Dungeon Crawl Stone Soup version 0.33-a0-1126-g9300408954 (webtiles) character file. Game seed: 16637388286692465181 90 Sotona the Shooter (level 4, -5/35 HPs) Began as a Coglin Hunter on Mar 25, 2025. Killed from afar by Ijyb (11 damage) ... with a bolt of dispelling energy ... on level 3 of the Dungeon. The game lasted 00:03:07 (1347 turns). Sotona the Shooter (Coglin Hunter) Turns: 1347, Time: 00:03:08 Health: -5/35 AC: 3 Str: 11 XL: 4 Next: 56% Magic: 1/1 EV: 11 Int: 9 God: Gold: 50 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +2 sling {Mishil} rCold . . . l - +6 sling "Nenam" {antimagic, rCorr} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.07/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Mishil} l - the +6 sling "Nenam" (offhand) {antimagic, rCorr} (You found it on level 2 of the Dungeon) rCorr: It protects you from acid and corrosion. Missiles f - 2 curare-tipped darts m - 3 poisoned darts Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies d - a scroll of vulnerability {unknown} e - 2 scrolls of acquirement {unknown} g - a scroll of noise {unknown} h - 2 scrolls of identify {unknown} k - a scroll of fear {unknown} n - a scroll of teleportation {unknown} Potions i - a potion of moonshine {unknown} j - a potion of mutation {unknown} Skills: + Level 3.0 Fighting * Level 4.7 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 47% 1 Poisonous Vapours Alch/Air 0% 1d2 47% 1 Mercury Arrow Conj/Alch 0% 2d5 63% 2 Frozen Ramparts Ice 0% 1d1 85% 3 Hailstorm Conj/Ice 0% 3d5 85% 3 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : D:2 ( Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Mishil} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of quicksilver (almost dead, 61% to hit) You shoot a sling bullet. The sling bullet closely misses Ijyb. You shoot a sling bullet. The sling bullet closely misses Ijyb. Ijyb zaps a wand. The bolt of dispelling energy misses you. Fire: a) +2 sling {Mishil} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of quicksilver (almost dead, 61% to hit) You shoot a sling bullet. The sling bullet barely misses Ijyb. You shoot a sling bullet. The sling bullet barely misses Ijyb. Ijyb is nearby! You are too injured to fight recklessly! Fire: a) +2 sling {Mishil} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of quicksilver (almost dead, 61% to hit) You shoot a sling bullet. The sling bullet barely misses Ijyb. You shoot a sling bullet. The sling bullet barely misses Ijyb. Fire: a) +2 sling {Mishil} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of quicksilver (almost dead, 61% to hit) You shoot a sling bullet. The sling bullet barely misses Ijyb. You shoot a sling bullet. The sling bullet closely misses Ijyb. Fire: a) +2 sling {Mishil} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of quicksilver (almost dead, 61% to hit) You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is almost dead. You shoot a sling bullet. The sling bullet closely misses Ijyb. Ijyb zaps a wand. The bolt of dispelling energy hits you! You die... Ijyb moans, "Good help so hard to find!" ## .#. #.. .. #.. .. #.. ) #.# .# #.##.# ####.#g# ##.##.@# ##.#.#.## ########.###...## ..........#.....# # ######........#....# #........#######.# #.##........#.... #.####...#..#..###### ##.## #...#..#........ You could see Ijyb. Vanquished Creatures An iguana (D:3) 2 adders An orc (D:3) A ball python (D:1) 6 endoplasms 7 hobgoblins 4 quokkas 2 bats 2 frilled lizards (D:1) 8 goblins 3 kobolds (D:1) 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sotona the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 154 | D:1 | Reached skill level 1 in Stealth 157 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 225 | D:1 | Reached skill level 4 in Ranged Weapons 264 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 445 | D:1 | Found Qixor's Book Emporium. 736 | D:2 | Identified the +6 sling "Nenam" {antimagic, rCorr} 794 | D:2 | Found Aniggymo's Weapon Shop. 1106 | D:3 | Reached XP level 4. HP: 34/34 MP: 1/4 1337 | D:3 | Noticed Ijyb 1347 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, serial_shops, shop D:2: layout_rooms, serial_shops, nicolae_shop_targeted D:3: layout_loops_ring, serial_shops, shop, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 | 1.0 Dodging | 2 | 2.0 Ranged Weapons | 4 | 4.7 Fighting | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 126 | 40 || 166 Armour: Leather armour | | 4 || 4 Dodge: Dodged | 1 | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1365 | 1346 | 19 | 200 | 959 | 3 | 455.0 | Dungeon | 1365 | 1346 | 19 | 200 | 959 | 3 | 455.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 644 daAuts D:3: 366 daAuts D:2: 354 daAuts