Sondor Level 1 of the Dungeon (0, 0, D:1) a +2 ring mail of fire resistance (5, 27, D:1) a +0 dagger (7, 4, D:1) a +0 dagger (11, 14, D:1) a +0 ring mail (13, 8, D:1) a +0 mace (17, 11, D:1) a +0 robe (18, 12, D:1) a +0 club (23, 14, D:1) 5 sling bullets (24, -5, D:1) a cursed -3 club (26, -3, D:1) a +0 club (33, 22, D:1) a cursed +0 ring mail (41, 29, D:1) a +0 club (42, 27, D:1) a +0 plate armour (45, 30, D:1) 16 stones (45, 34, D:1) a +0 chain mail (55, -1, D:1) a +0 dagger (58, 2, D:1) 25 arrows (64, 4, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 leather armour of the Good {rN+++ Regen+ Str-2 Dex-5} (2030 gold) It affects your strength (-2). It affects your dexterity (-5). It renders you almost immune to negative energy. It increases your rate of regeneration. the ring "Serous" {*Slow rF+ Dex+4 SInv} (3900 gold) [ring of protection from fire] It affects your dexterity (+4). It protects you from fire. It lets you see invisible. It may slow you when you take damage. the +10 whip "Killer Klown's Curse" {flame, *Contam rElec Str+4} (7130 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It insulates you from electricity. It causes magical contamination when unequipped. the ring of Juiho {rElec rPois rF- Int-3 Stlth+} (2240 gold) [ring of stealth] It affects your intelligence (-3). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It makes you more stealthy. (0, 0, D:2) a +0 hunting sling (5, -15, D:2) a +0 dagger (7, -3, D:2) a +0 club a +0 club (8, -16, D:2) a stone (8, -8, D:2) a +0 club a +0 animal skin a +0 helmet (8, -7, D:2) a stone a +0 dagger (8, -6, D:2) a +0 club (8, -5, D:2) a stone (9, -16, D:2) a stone (9, -9, D:2) a stone (10, -16, D:2) a stone (11, -17, D:2) a stone (11, 5, D:2) a +0 scale mail (41, 18, D:2) 28 arrows (44, -20, D:2) 16 arrows (51, -17, D:2) a +0 dagger (53, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -33, D:3) a +0 club 5 stones (15, -2, D:3) a +0 scale mail (19, -4, D:3) a +0 whip a +0 leather armour a +0 whip a +0 chain mail (19, -3, D:3) a +0 trident (27, -29, D:3) 26 sling bullets (32, -33, D:3) a +0 quarterstaff (33, -10, D:3) a +0 war axe a +0 leather armour (39, -24, D:3) a +0 dagger (43, -18, D:3) 22 stones (44, -1, D:3) a +0 club (47, 2, D:3) a +0 club (50, 9, D:3) a +0 dagger (59, 3, D:3) a +0 robe (60, 2, D:3) 18 bolts Level 4 of the Dungeon (7, -9, D:4) 17 poisoned needles (17, -22, D:4) 16 bolts (19, -20, D:4) a +0 robe (20, -16, D:4) 24 stones (44, -6, D:4) a scorpion corpse (46, -18, D:4) 7 tomahawks (46, -9, D:4) an adder corpse (skeletalised by now)