Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 10882000753693505993 1960 Sopaderocas the Destroyer (level 9, -1/47 HPs) Began as a Tengu Conjurer on Sept 28, 2021. Slain by a water moccasin (5 damage) ... on level 6 of the Dungeon. The game lasted 00:28:43 (5518 turns). Sopaderocas the Destroyer (Tengu Conjurer) Turns: 5518, Time: 00:28:43 Health: -1/47 AC: 2 Str: 8 XL: 9 Next: 19% Magic: 5/19 EV: 30 Int: 22 God: Gold: 212 SH: 0 Dex: 12 Spells: 17/20 levels left rFire . . . SeeInvis . p - staff of conjuration rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +++....... A - amulet of the acrobat HPRegen 0.15/turn D - ring of positive energy MPRegen 0.16/turn (no ring) @: lethally poisoned (-1 -> -9), acrobatic, flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 212 gold pieces. Inventory: Hand Weapons m - a +0 dagger of draining s - a +1 hand axe of freezing t - a +2 hunting sling of freezing Missiles v - 59 stones Armour a - a +0 robe (worn) Magical Staves e - a staff of cold p - a staff of conjuration (weapon) Jewellery A - an amulet of the acrobat (around neck) D - a ring of positive energy (left hand) Wands o - a wand of flame (12) q - a wand of paralysis (5) y - a wand of polymorph (9) Scrolls c - a scroll of torment {unknown} d - a scroll of enchant armour {unknown} f - 3 scrolls of immolation h - a scroll of noise {unknown} i - a scroll of teleportation {unknown} j - a scroll of summoning {unknown} n - a scroll of fog {unknown} B - a scroll of magic mapping {unknown} Potions b - 5 potions of magic g - 2 potions of haste k - a potion of cancellation l - a potion of flight r - a potion of heal wounds {unknown} u - 2 potions of curing w - 2 potions of invisibility x - a potion of degeneration {unknown} z - 2 potions of ambrosia {unknown} C - 2 potions of attraction Skills: + Level 1.3 Fighting + Level 2.6 Staves + Level 3.9 Dodging + Level 7.0 Stealth + Level 6.1 Spellcasting + Level 9.6 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 82% N/A 3% 3 Iskenderun's Battlesphe Conj 65% 2d11 4% 5 Corona Hex 6% N/A 9% 1 Fulminant Prism Conj/Hex 20% 3d13 12% 4 Iskenderun's Mystic Bla Conj/Tloc 41% 2d9 12% 4 Ensorcelled Hibernation Hex/Ice 12% N/A 14% 2 Slow Hex 6% N/A 14% 2 Sublimation of Blood Necr 3% N/A 14% 2 Confusing Touch Hex 6% N/A 26% 3 Tukima's Dance Hex 6% N/A 26% 3 Fireball Conj/Fire 20% 3d10 34% 5 Irradiate Conj/Tmut 20% 3d20 34% 5 Petrify Tmut/Erth 6% N/A 65% 4 Orb of Destruction Conj 32% 9d12 83% 7 Conjure Ball Lightning Conj/Air 20% 3x3d6 88% 6 Yara's Violent Unravell Hex/Tmut 3% 3d4 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Cheibriados Dithmenos Fedhas Makhleb Qazlal Yredelemnul Zin The Shining One Shops: D:4 * Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History Aim: a hound (wandering, hasn't noticed you, 76% to hit) You feel a surge of power! The searing ray hits the jelly! The jelly is severely wounded. The searing ray hits the centaur! The centaur is heavily wounded. The searing ray misses the hound. (Press . to maintain the ray.) The hound barks! The water moccasin bites you. You are poisoned. The water moccasin poisons you! The centaur shoots an arrow. The arrow hits you. The water moccasin misses you. The jelly completely misses you. The searing ray hits the jelly! You kill the jelly! The searing ray hits the hound. The hound is moderately wounded. You feel very sick. The centaur shoots an arrow. The arrow completely misses you. The water moccasin completely misses you. The centaur shoots an arrow. The arrow barely misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - centaur, p - hound Aim: a centaur, wielding a +0 shortbow and quivering arrows (heavily wounded, 90% to hit) You feel a surge of power! The searing ray hits the hound! The hound is almost dead. The searing ray misses the centaur. (Press . to maintain the ray.) You feel very sick. The hound bites you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The hound barely misses you. The searing ray misses the hound. The searing ray hits the centaur! You kill the centaur! * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... ##.