SpeedVeins Level 1 of the Dungeon (2, 1, D:1) a +0 short sword (3, 3, D:1) 5 gold pieces (17, 24, D:1) a +0 club (18, -11, D:1) a +0 robe (21, 9, D:1) a +0 mace (22, 15, D:1) a +0 dagger (26, 17, D:1) a +0 dagger (46, -23, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 24, D:2) a +0 club (5, 29, D:2) a +0 leather armour (9, 33, D:2) a +0 vampiric whip (16, 10, D:2) 11 poisoned needles Level 3 of the Dungeon (0, 0, D:3) 28 sling bullets (5, 3, D:3) a +0 hunting sling (18, 19, D:3) a +0 club a +1 ring mail of fire resistance (24, -6, D:3) a +0 rapier (24, 6, D:3) a stone (26, 2, D:3) a +0 club a stone (27, 2, D:3) a +0 hunting sling a +0 dagger a stone (27, 3, D:3) a stone (27, 6, D:3) a stone (28, 2, D:3) a stone (28, 3, D:3) a stone (28, 4, D:3) 2 stones (29, 3, D:3) a stone (29, 6, D:3) a stone (30, 2, D:3) 3 stones (31, 2, D:3) 2 stones (32, 7, D:3) 5 stones (37, 21, D:3) 15 stones (38, 6, D:3) a +0 long sword (39, 26, D:3) a +0 dagger (46, 20, D:3) a +0 mace Level 4 of the Dungeon [Shop] Usaq Jay's Antique Weapon Shoppe the +12 glaive of Prune {chop} (1764 gold) It inflicts extra damage upon your enemies. a +0 dagger (46 gold) a +0 glaive (149 gold) a +0 hand crossbow (80 gold) a +2 spear of venom (358 gold) the cursed +2 hunting sling "Grim Tooth" {freeze, MR+} (512 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 club (23 gold) a +0 dagger (46 gold) (0, 0, D:4) a +0 war axe (11, -21, D:4) a +0 trident (13, -20, D:4) a +0 giant club (23, -17, D:4) the +5 quarterstaff of True Grit {freeze, +Fly rF+ Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from fire. It lets you fly. (24, -21, D:4) 5 poisoned needles (32, -3, D:4) a wand of random effects (16) (42, -4, D:4) a +0 long sword (46, -5, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 mace (0, 11, D:5) 20 stones (0, 19, D:5) a wand of enslavement (10) (1, 14, D:5) a +0 halberd (13, 26, D:5) a +0 leather armour (13, 30, D:5) a +0 dagger (14, 11, D:5) a +0 dagger (15, 4, D:5) 18 sling bullets (16, 22, D:5) a +0 dagger of venom a +0 robe (17, 11, D:5) a +0 ring mail (18, 19, D:5) 26 arrows (19, 0, D:5) 20 bolts (24, -13, D:5) 18 arrows (24, 18, D:5) 10 poisoned needles (24, 26, D:5) a +0 robe (37, 16, D:5) a +0 leather armour (45, -5, D:5) 24 bolts Level 6 of the Dungeon (1, 1, D:6) a +0 trident a +0 scale mail (3, -16, D:6) 14 bolts (5, -23, D:6) a +0 short sword a +0 dagger a +0 hand axe (5, -22, D:6) a +0 club a +0 club (6, -22, D:6) a +0 dire flail a +1 plate armour of cold resistance (9, -1, D:6) 10 poisoned needles (20, 0, D:6) a +0 trident a +0 chain mail (22, -17, D:6) a cursed +0 trident (23, -17, D:6) a +0 war axe a cursed -2 hand axe a +0 ring mail (23, -16, D:6) a +0 whip a +0 dagger a +0 robe a +0 giant club a +0 hand axe a +0 club a +0 chain mail a +0 dagger (28, -1, D:6) a +0 war axe a +0 ring mail (36, -14, D:6) 28 stones Level 7 of the Dungeon [Shop] Zuoppow's Jewellery Emporium the ring "Peakaaph" {*Contam rElec rF++ rN+ Str+2} (601 gold) [ring of positive energy] It affects your strength (+2). It greatly protects you from fire. It insulates you from electricity. It protects you from negative energy. It causes magical contamination when unequipped. an uncursed ring of magical power (240 gold) a cursed amulet of inaccuracy (24 gold) a +5 amulet of reflection (494 gold) a cursed +3 ring of evasion (216 gold) an uncursed ring of protection from fire (300 gold) an uncursed ring of stealth (210 gold) a cursed ring of teleportation (54 gold) (0, 0, D:7) a +0 mace (2, 1, D:7) a +4 quarterstaff of chaos (17, 12, D:7) a +0 shortbow 24 arrows (17, 13, D:7) a +0 hand axe (18, 16, D:7) a cursed +0 spear (19, 12, D:7) 2 arrows (19, 16, D:7) a +0 hand crossbow (31, -7, D:7) a +0 dagger (35, 2, D:7) a +0 whip of freezing a +0 robe (38, 9, D:7) a +0 hand axe (38, 11, D:7) a +0 leather armour (38, 13, D:7) a +0 short sword (41, 8, D:7) a +0 buckler (41, 15, D:7) a +0 falchion (44, 9, D:7) 12 stones (45, 18, D:7) a +0 ring mail (48, 22, D:7) a +0 ring mail (52, -8, D:7) a +0 chain mail (53, 7, D:7) a +0 robe (56, 21, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 spear (3, -14, D:8) a +0 shortbow of freezing 5 arrows (4, -13, D:8) 4 arrows (4, -11, D:8) an arrow (5, -8, D:8) 16 sling bullets (10, -5, D:8) 19 stones (11, -13, D:8) a +0 hand crossbow (19, 4, D:8) 18 sling bullets (22, -3, D:8) a +0 leather armour (23, 11, D:8) a +0 dagger (23, 17, D:8) a +0 ring mail (27, 8, D:8) a +0 dagger of electrocution (39, 14, D:8) a +0 hunting sling (40, -34, D:8) a +0 lajatang (40, 1, D:8) a +0 chain mail (44, 12, D:8) a +0 robe (49, 11, D:8) a -1 spear a +0 animal skin a wand of polymorph (4) (50, -24, D:8) a +0 giant club a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +3 ring mail of poison resistance the Ecumenical Temple