SpeedVeins Level 1 of the Dungeon (17, -2, D:1) a +0 club (24, 14, D:1) a +0 leather armour (25, 12, D:1) a +0 leather armour (26, 16, D:1) a +0 leather armour (30, 21, D:1) a +0 spear (51, 0, D:1) a cursed +0 dagger Level 2 of the Dungeon (0, 0, D:2) 23 sling bullets (15, 10, D:2) a +0 robe (23, -6, D:2) 22 stones (24, -10, D:2) a +0 dagger a stone (24, -9, D:2) a +0 flail (24, -8, D:2) a +0 club a +0 halberd (25, -9, D:2) a +0 club (26, -8, D:2) a +0 short sword a +0 scale mail (29, 21, D:2) a +0 dagger (31, -8, D:2) 22 stones (33, 11, D:2) a +0 spear (41, 1, D:2) 24 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, -12, D:3) a wand of random effects (17) (19, -4, D:3) a +0 short sword a +0 scale mail (25, -11, D:3) an uncursed staff of wizardry (26, -11, D:3) a +0 mace of crushing a +0 leather armour a +0 club (27, -11, D:3) a +0 club a +0 ring mail a +0 hand axe a +0 leather armour (36, -5, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, 14, D:4) a +0 leather armour (7, 14, D:4) 28 bolts (17, -1, D:4) a +0 falchion (20, -1, D:4) a +0 glaive a +0 robe (22, -10, D:4) a +0 leather armour a wand of random effects (19) (22, 0, D:4) a +0 dagger a +0 robe a +0 club a +3 ring mail (22, 1, D:4) a +0 flail (28, 25, D:4) a +0 mace (30, -6, D:4) a +0 robe (37, 7, D:4) a +0 war axe a +0 mace a +0 leather armour a +0 dagger a cursed -1 robe Level 5 of the Dungeon (0, 0, D:5) 19 sling bullets (5, 7, D:5) 26 bolts (18, 27, D:5) a +0 falchion a +0 leather armour (21, 29, D:5) a +0 shortbow 23 arrows (22, 31, D:5) 2 arrows (25, 24, D:5) 22 sling bullets (30, -10, D:5) 7 arrows a +0 shortbow (32, -25, D:5) 27 stones (32, 25, D:5) a +0 mace (34, 24, D:5) a +2 quarterstaff of chaos (46, -9, D:5) a +0 club (49, 21, D:5) a +4 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 robe (11, -8, D:6) a +0 giant spiked club (30, 26, D:6) 14 poisoned needles (34, 9, D:6) a +0 long sword (36, 21, D:6) 21 arrows (37, 34, D:6) 6 bolts (40, 19, D:6) a +0 scale mail a +0 dagger (40, 20, D:6) a +0 pair of gloves (41, 18, D:6) a +0 leather armour a cursed -1 dagger (41, 19, D:6) a +0 mace a +0 ring mail a +0 morningstar a +0 ring mail (43, 20, D:6) 9 stones (46, 25, D:6) Sif Muna's Collected Works on Summoning Spells Type Level a - Summon Small Mammal Summoning 1 (49, 15, D:6) a +0 giant spiked club (53, 32, D:6) a +0 falchion (56, 12, D:6) the cursed +3 dagger of the Countless Suns {flame, rN+ MR+ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. Level 7 of the Dungeon [Shop] Homuig's Assorted Antiques a scroll of teleportation (81 gold) a +4 amulet of reflection (729 gold) a +0 ring mail (108 gold) a +0 short sword (81 gold) a scroll of blinking (202 gold) a scroll of remove curse (81 gold) the cursed +0 plate armour of Marbles {rF++ MR+ Int+4} (1579 gold) It affects your intelligence (+4). It greatly protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (0, 0, D:7) 21 bolts (8, 8, D:7) a +0 cloak (10, 11, D:7) 9 bolts (11, 0, D:7) a cursed -2 dagger a +0 dagger (11, 1, D:7) a +0 scale mail a +0 war axe a +0 leather armour a +0 dagger (21, -6, D:7) 13 stones (21, -4, D:7) 24 stones (22, -3, D:7) a +0 morningstar (26, -14, D:7) 13 sling bullets (27, -10, D:7) a +0 giant club (30, -15, D:7) 16 stones (32, -14, D:7) a +0 shortbow 