Soup Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (11, 14, D:1) a quokka corpse (skeletalised by now) (16, 24, D:1) a +0 dagger (17, 25, D:1) a bat skeleton (19, 1, D:1) 4 stones (21, 21, D:1) a +0 buckler (24, 23, D:1) a hobgoblin skeleton (25, 24, D:1) a +0 dagger a goblin skeleton (25, 36, D:1) a +0 dagger a +0 club a +0 robe a goblin skeleton a ball python skeleton (29, 12, D:1) a +0 club (30, 11, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (31, 1, D:1) a +0 club (31, 13, D:1) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (37, 38, D:1) 5 stones (46, 24, D:1) a hobgoblin skeleton (47, 5, D:1) a +0 robe (48, 21, D:1) a +0 dagger a kobold skeleton (53, 11, D:1) a +0 short sword (61, 23, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (65, 42, D:1) a +0 club Level 2 of the Dungeon [Shop] Ajiadeoq's Book Shop a book of Storms (338 gold) a book of Necromancy (234 gold) a book of Winter (364 gold) a book of the Tundra (390 gold) a Treatise on Traps (390 gold) a book of Air (286 gold) a book of Burglary (286 gold) the Catalogue of the Ground and Solvents (546 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Olgreb's Toxic Radiance Alchemy 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Lee's Rapid Deconstruction Earth 5 a book of Flames (364 gold) a book of Displacement (286 gold) (2, 21, D:2) a quokka corpse (skeletalised by now) (10, -19, D:2) 5 stones (16, 22, D:2) a +0 scale mail (22, -5, D:2) the quill talisman of Yklatzid {Int+5} [quill talisman] Int+5: It affects your intelligence (+5). (26, 2, D:2) a quokka corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (26, 33, D:2) a rat skeleton (42, -2, D:2) a +0 mace (43, 8, D:2) a +0 spear (43, 19, D:2) a +0 robe (47, 43, D:2) a medusa talisman (48, 13, D:2) an adder corpse (skeletalised by now) (49, 43, D:2) a frilled lizard corpse (skeletalised by now) (54, -15, D:2) the +3 dagger of Qazlal's Supremacy {venom, rF- rN+ Dex+3 Stlth+} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (54, -12, D:2) a +0 dagger (62, -6, D:2) a rat corpse (skeletalised by now) (66, -1, D:2) 4 stones Level 3 of the Dungeon (10, -24, D:3) a +0 hand axe a +0 scale mail an orc skeleton (10, -23, D:3) a +0 club an orc skeleton (11, -24, D:3) a +0 hand axe (12, -23, D:3) a +0 dagger a kobold skeleton (14, -37, D:3) a bat corpse (skeletalised by now) (15, -3, D:3) a +0 robe (18, -21, D:3) a +0 club (23, -36, D:3) a +0 leather armour (24, -32, D:3) a +0 ring mail (25, -47, D:3) a +0 whip 3 stones a kobold corpse (skeletalised by now) (28, -39, D:3) a +0 leather armour (32, -38, D:3) a +0 short sword a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (33, -36, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (43, -29, D:3) a +0 rapier (46, -22, D:3) a bat corpse (skeletalised by now) (50, -22, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) the inkwell talisman of a ziggurat {Harm +Blink MP+5 Int-4} [inkwell talisman] Harm: It increases damage dealt and taken. +Blink: It lets you blink. MP+5: It affects your magic capacity (+5). Int-4: It affects your intelligence (-4). (1, 10, D:4) a ball python corpse (skeletalised by now) (5, 10, D:4) a ring of ice (7, -6, D:4) a +0 robe (7, 9, D:4) 3 stones (28, -8, D:4) an adder corpse (skeletalised by now) (33, -12, D:4) a +0 club a gnoll corpse (33, 4, D:4) a +0 whip a gnoll corpse (34, -12, D:4) a +3 flail (still there?) a gnoll corpse (still there?) (34, 4, D:4) a +0 club (38, -3, D:4) a +0 club