Dungeon Crawl Stone Soup version 0.34-a0-16-ga46f707188 (webtiles) character file. Game seed: 544754666677567980 30 Soup the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on May 1, 2025. Slain by Terence ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:08:17 (1434 turns). Soup the Conjurer (Deep Elf Conjurer) Turns: 1434, Time: 00:08:17 Health: 0/19 AC: 3 Str: 4 XL: 3 Next: 3% Magic: 15/19 EV: 11 Int: 27 God: Gold: 41 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . j - +1 robe of Infinity {Rampage Int+3 Archmagi} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of magical power HPRegen 0.23/turn (no ring) MPRegen 0.32/turn %: rampage, archmagi @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles k - a throwing net Armour a - a +0 robe j - the +1 robe of Infinity (worn) {Rampage Int+3 Archmagi} (You found it on level 2 of the Dungeon) Rampage: It bestows one free step when moving towards enemies. Int+3: It affects your intelligence (+3). Archmagi: It increases the power of your magical spells. Jewellery i - a ring of magical power (worn) Scrolls e - a scroll of revelation {unknown} h - 2 scrolls of identify {unknown} Potions b - a potion of magic d - a potion of curing {unknown} f - 2 potions of heal wounds {unknown} g - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 16% 2d6 8% 1 Stone Arrow Conj/Erth 56% 3d10 9% 3 Mephitic Cloud Conj/Alch/Air 21% N/A 12% 3 Dazzling Flash Hex/Fire 16% N/A 24% 3 Passwall Erth 8% N/A 24% 3 Fulminant Prism Conj/Alch 14% 3d8 28% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 28% 4 Curse of Agony Necr 8% N/A 91% 5 Silence Hex/Air 4% N/A 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 : Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 ring mail of fire resistance (lightly wounded, 100% to hit) You feel a surge of power! The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence screams, "I hate trespassers!" Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 ring mail of fire resistance (lightly wounded, 100% to hit) You feel a surge of power! The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 mace! Ouch! That really hurt! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 ring mail of fire resistance (lightly wounded, 100% to hit) You feel a surge of power! The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence hits you with a +0 mace. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 ring mail of fire resistance (lightly wounded, 100% to hit) You feel a surge of power! The magic dart hits Terence. Terence is lightly wounded. Terence hits you with a +0 mace! You die... Terence says, "And stay out!" ## .# .# .# .# ##.# #####@.# #....@.# #.###..# #.# #..# #.###...# #.).#..## ######.##.# #.......#.# #...##..#.# ###.##..# You could see Terence. Vanquished Creatures 2 ribbon worms (D:2) 3 endoplasms A giant cockroach (D:2) 3 jackals (D:2) A ball python (D:2) 8 bats 3 frilled lizards 5 goblins 3 kobolds (D:1) 2 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Soup the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 217 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 220 | D:1 | Learned a level 2 spell: Searing Ray 1018 | D:2 | Identified the +1 robe of Infinity {Rampage Int+3 Archmagi} 1049 | D:2 | Found a faded altar of an unknown god. 1184 | D:2 | Found Lompez's Vocational Training. 1341 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 1428 | D:2 | Noticed Terence 1434 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_corners D:2: layout_basic, angelslayer_ecumenical_altar_simple_liquid, grunt_decor_resistance, eino_curves_01, nicolae_shop_vocational, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 56 Searing Ray || 1 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1431 | 1396 | 35 | 21 | 1226 | 2 | 715.5 | Dungeon | 1431 | 1396 | 35 | 21 | 1226 | 2 | 715.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1012 daAuts D:2: 419 daAuts