Sondor Level 1 of the Dungeon (0, 0, D:1) 23 stones (1, 31, D:1) 23 sling bullets (9, 4, D:1) a +0 dagger (9, 33, D:1) 19 stones (15, 41, D:1) a +0 club (16, 60, D:1) a +0 helmet (28, 36, D:1) 5 stones (34, 23, D:1) a +0 robe (35, 24, D:1) a +0 club a +0 dagger (36, 24, D:1) a +0 club a +0 whip (37, 42, D:1) a +0 short sword (40, 36, D:1) a +0 spear (42, 46, D:1) a +0 dagger (46, 46, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a cursed +0 leather armour (3, 23, D:2) a +0 dagger (4, 40, D:2) 20 bolts (11, 22, D:2) 29 stones (13, 47, D:2) a +0 whip (14, 33, D:2) a +0 dagger (16, 31, D:2) 3 stones (21, 57, D:2) 4 stones (23, 40, D:2) a +0 hunting sling (25, 42, D:2) a cursed -3 club (25, 43, D:2) a +0 spear (27, 1, D:2) 5 stones (36, 19, D:2) a +0 robe (46, 12, D:2) 27 arrows (48, 40, D:2) a +0 flail a cursed -2 club a +0 falchion a +0 whip a cursed -2 dagger a +0 robe a +0 dagger (49, 36, D:2) 15 arrows Level 3 of the Dungeon (0, 0, D:3) a potion of lignification (1, 0, D:3) a +0 mace a +0 ring mail (9, 8, D:3) 25 bolts (12, -21, D:3) a +0 club (16, -6, D:3) 19 sling bullets (23, -21, D:3) a +0 quarterstaff (30, -12, D:3) a +0 hunting sling (30, -11, D:3) a +0 robe (33, -13, D:3) a +0 club (33, -12, D:3) a +0 dagger a +0 short sword (34, -12, D:3) a +0 giant spiked club (38, -6, D:3) a +0 mace (38, 4, D:3) a +0 leather armour (39, -15, D:3) a cursed -3 short sword (41, 9, D:3) a +0 short sword a +0 blowgun 14 poisoned needles (43, 7, D:3) a poisoned needle (44, 6, D:3) a poisoned needle (45, -30, D:3) 21 stones (47, 3, D:3) 2 poisoned needles (52, -22, D:3) 9 bolts (54, -1, D:3) a cursed +0 pair of gloves (56, -14, D:3) a cursed -3 club (64, -23, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) 22 bolts (0, 28, D:4) a +0 short sword (4, 11, D:4) 30 arrows (20, 19, D:4) a +0 hunting sling (36, 22, D:4) a +0 falchion a +0 leather armour (36, 30, D:4) a +0 ring mail (49, 8, D:4) a +0 club a +0 leather armour (49, 12, D:4) a cursed -1 war axe (53, 1, D:4) a +0 club (54, 2, D:4) a +0 short sword a +0 leather armour (55, 1, D:4) a +0 club (56, -15, D:4) 15 stones Level 5 of the Dungeon [Shop] Haluam's General Store a +0 chain mail (63 gold) a +0 hunting sling (21 gold) an uncursed amulet of the acrobat (420 gold) a wand of acid (5) (252 gold) a +2 chain mail of cold resistance (301 gold) 17 stones (23 gold) a ration (70 gold) the +7 longbow "Piercer" {penet, EV-2} (646 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). a +3 quarterstaff of protection (305 gold) a ration (70 gold) 21 stones (29 gold) [Shop] Fiqil's Jewellery Emporium an uncursed ring of ice (250 gold) a +2 ring of intelligence (75 gold) an uncursed ring of flight (175 gold) the ring of Tameint {rCorr rN+ Str+3} (375 gold) [ring of resist corrosion] It affects your strength (+3). It protects you from negative energy. an uncursed amulet of the gourmand (300 gold) an uncursed ring of fire (250 gold) an uncursed ring of ice (250 gold) an uncursed amulet of the gourmand (300 gold) a +4 ring of intelligence (270 gold) an uncursed amulet of the gourmand (300 gold) a cursed amulet of inaccuracy (20 gold) [Shop] Wilab's Food Shop a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Faehiqer's Antique Weapon Shoppe a +0 short sword of draining (133 gold) a +0 whip of