Sorriul Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (0, 9, D:1) a +0 short sword (3, -11, D:1) a +0 dagger of protection (10, 19, D:1) a scroll of identify (18, -2, D:1) 6 stones (23, 29, D:1) a +0 dagger (27, 21, D:1) a +0 short sword 4 stones a scroll of identify a kobold corpse (skeletalised by now) (28, -15, D:1) a ball python corpse (skeletalised by now) (28, -14, D:1) a ball python corpse (skeletalised by now) (28, 21, D:1) a +0 dagger (29, -14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (32, 30, D:1) a +1 dagger of speed a stone a kobold corpse (skeletalised by now) (34, 9, D:1) a +0 short sword a stone (35, 14, D:1) a +0 quarterstaff (36, 5, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (1, -5, D:2) a +0 whip 2 stones (4, -2, D:2) a +0 dagger (6, -3, D:2) a +0 dagger (16, -5, D:2) a wand of iceblast (7) (19, -12, D:2) a jackal corpse (skeletalised by now) (19, -11, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (28, -12, D:2) 5 stones (29, -4, D:2) a +0 short sword 2 stones (29, -1, D:2) a bat skeleton a frilled lizard skeleton (32, -3, D:2) a scroll of acquirement (34, -10, D:2) 4 poisoned darts (36, -2, D:2) a hobgoblin skeleton (38, 11, D:2) a +0 robe (45, 11, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a scroll of noise (2, -7, D:3) a +0 dagger an orc corpse (15, -17, D:3) a +0 leather armour (16, -21, D:3) a ribbon worm corpse