####.##.#.####.# .# .##.#.####.# #........# ###.###### #.# ###.# #...# ##.#.#### #....S@.# .....##.##h)# #.#.# #.: #..# #... S.# #.# ... .### .# ..# ## . # You could see a water moccasin and a hound. Vanquished Creatures A hornet (D:5) Prince Ribbit (D:6) A water moccasin (D:6) 2 ice beasts A sky beast (D:5) 2 necrophages 3 centaurs (D:6) An ogre (D:5) A bullfrog (D:6) Blork the orc (D:4) A scorpion (D:4) A centaur zombie (D:6) 2 bullfrog skeletons An orc priest (D:6) 2 jellies 2 gnoll shamans An iguana (D:4) Ijyb (D:3) 2 orc wizards 2 hound skeletons 12 gnolls 2 adders 2 adder skeletons (D:4) 15 orcs 3 endoplasms 3 giant cockroaches 6 goblins 5 hobgoblins 6 kobolds 3 quokkas 8 ball pythons 3 bats (D:3) 3 frilled lizards (D:3) 3 rats A spectral hobgoblin (D:3) 104 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sopaderocas the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 758 | D:2 | Reached XP level 2. HP: 15/15 MP: 0/6 761 | D:2 | Learned a level 2 spell: Searing Ray 831 | D:2 | Reached skill level 6 in Conjurations 1534 | D:3 | Reached XP level 3. HP: 19/19 MP: 4/7 1853 | D:3 | Found a faded altar of an unknown god. 1940 | D:3 | Noticed a necrophage 1946 | D:3 | Killed a necrophage 1947 | D:3 | Reached skill level 7 in Conjurations 1947 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/8 1947 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 1947 | D:3 | Reached XP level 5. HP: 28/28 MP: 3/9 2266 | D:3 | Reached skill level 1 in Staves 2296 | D:3 | Noticed Ijyb 2300 | D:3 | Paralysed by Ijyb for 6 turns 2334 | D:3 | Killed Ijyb 2823 | D:3 | Found a snail-covered altar of Cheibriados. 2825 | D:3 | Found a burning altar of Makhleb. 3202 | D:4 | Found a glowing silver altar of Zin. 3204 | D:4 | Found Zin's Purification Station. 3236 | D:4 | Reached XP level 6. HP: 32/32 MP: 5/11 3560 | D:4 | Noticed Blork the orc 3567 | D:4 | Killed Blork the orc 3870 | D:5 | Entered Level 5 of the Dungeon 3943 | D:5 | Noticed an ice beast 3952 | D:5 | Killed an ice beast 3953 | D:5 | Reached XP level 7. HP: 37/37 MP: 3/13 4198 | D:5 | Found a blossoming altar of Fedhas. 4198 | D:5 | Found a stormy altar of Qazlal. 4205 | D:5 | Reached skill level 1 in Fighting 4298 | D:5 | Noticed a hornet 4308 | D:5 | Killed a hornet 4309 | D:5 | Reached skill level 5 in Stealth 4309 | D:5 | Reached skill level 8 in Conjurations 4600 | D:5 | Reached XP level 8. HP: 43/43 MP: 12/15 4724 | D:5 | Found a shadowy altar of Dithmenos. 5023 | D:6 | Noticed Prince Ribbit 5028 | D:6 | Killed Prince Ribbit 5029 | D:6 | Reached skill level 5 in Spellcasting 5158 | D:6 | Reached skill level 9 in Conjurations 5318 | D:6 | Found a glowing golden altar of the Shining One. 5320 | D:6 | Noticed an angel 5459 | D:6 | Found a basalt altar of Yredelemnul. 5461 | D:6 | Noticed a profane servitor 5476 | D:6 | Reached XP level 9. HP: 47/47 MP: 13/18 5518 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_corners, lemuel_old_faithful D:2: layout_basic D:3: layout_loops_cross, nicolae_overflow_hidden_temple, dreamdust_ecumenical_altar_drowned_temple, grunt_ministairs_6, uniq_ijyb D:4: layout_rooms, zin_purify, serial_glass, glass_columns_b, glass_columns_a, uniq_blork_the_orc D:5: layout_rooms, grunt_temple_overflow_forces_of_nature, general_overflow_altar, hangedman_decor_growths D:6: layout_loops_corners, grunt_temple_overflow_holy_war, minmay_temple_entry_poolview, minmay_manual_mess, uniq_duvessa, uniq_menkaure, uniq_grinder, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 6 7 8 9 | 9.6 Staves | 1 2 | 2.6 Stealth | 3 4 5 6 7 | 7.0 Spellcasting | 3 4 5 6 | 6.1 Dodging | 3 | 3.9 Fighting | 1 | 1.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Staff | 8 | 17 | 2 || 27 Kick | | 3 | || 3 Cast: Magic Dart | 9 | | || 9 Searing Ray | 18 | 30 | 30 || 78 Use: Scroll | 4 | | 4 || 8 Potion | | 1 | || 1 Stab: Sleeping | 2 | 4 | 2 || 8 Armor: Robe | | 9 | || 9 Dodge: Dodged | 11 | 43 | 45 || 99