Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 12179720381394817329 11 SoraShiro16 the Grave Robber (level 2, -1/15 HPs) Began as a Deep Elf Necromancer on July 10, 2025. Slain by a dart slug (3 damage) ... on level 1 of the Dungeon. The game lasted 00:07:42 (338 turns). SoraShiro16 the Grave Robber (Deep Elf Necromancer) Turns: 338, Time: 00:07:43 Health: -1/15 AC: 2 Str: 5 XL: 2 Next: 13% Magic: 3/8 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . d - +0 sling rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 sling (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: + Level 0.6 Ranged Weapons + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.3 Spellcasting + Level 5.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 1% 1 b - Grave Claw Necr 44% 2d10 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 22% 2d7 5% 3 Animate Dead Necr 22% N/A 17% 4 Curse of Agony Necr 22% N/A 43% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (chance to affect: 67%) Your soul wisp returns to where it belongs. The hobgoblin is no longer weakened. A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. Your soul wisp completely misses the endoplasm. Fire: d) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (weak, ally target, soul-splintered, 85% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. The hobgoblin closely misses you. The endoplasm hits you but does no damage. Your soul wisp barely misses the endoplasm. The hobgoblin barely misses you. The endoplasm hits you but does no damage. Fire: d) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (almost dead, weak, ally target, soul-splintered, 85% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! Your soul wisp touches the dart slug. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Fire: d) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a dart slug (lightly wounded, ally target, 94% to hit) You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is moderately wounded. Your soul wisp touches the dart slug. The hobgoblin closely misses you. The dart slug bites you. You die... *******,,,,**,,,,,,,,,,,, #....#*,,,,,,,,,,,, #....#**,.,,,,,,,,, #....#*,.#*,,,,,,,, #....#*..#********* #....#...#* #*g....:,,* ## #.wg.#,**** *****#. *#@#*,,******,,,... #.#,,***,,,,,,,... #.#,**,,,,,,###### #.#,*,,,,####...#. #.#.#,,*##..#...'. #.#.#####...#...## #.#.#...'...'...## #.#.#..(#...#...#* #.#.#≈≈≈#≈≈≈#≈≈≈#, You could see a dart slug (ally target), a hobgoblin, a goblin and a friendly soul wisp (summoned). Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A bat (D:1) An endoplasm (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SoraShiro16 the Deep Elf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 201 | D:1 | Reached skill level 5 in Necromancy 229 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 247 | D:1 | Learned a level 2 spell: Grave Claw 338 | D:1 | Slain by a dart slug Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.1 Ranged Weapons | | 0.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.3 Action || total ---------------------------++------- Fire: Sling || 24 Cast: Soul Splinter || 12 Grave Claw || 1 Use: Potion || 2 Scroll || 1 Armour: Robe || 9 Dodge: Dodged || 26