Sopaderocas Level 1 of the Dungeon [Shop] Lesy's Antique Weapon Shoppe the +7 whip of the Shouting Seer {speed, rF++ Str-5 SInv} (1456 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (-5). rF: It greatly protects you from fire. SInv: It lets you see invisible. a +0 hunting sling (36 gold) a +0 club (24 gold) a +0 long sword (84 gold) a +0 whip (60 gold) the +8 rapier of the Foot {antimagic, Drain rElec rF+ Str+3} (1768 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+3). rF: It protects you from fire. rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. a +2 mace of holy wrath (417 gold) a +0 dagger (48 gold) a +0 trident (84 gold) a +0 short sword (72 gold) (0, 0, D:1) a +0 dagger a stone (6, -6, D:1) 11 stones (16, 29, D:1) 12 sling bullets (24, 8, D:1) a +0 mace (26, 33, D:1) 22 stones (27, 34, D:1) 4 boomerangs (32, 19, D:1) a +0 plate armour (46, 10, D:1) a +2 whip of freezing (47, 42, D:1) a +0 dagger (61, 28, D:1) a +0 whip 4 stones Level 2 of the Dungeon (0, 0, D:2) 23 stones (3, -1, D:2) a +0 dagger (14, 3, D:2) 20 stones (48, 20, D:2) a +0 dagger of venom (52, 10, D:2) a +0 dagger (54, 9, D:2) a +0 club (55, 4, D:2) a +0 dagger of speed (still there?) 5 stones (still there?) (60, -4, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Suttic's Weapon Shop a +0 club (10 gold) a +0 trident (35 gold) 13 arrows (26 gold) a +0 flail (35 gold) a +0 spear (30 gold) a +0 halberd (40 gold) the +6 halberd of the Ass {vamp, +Rage rF- rN+} (497 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It makes you vulnerable to fire. rN: It protects you from negative energy. +Rage: It lets you go berserk. a +0 quarterstaff (40 gold) a +2 dagger of freezing (156 gold) 29 stones (29 gold) (0, 5, D:3) a +0 club (4, 0, D:3) a +0 arbalest (22, 19, D:3) a +0 hand axe (24, -13, D:3) a +0 falchion (25, -14, D:3) a +0 dagger (26, -17, D:3) 24 stones a +0 club (26, 18, D:3) 29 bolts (27, -18, D:3) a +0 robe (still there?) a +0 dagger (still there?) a +0 club (still there?) (27, -17, D:3) a +0 ring mail a +0 club (27, -16, D:3) a +0 leather armour a +0 whip (32, 20, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) 29 stones (1, 1, D:4) a +2 dagger of venom a goblin corpse (4, 4, D:4) 18 arrows (8, -20, D:4) a jackal corpse (skeletalised by now) (8, -15, D:4) a potion of mutation (8, 7, D:4) a +0 club (10, 7, D:4) a +0 robe