14 arrows (32, -12, D:7) an arrow (33, 1, D:7) 23 bolts (51, -13, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) 20 stones (4, 4, D:8) a +0 falchion (5, 4, D:8) a +0 dagger a +0 robe (6, 3, D:8) a tomahawk (6, 31, D:8) a +0 rapier (8, 12, D:8) a wand of flame (19) (11, 8, D:8) a tomahawk (12, 7, D:8) a +0 war axe a +0 plate armour a +3 scimitar of flaming a +2 robe of magic resistance a tomahawk a +2 whip of freezing a +0 robe (13, 7, D:8) 2 tomahawks (14, 6, D:8) a cursed -3 giant club a +0 giant club (14, 7, D:8) a tomahawk (16, 18, D:8) a +0 quarterstaff a +0 hunting sling 21 sling bullets a +0 ring mail (17, -18, D:8) a cursed -3 falchion (17, 20, D:8) a sling bullet (18, 21, D:8) a sling bullet (20, 23, D:8) a sling bullet (21, 24, D:8) a sling bullet (23, 23, D:8) a +0 chain mail (27, 36, D:8) 20 stones (35, 25, D:8) 6 arrows (37, 8, D:8) a +0 spear (39, 19, D:8) a +0 leather armour (46, 28, D:8) a +0 dagger a +0 robe (47, 1, D:8) a +0 short sword a wand of flame (27) (47, 27, D:8) 3 poisoned needles (47, 29, D:8) a +0 blowgun a poisoned needle Level 9 of the Dungeon [Shop] Biarr's Weapon Shop a +0 mace (42 gold) a +0 eveningstar (210 gold) a cursed -1 long sword (1 gold) the +7 morningstar "Learph" {crush, rElec Int+7} (975 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+7). It insulates you from electricity. a +0 short sword (42 gold) a +0 rapier (56 gold) a +0 war axe (49 gold) 22 stones (30 gold) 19 sling bullets (133 gold) a throwing net (42 gold) 21 arrows (58 gold) a cursed -2 flail (1 gold) a +0 falchion (42 gold) a +0 club (14 gold) [Shop] Fuva's Antique Weapon Emporium a +0 short sword of speed (253 gold) a +2 hand crossbow of freezing (420 gold) a +0 halberd (92 gold) a +0 mace (69 gold) a +0 battleaxe (149 gold) a +0 blowgun (57 gold) a +0 dagger (46 gold) the +8 flail "Zouluf" {holy, *Rage rPois MR++ Stlth+} (1531 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. It affects your resistance to hostile enchantments. It may make you go berserk in combat. It makes you more stealthy. [Shop] Noofei's Jewellery Shop a cursed -5 ring of slaying (28 gold) an uncursed ring of magical power (280 gold) an uncursed ring of protection from magic (350 gold) an uncursed ring of resist corrosion (280 gold) an uncursed amulet of guardian spirit (420 gold) a +3 amulet of reflection (219 gold) an uncursed amulet of the acrobat (420 gold) the ring "Digil" {MR+ Int+2 Dex+4 Stlth-} (457 gold) [ring of attention] It affects your intelligence (+2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you less stealthy. a cursed -3 ring of strength (28 gold) a +4 ring of strength (378 gold) an uncursed ring of positive energy (280 gold) the ring of the Fortune-Teller {-Tele rF+ rC+++ Int-4 Slay+5} (1036 gold) [ring of protection from fire] It affects your intelligence (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. It renders you almost immune to cold. It prevents most forms of teleportation. an uncursed ring of resist corrosion (280 gold) [Shop] Cacs's Gadget Boutique a wand of random effects (18) (130 gold) a phial of floods (520 gold) a phantom mirror (390 gold) a box of beasts (260 gold) a crystal ball of energy (260 gold) a wand of polymorph (4) (78 gold) a box of beasts (260 gold) a wand of