electrocution (147 gold) a +0 hunting sling (27 gold) a +0 spear (54 gold) a +0 long sword (63 gold) a +4 spear of venom (460 gold) a +1 broad axe of chopping (234 gold) a +0 shortbow (54 gold) the +6 lajatang of Malaise {flame, MR+} (1252 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. a +0 hunting sling (27 gold) [Shop] Bahouss's Weapon Shop 26 stones (28 gold) 19 stones (20 gold) a +2 spear of venom (171 gold) a +0 hunting sling of freezing (51 gold) a +0 long sword (38 gold) a +2 shortbow of flaming (191 gold) a +0 falchion (33 gold) (0, 0, D:5) 11 bolts (2, -3, D:5) a +0 scale mail (6, -12, D:5) a cursed -2 flail (6, -11, D:5) a +0 dagger a +0 ring mail (6, -10, D:5) a +0 hand axe (7, -10, D:5) a +0 flail (14, -19, D:5) a +0 trident (14, -18, D:5) a +0 whip (15, -18, D:5) a +0 giant club (16, -18, D:5) a +0 whip a cursed +0 ring mail (20, -17, D:5) a +0 hand axe (27, 11, D:5) 24 stones (32, 12, D:5) a +0 falchion of chaos (33, 4, D:5) a +0 giant club (44, 10, D:5) a +0 hand axe (63, -27, D:5) 18 arrows Level 6 of the Dungeon [Shop] Aquelug's Lightly-Used Armoury a -2 centaur barding (169 gold) a -1 longbow (1 gold) -2 pearl dragon scales (1170 gold) a -3 eveningstar (1 gold) a -1 executioner's axe (65 gold) a -3 fustibalus (1 gold) a -2 lajatang (65 gold) a -3 triple crossbow (1 gold) [Shop] Ovirawkups's Armour Shop the cursed +0 chain mail of the Failed Coup {+Fly rElec Dex+4} (260 gold) It affects your dexterity (+4). It insulates you from electricity. It lets you fly. It has a curse placed upon it. a +4 ring mail of magic resistance (310 gold) a +0 scale mail (40 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +2 plate armour of poison resistance (370 gold) a +0 chain mail (45 gold) a +0 plate armour (230 gold) a +2 chain mail of fire resistance (215 gold) [Shop] Noxastre's General Store 21 bolts (50 gold) a potion of mutation (96 gold) 20 arrows (48 gold) a scroll of enchant armour (90 gold) 10 arrows (24 gold) a ration (60 gold) a potion of brilliance (48 gold) [Shop] Fanuyc's Armour Shoppe a +0 leather armour (30 gold) a +0 robe (10 gold) the +7 plate armour of Fico {rC+ rN+ MR+ Str-4} (1101 gold) It affects your strength (-4). It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. the +9 plate armour "Kitityad" {+Fly MR- Int+4} (1219 gold) It affects your intelligence (+4). It affects your resistance to hostile enchantments. It lets you fly. a +2 pair of boots of stealth (322 gold) a +1 leather armour of fire resistance (210 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +0 large shield (67 gold) a +0 robe (10 gold) a +0 plate armour (345 gold) (0, 0, D:6) a +0 pair of boots (2, -1, D:6) a +0 leather armour (2, 0, D:6) a cursed +0 hand axe a +0 plate armour (16, -8, D:6) 4 large rocks (21, -25, D:6) 10 bolts (37, -29, D:6) a +0 war axe (40, -37, D:6) 13 poisoned needles (41, -36, D:6) a hound corpse (skeletalised by now) (44, -21, D:6) a +0 naga barding (49, -21, D:6) a +0 robe (55, -18, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a ration (3, 10, D:7) 19 sling bullets (6, 7, D:7) 22 stones (14, 8, D:7) a +0 mace a +0 leather armour an orc corpse (14, 11, D:7) a cursed +0 whip a +0 scale mail (15, 11, D:7) a +2 short sword of electrocution an orc corpse (16, 11, D:7) a cursed -1 short sword a +0 ring mail