic ancestry] 3253 | D:3 | Reached XP level 5. HP: 35/35 MP: 5/10 3257 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [hidden potential] 3302 | D:3 | Identified the +0 robe "Fivu" {Fly rC+ rN+ Dex+2} 4139 | D:4 | Noticed a phantom 4185 | D:4 | Killed a phantom 4186 | D:4 | Reached skill level 4 in Spellcasting 4186 | D:4 | Reached XP level 6. HP: 37/41 MP: 1/12 4189 | D:4 | Learned a level 2 spell: Blink 5187 | D:5 | Entered Level 5 of the Dungeon 5231 | D:5 | Found a staircase to the Ecumenical Temple. 5233 | D:5 | Noticed Pikel 5382 | D:4 | HP: 2/41 [Pikel/+2 whip of flaming (6)] 5382 | D:4 | Gained mutation: You have a pair of large antennae on your | head. (SInv) [hidden potential] 5382 | D:4 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 5400 | D:4 | Slain by Pikel Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic, minivault_25 D:2: layout_loops_ring, basic_altar D:3: layout_basic, dreamdust_mushroom_princess, kennysheep_generic_room_6, uniq_terence D:4: layout_basic D:5: layout_loops_ring, mainiacjoe_overflow_boulevard, minmay_temple_entry_poolview, uniq_pikel, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Translocations | 1 2 | 2.2 Stealth | 2 3 | 3.0 Dodging | 2 | 2.7 Conjurations | 2 | 2.5 Armour | 1 | 1.2 Summonings | 2 | 2.4 Spellcasting | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 15 | || 15 Short sword | 75 | 84 || 159 Cast: Magic Dart | 114 | 79 || 193 Call Imp | | 7 || 7 Blink | | 4 || 4 Evoke: Wand | | 14 || 14 Use: Scroll | 6 | 3 || 9 Potion | 1 | 4 || 5 Stab: Sleeping | 1 | || 1 Distracted | | 1 || 1 Armour: Robe | 5 | 18 || 23 Leather armour | 36 | 7 || 43 Dodge: Dodged | 73 | 71 || 144