Sondor Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 26, D:1) a +0 dagger (16, 30, D:1) a +0 club (20, 34, D:1) a +0 club (20, 35, D:1) a +0 dagger (23, -8, D:1) a +0 dagger (37, -1, D:1) a +0 short sword a stone (38, -1, D:1) a +0 dagger (41, 2, D:1) 29 sling bullets (41, 19, D:1) a +0 dagger (41, 34, D:1) a cursed -2 short sword (42, 20, D:1) a +0 dagger (43, 35, D:1) 11 sling bullets (44, -1, D:1) a stone (45, 7, D:1) a +0 short sword a +0 club (45, 36, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) a bat corpse (1, 0, D:2) a +0 ring mail (10, -33, D:2) a cursed -2 club a hobgoblin corpse (skeletalised by now) (12, -37, D:2) a +0 club a goblin corpse (skeletalised by now) (19, -1, D:2) 5 sling bullets (19, 8, D:2) a scroll of identify (21, -1, D:2) a potion of brilliance (22, -1, D:2) a bat corpse (24, -40, D:2) a +0 short sword (24, -1, D:2) an adder corpse (24, 0, D:2) a bat corpse (still there?) a frilled lizard corpse (still there?) (29, -37, D:2) a rat corpse (31, -37, D:2) 4 curare-tipped needles (32, -37, D:2) a +0 hunting sling (34, -37, D:2) a +0 cloak (35, -37, D:2) a +0 ring mail (36, -34, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +4 ring of dexterity