Sondor Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 15, D:1) a +0 whip (17, 47, D:1) a stone (19, 2, D:1) a +0 club (19, 48, D:1) 2 stones (22, 20, D:1) a +0 club (27, 28, D:1) 16 stones (31, 16, D:1) a +0 leather armour (31, 33, D:1) a +0 club (32, 23, D:1) 13 stones (33, 31, D:1) a +0 dagger a stone (34, 29, D:1) a stone (36, 9, D:1) a +0 spear (37, 44, D:1) a +0 club (43, 31, D:1) 17 bolts (48, 8, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 16, D:2) a +3 ring mail (10, 15, D:2) a +0 dagger (12, 14, D:2) a stone (13, 11, D:2) a stone (15, 11, D:2) a stone (16, 6, D:2) a +0 helmet (26, 26, D:2) a +0 club (35, 35, D:2) a stone (37, 37, D:2) a stone (38, 37, D:2) 2 stones (40, 42, D:2) 20 sling bullets (41, 32, D:2) a cursed -3 dagger (42, 29, D:2) a stone (43, 13, D:2) 19 stones (43, 26, D:2) a stone (43, 27, D:2) a stone (43, 28, D:2) a stone (43, 29, D:2) a +0 dagger (52, 44, D:2) 2 stones (56, 44, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 30, D:3) a +0 club (8, 29, D:3) a +0 club (9, 36, D:3) a +0 scale mail (16, 16, D:3) a +0 club a +0 whip (17, 24, D:3) 8 silver javelins (34, 31, D:3) 18 arrows (37, 26, D:3) a cursed -3 whip 2 stones (37, 29, D:3) a stone (38, 28, D:3) a stone (47, 12, D:3) a +0 pair of gloves (53, 22, D:3) a +0 mace Level 4 of the Dungeon [Shop] Voliy's Antique Weapon Shoppe the +6 trident "Fotry" {protect, rElec rC+ Stlth+} (1450 gold) It protects the one who uses it against injury (+AC on strike). It protects you from cold. It insulates you from electricity. It makes you more stealthy. the +6 spear of Peyff {venom, rElec rC++ Dex-4 SInv} (1522 gold) It poisons the flesh of those it strikes. It affects your dexterity (-4). It greatly protects you from cold. It insulates you from electricity. It lets you see invisible. a +0 whip (62 gold) the +9 dagger "Tuatirod" {freeze, rPois rF- MR+ Int+6} (1775 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. a +0 hunting sling (37 gold) a +2 shortbow of flaming (435 gold) a +7 dagger of electrocution (1050 gold) a +0 falchion (75 gold) a +0 flail (87 gold) a +0 whip (62 gold) a +0 flail (87 gold) a +0 quarterstaff (100 gold) a +2 trident of protection (405 gold) the cursed +0 dagger of Zaulos {pierce, MR+ Int+5 Stlth-} (542 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your resistance to hostile enchantments. It makes you less stealthy. It has a curse placed upon it. (0, 0, D:4) a worker ant corpse (3, 21, D:4) a +0 ring mail a +0 short sword (4, -4, D:4) 15 gold pieces (4, 22, D:4) a +0 giant club a +0 robe a +0 dagger (15, 8, D:4) a leopard gecko skeleton (17, 24, D:4) a cursed +0 robe (20, 0, D:4) a scorpion corpse the Ecumenical Temple