Soryeang Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (9, -13, D:1) a +0 robe (12, -18, D:1) 5 javelins (18, -1, D:1) a +0 dagger (20, -25, D:1) 4 stones (22, 2, D:1) 4 stones (24, 7, D:1) a +0 sling (38, 5, D:1) a staff of earth (45, -21, D:1) 6 poisoned darts Level 2 of the Dungeon (3, -23, D:2) a +0 dagger (16, 7, D:2) a +0 hammer (20, -22, D:2) 4 stones (22, -32, D:2) 9 stones (23, -34, D:2) a +0 whip (26, -38, D:2) a +0 mace (37, -31, D:2) a +0 club (37, 1, D:2) the +9 whip of Jiash {distort, Contam rElec rPois Dex+5} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. (42, -4, D:2) a +0 whip (43, -25, D:2) the +10 dagger of the Mashing Gods {holy, *Noise Will++ Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+4). *Noise: It may make noises in combat. Will: It greatly increases your willpower.