Dungeon Crawl Stone Soup version 0.34-a0-5-gdfa2712768 (webtiles) character file. Game seed: 18433419120599865019 228 Sotona the Shooter (level 6, -1/48 HPs) Began as a Coglin Hunter on Apr 30, 2025. Killed by nerve-wracking pain ... invoked by Grinder (13 damage) ... on level 3 of the Dungeon. The game lasted 00:02:46 (1744 turns). Sotona the Shooter (Coglin Hunter) Turns: 1744, Time: 00:02:47 Health: -1/48 AC: 3 Str: 11 XL: 6 Next: 2% Magic: 6/6 EV: 11 Int: 9 God: Gold: 136 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . a - +2 sling {Yawen} rCold . . . d - +0 sling {Xiuying} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: on fire, glowing, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Yawen} d - a +0 sling (offhand) {Xiuying} Missiles j - 3 poisoned darts Armour b - a +0 leather armour (worn) m - the +1 helmet "Vucver" {rN+ rCorr} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Scrolls c - a scroll of fear {unknown} e - 3 scrolls of identify {unknown} f - a scroll of vulnerability {unknown} k - a scroll of blinking {unknown} n - a scroll of revelation {unknown} Potions g - a potion of heal wounds {unknown} h - a potion of curing i - a potion of attraction {unknown} l - a potion of magic {unknown} Skills: + Level 3.7 Fighting * Level 5.5 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The bombardier beetle is almost dead. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! Fire: a) +2 sling {Yawen} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 75% to hit) You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Grinder gestures at you. You struggle to resist. Fire: a) +2 sling {Yawen} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 75% to hit) You shoot a sling bullet. The sling bullet barely misses the bombardier beetle. You shoot a sling bullet. The sling bullet hits the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You have reached level 6! It was a potion of curing. You feel better. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Grinder gestures at you. Pain shoots through your body! You die... Grinder says, "Hey, I wasn't done torturing you yet!" ######### ........# # ........# .# ........## #######.### .........# #.......... .........#####.......... .............#.........! .......(.........†.5.... ........#...##..@))..... ........#.#............. ..........##.......).... ..........##..####.#.?.. ...............# .# ... ..#....)#.......# .# .. .....##...##...... . . ......##.......#..## .......#.........<. You could see Grinder. Vanquished Creatures A phantom (D:3) A bombardier beetle (D:3) Terence (D:2) 4 gnolls (D:2) 2 adders A dart slug (D:1) 3 orcs (D:3) 2 giant cockroaches (D:3) 4 hobgoblins 5 jackals A quokka (D:2) 3 ball pythons 3 bats 4 endoplasms 4 frilled lizards (D:1) 7 kobolds 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sotona the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 187 | D:1 | Reached skill level 1 in Stealth 203 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 699 | D:2 | Noticed Terence 702 | D:2 | Reached skill level 4 in Ranged Weapons 707 | D:2 | Killed Terence 708 | D:2 | Reached XP level 3. HP: 20/28 MP: 3/3 991 | D:2 | Identified the +1 helmet "Vucver" {rN+ rCorr} 1049 | D:2 | Reached XP level 4. HP: 32/34 MP: 4/4 1688 | D:3 | Noticed a phantom 1697 | D:3 | Killed a phantom 1698 | D:3 | Reached skill level 5 in Ranged Weapons 1698 | D:3 | Reached XP level 5. HP: 37/41 MP: 5/5 1723 | D:3 | Noticed Grinder 1744 | D:3 | Reached XP level 6. HP: 4/48 MP: 6/6 1744 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_cross, chequers_decorated_corner D:2: layout_basic, minmay_misc_feat_hallway, minmay_pentomino_s4, uniq_terence D:3: layout_rooms, minmay_fractal_squares_5, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 | 1.0 Dodging | 2 | 2.0 Ranged Weapons | 4 5 | 5.5 Fighting | 3 | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 142 | 128 || 270 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Armour: Leather armour | 10 | 18 || 28 Dodge: Dodged | 13 | 11 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1773 | 1700 | 73 | 4 | 1451 | 3 | 591.0 | Dungeon | 1773 | 1700 | 73 | 4 | 1451 | 3 | 591.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 958 daAuts D:1: 678 daAuts D:3: 137 daAuts