SorcV Level 1 of the Dungeon [Shop] Rupaat Keyq's Jewellery Shop a +6 ring of strength (432 gold) an amulet of faith (480 gold) a ring of ice (300 gold) the amulet "Afuu" {Spirit Will+ Dex+2} (561 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (+2). Will: It increases your willpower. an amulet of the acrobat (360 gold) a ring of willpower (300 gold) an amulet of reflection (360 gold) (2, -1, D:1) a +0 dagger (3, 6, D:1) a +0 whip (4, 15, D:1) 6 poisoned darts (8, 2, D:1) a +0 sling (19, 2, D:1) a +0 short sword (27, 26, D:1) a +0 dagger (33, 22, D:1) a +0 whip (37, 9, D:1) a +0 dagger (39, 28, D:1) a +0 club a +0 trident (43, 3, D:1) a +0 pair of boots (45, 5, D:1) a +0 whip (56, 0, D:1) a +0 great sword Level 2 of the Dungeon [Shop] Rayth's General Store the ring "Zunicasu" {rF+ rN+ Str+3 Stlth+} (543 gold) [ring of protection from fire] Str: It affects your strength (+3). rF: It protects you from fire. rN: It protects you from negative energy. Stlth: It makes you more stealthy. 4 stones (4 gold) a +0 chain mail (54 gold) a potion of flight (36 gold) a +0 hand axe (36 gold) a piece from Xom's chessboard (15/15) (240 gold) a scroll of identify (24 gold) 5 atropa-tipped darts (36 gold) (0, 0, D:2) a +0 whip (4, 4, D:2) a +0 short sword a +0 animal skin a +0 helmet (16, 0, D:2) a +0 helmet (21, -6, D:2) a +0 dagger (21, 18, D:2) a +0 dagger (22, 34, D:2) a +0 dagger (24, -11, D:2) 7 stones (26, 13, D:2) 8 stones (36, 20, D:2) a +0 dagger (38, 13, D:2) the +4 leather armour "Xoufeny" {Harm rC- Dex+4} Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. Harm: It increases damage dealt and taken. (41, -11, D:2) a +0 helmet (46, 23, D:2) a +0 robe (51, 9, D:2) a +0 mace Level 3 of the Dungeon [Shop] Zuhaun's Book Shoppe Ozocubu's Autobiography (240 gold) a book of Touch (220 gold) a book of Storms (320 gold) a book of Spectacle (320 gold) Maxwell's Memoranda (380 gold) a book of Spatial Translocations (200 gold) the Unrestrained Analects (440 gold) a book of Displacement (240 gold) a book of Hexes (360 gold) a book of Vapours (200 gold) (15, -4, D:3) a +0 club a +0 mace (23, -1, D:3) a +0 pair of boots (26, 12, D:3) a +0 dagger (27, 7, D:3) a +0 dagger (31, 4, D:3) a +0 club (31, 30, D:3) a +0 club (33, 27, D:3) 2 stones a +0 dagger (34, 36, D:3) a +0 dagger (35, 36, D:3) a +0 club (35, 37, D:3) a +0 dagger a +0 club (36, 38, D:3) a +0 club a +0 dagger (38, 4, D:3) a +0 short sword (42, 32, D:3) a +0 war axe (46, 36, D:3) 6 boomerangs (57, 45, D:3) a +0 hand axe Level 4 of the Dungeon (2, -10, D:4) 6 stones (2, -9, D:4) a potion of curing (19, -23, D:4) a +0 dagger (21, -19, D:4) a +0 mace (25, -18, D:4) 5 stones (29, 14, D:4) a +0 ring mail (35, 4, D:4) a +0 robe a +0 dagger (37, -31, D:4) a +0 helmet (37, 14, D:4) a +0 giant spiked club (41, 3, D:4) a +0 scale mail 3 boomerangs a +0 hand axe (52, -15, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (2, -2, D:5) a +0 helmet (3, 5, D:5) a +0 giant club (6, -20, D:5) a +0 hand axe a +0 leather armour (7, -20, D:5) a +0 short sword (7, -16, D:5) a +0 club (8, -19, D:5) a +0 war axe a +0 ring mail a +0 mace a +0 ring mail (9, -10, D:5) a +0 flail (39, -20, D:5) a +0 club (46, -12, D:5) a +0 hammer (51, 26, D:5) a scorpion corpse