paralysis (9) (143 gold) a phantom mirror (390 gold) a phial of floods (520 gold) [Shop] Voes's Antique Armour Emporium a cursed +0 scale mail (26 gold) a +0 buckler (117 gold) a cursed +0 scale mail (26 gold) +0 fire dragon scales (1560 gold) the +1 leather armour of Insurance {rPois rC- rCorr Dex-4} (218 gold) It affects your dexterity (-4). It makes you vulnerable to cold. It protects you from poison. It provides partial protection from all sources of acid and corrosion. a +0 leather armour (52 gold) a +0 scale mail (104 gold) a +0 ring mail (104 gold) a +0 chain mail (117 gold) a +0 robe (18 gold) a +1 leather armour of cold resistance (364 gold) a +0 ring mail (104 gold) a +0 robe (18 gold) a +3 leather armour (494 gold) (0, 0, D:9) a +0 giant club (1, -4, D:9) a +0 scale mail (6, -7, D:9) a +0 shortbow (8, -6, D:9) a +0 pair of gloves (14, 35, D:9) a +0 ring mail (20, 3, D:9) 17 bolts (33, 14, D:9) 10 arrows a +0 shortbow (34, 12, D:9) an arrow (35, -3, D:9) a +0 chain mail (38, 40, D:9) a cursed -2 dagger (47, 29, D:9) a +0 ring mail (51, 31, D:9) a wand of random effects (21) (62, -12, D:9) 33 stones (62, 29, D:9) a +0 hunting sling (67, -9, D:9) 11 sling bullets Level 10 of the Dungeon (0, 0, D:10) 18 stones (3, 25, D:10) a +0 chain mail (3, 39, D:10) a +0 robe (5, 29, D:10) a wand of polymorph (7) (16, 26, D:10) a +0 scimitar (21, 34, D:10) 15 arrows (24, 37, D:10) a +0 troll leather armour the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (38, 35, D:10) a cursed +2 trident a +0 robe (38, 36, D:10) a cursed +0 morningstar a +0 robe (38, 37, D:10) a +0 flail a +0 robe a cursed +0 hand axe a +0 robe (38, 38, D:10) a +1 antimagic great sword a +0 robe (42, 23, D:10) 2 stones (42, 24, D:10) a +2 dagger of venom a +0 whip a +0 troll leather armour (43, 24, D:10) 3 stones (56, 49, D:10) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (7, 9, Lair:1) a +0 quarterstaff (7, 34, Lair:1) a +0 spear (10, -4, Lair:1) 25 sling bullets (35, 0, Lair:1) a wand of random effects (9) (44, 30, Lair:1) a +0 leather armour (49, 32, Lair:1) a +0 quarterstaff (54, 28, Lair:1) 2 potions of curing (57, 17, Lair:1) a +0 ring mail (58, 28, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (2, 23, Lair:2) 21 stones (3, 16, Lair:2) 23 stones (6, 20, Lair:2) 26 stones (11, -12, Lair:2) a +0 helmet (16, -7, Lair:2) a +0 robe (26, 6, Lair:2) 23 stones (40, -17, Lair:2) 16 stones (42, 3, Lair:2) 6 large rocks (46, 15, Lair:2) 16 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 bolts (7, -3, Lair:3) 17 arrows (11, -6, Lair:3) a +0 hunting sling (20, -3, Lair:3) 22 stones (23, 21, Lair:3) a +1 flail of protection (27, 18, Lair:3) a cursed -3 mace (31, 19, Lair:3) 14 stones Level 4 of the Lair of Beasts (3, 5, Lair:4) an elephant corpse (3, 6, Lair:4) an elephant corpse (4, 5, Lair:4) a redback corpse (4, 6, Lair:4) a redback corpse (4, 7, Lair:4) an elephant corpse (19, 7, Lair:4) a crocodile skeleton (25, 18, Lair:4) 20 arrows (27, 9, Lair:4) a potion of degeneration Level 5 of the Lair of Beasts (0, 0, Lair:5) an electric eel corpse (0, 7, Lair:5) a ration (2, -2, Lair:5) a water moccasin corpse (3, 1, Lair:5) 11 gold pieces (3, 3, Lair:5) a scroll of remove curse (4, 6, Lair:5) 20 stones (6, 1, Lair:5) an uncursed ring of ice