Sopaderocas Level 1 of the Dungeon (0, 0, D:1) 18 stones (11, -25, D:1) a +0 short sword (22, -7, D:1) 18 stones (32, -30, D:1) 17 stones (33, 8, D:1) a +0 whip (41, -27, D:1) 24 stones (45, -13, D:1) a +0 glaive Level 2 of the Dungeon (4, -13, D:2) a +0 ring mail (5, -12, D:2) a +0 ring mail (8, -16, D:2) 18 stones (21, 2, D:2) a +0 dagger (28, -30, D:2) a +0 robe (33, -12, D:2) a +0 club (40, -25, D:2) a +0 dagger a +0 hunting sling 11 stones a +0 club a +0 club (40, -24, D:2) a +0 club 17 stones (41, -24, D:2) a +0 spear (unseen) (52, 5, D:2) a +0 whip (58, 3, D:2) 21 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (9, -28, D:3) 18 stones (18, 9, D:3) 21 bolts (19, -4, D:3) 10 stones (32, -20, D:3) a +0 club (34, -8, D:3) a bat corpse (skeletalised by now) (36, -19, D:3) a ball python corpse (skeletalised by now) (37, 12, D:3) a +0 dagger a +1 vorpal hunting sling 14 stones a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Jumeuka's Weapon Shop a +0 flail (49 gold) 15 stones (21 gold) a +0 long sword (49 gold) 6 atropa-tipped darts (50 gold) a +0 flail (49 gold) the +7 mace of the People {antimagic, *Noise Int+4 Dex+4 Stlth+} (939 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). *Noise: It may make noises in combat. Stlth: It makes you more stealthy. 14 stones (19 gold) 10 stones (14 gold) a +0 hunting sling (21 gold) a +0 falchion (42 gold) a +0 club (14 gold) (0, 0, D:4) a +0 club 12 gold pieces (0, 21, D:4) a ball python corpse (skeletalised by now) (5, 4, D:4) an adder corpse