Sondor Level 1 of the Dungeon (4, 35, D:1) a +0 dagger (8, -11, D:1) a stone (8, 22, D:1) a +0 club (10, -10, D:1) a stone (11, -10, D:1) a +0 dagger (16, -2, D:1) a +0 whip (25, -9, D:1) a +0 dagger (27, -9, D:1) a +0 club (31, 6, D:1) a +0 hunting sling (32, 15, D:1) 18 stones (34, 16, D:1) 24 stones (40, 19, D:1) a +0 dagger (44, 20, D:1) a stone (51, -18, D:1) a +0 club (52, 9, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 spear (15, -11, D:2) a +0 club (17, -3, D:2) 22 sling bullets (22, -3, D:2) 22 stones (24, -12, D:2) a +0 club a goblin skeleton (29, -19, D:2) a +0 mace (30, 0, D:2) a +0 club (31, -19, D:2) a +0 mace (31, -3, D:2) a +0 dagger (31, -2, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 hunting sling 11 stones a cursed -2 club a +0 club a cursed -2 club (31, -1, D:2) a +0 dagger (32, -3, D:2) a +0 spear a +0 animal skin the cursed +0 helmet of the Cricket {rF+} It protects you from fire. It has a curse placed upon it. (40, 13, D:2) a +0 whip (48, -12, D:2) a rat corpse (54, -5, D:2) a +0 dagger (59, -12, D:2) a potion of heal wounds (60, -15, D:2) a +0 whip