Spect Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (3, 25, D:1) a +0 scale mail (5, 22, D:1) 3 atropa-tipped darts (11, 8, D:1) a +1 dagger of protection (13, -8, D:1) a +0 short sword (17, 4, D:1) a +0 spear (30, 30, D:1) a +0 club (32, 26, D:1) a +0 leather armour (33, -7, D:1) a +0 dagger 4 stones (42, -14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (31, -33, D:2) a +0 spear (32, -28, D:2) a staff of earth (47, -12, D:2) a +0 whip Level 3 of the Dungeon (5, -31, D:3) a frilled lizard corpse (skeletalised by now) an adder corpse (skeletalised by now) (6, -26, D:3) a bat corpse (skeletalised by now) (10, -1, D:3) a +0 dagger (13, 12, D:3) a +0 hand axe (17, -7, D:3) a +0 robe (23, -22, D:3) a +0 robe a +0 club (26, -17, D:3) a quokka corpse (skeletalised by now) (33, -10, D:3) a +0 flail (34, 10, D:3) a +0 ring mail (36, -16, D:3) 4 stones (39, -24, D:3) a +0 club a +0 dagger 8 stones a +0 club a +0 leather armour a +0 war axe a +0 falchion (39, 13, D:3) a rat corpse (41, -22, D:3) a +0 war axe (41, -13, D:3) a +0 club (46, -8, D:3) a +0 short sword (46, -6, D:3) the +7 dagger "Ascheogo" {pain, rC+ Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rC: It protects you from cold. Stlth: It makes you more stealthy.