SpeedVeins Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -24, D:1) a +0 chain mail (6, -8, D:1) a +2 leather armour of fire resistance (7, -19, D:1) a +0 dagger (8, -7, D:1) 19 stones (15, 0, D:1) a stone (17, 0, D:1) 2 stones (31, 23, D:1) 10 gold pieces (32, 23, D:1) a +0 short sword 3 stones (34, 2, D:1) a +0 club (34, 3, D:1) 19 stones (34, 26, D:1) 2 stones (42, 12, D:1) a stone (42, 13, D:1) a +0 club 3 stones (42, 17, D:1) a +0 club (44, 7, D:1) a +0 dagger a +0 club (44, 11, D:1) a stone (45, 17, D:1) a +0 ring mail a +0 hunting sling (51, -18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, -1, D:2) 11 arrows (8, 4, D:2) a +0 club (12, -1, D:2) 21 sling bullets (13, 9, D:2) a +0 ring mail (15, -19, D:2) a +0 ring mail (18, 2, D:2) a wand of random effects (17) (29, -14, D:2) 16 stones (29, 8, D:2) a +0 dagger (30, 8, D:2) a +0 dagger (31, -14, D:2) a +0 whip (37, 17, D:2) a cursed +0 club (46, 4, D:2) a stone (48, 5, D:2) a stone (50, 5, D:2) a stone (52, 5, D:2) a stone a +0 dagger (53, -19, D:2) a +0 club (58, -16, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 12, D:3) a +0 ring mail (3, 19, D:3) a +0 short sword a +0 club (4, 18, D:3) 2 stones (8, -13, D:3) 23 stones (22, 18, D:3) a +0 dagger (27, -6, D:3) a cursed -2 ring of strength Level 4 of the Dungeon [Shop] Vociysac's Antique Weapon Shoppe the +5 flail of Risk Management {crush, rN++ MR-} (1044 gold) It inflicts extra damage upon your enemies. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a +1 battleaxe of chopping (400 gold) a +0 dagger (48 gold) a +0 hand axe (72 gold) a +0 hunting sling (36 gold) a +1 hand axe of flaming (297 gold) a +0 dagger (48 gold) a +0 scythe (72 gold) a +0 flail (84 gold) a +0 falchion (72 gold) a +0 rapier (96 gold) a +0 short sword (72 gold) a +0 falchion (72 gold) (0, 0, D:4) 20 stones (13, -7, D:4) 14 stones (25, -17, D:4) a +0 quarterstaff (31, -18, D:4) a +0 hunting sling (34, -24, D:4) a +0 robe (44, -33, D:4) 19 stones (45, -11, D:4) a +0 glaive (48, -35, D:4) 4 javelins Level 5 of the Dungeon (0, 0, D:5) a +0 spear (2, 21, D:5) 11 stones (10, -7, D:5) a +0 ring mail (12, -17, D:5) 14 stones (14, 3, D:5) a +0 dagger (18, 12, D:5) a +0 club (19, -6, D:5) 32 stones (28, -21, D:5) a +0 long sword (29, 1, D:5) a +0 flail of crushing a +0 mace a cursed +0 hand axe (30, 1, D:5) a +0 dagger a +0 robe (30, 21, D:5) 9 poisoned needles (31, 1, D:5) a cursed +0 war axe (31, 2, D:5) a +0 hand axe of flaming (31, 16, D:5) a +0 spear (32, 15, D:5) a +0 flail a +0 whip a cursed -2 club (32, 16, D:5) a +0 spear (33, 15, D:5) a +0 leather armour a +0 whip (34, 8, D:5) a +0 ring mail a +0 dagger (41, 1, D:5) a +0 dagger (45, 15, D:5) 16 arrows (55, 26, D:5) a +0 dagger (60, -9, D:5) a +0 hand axe (60, 30, D:5) 11 stones (61, -9, D:5) a +0 flail a +0 dagger a +0 ring mail a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) 25 stones (30, -9, D:6) 13 stones (34, -4, D:6) 26 arrows (35, -9, D:6) 23 arrows (37, -5, D:6) 11 sling bullets (37, 9, D:6) a +0 robe (45, -11, D:6) 24 stones (49, -4, D:6) a +0 dagger of venom (51, -2, D:6) a +0 club a +0 hand axe a +0 short sword a +0 leather armour (51, 7, D:6) 12 stones (52, -12, D:6) 20 poisoned needles (55, 1, D:6) a tomahawk (56, -2, D:6) a +0 club 2 tomahawks (56, 0, D:6) a +0 dagger a +0 robe a tomahawk (57, 21, D:6) 21 arrows (59, -13, D:6) a cursed +0 robe (62, -10, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 17 bolts (15, 6, D:7) a +0 leather armour (29, -31, D:7) a +0 hand axe (29, -29, D:7) a +0 spear (31, -31, D:7) a +0 falchion (31, -29, D:7) a +0 mace (42, -39, D:7) the +7 trident of the Equator {drain, *Noise rElec rF+++ Stlth+} A truly terrible weapon, it drains the life of those it strikes. It renders you almost immune to fire. It insulates you from electricity. It may make noises in combat. It makes you more stealthy. (49, -43, D:7) a +0 robe (50, 2, D:7) 26 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 animal skin (8, 4, D:8) 22 arrows (13, 10, D:8) a +0 shortbow 6 arrows (14, 7, D:8) 2 arrows (14, 8, D:8) an arrow (15, 15, D:8) 28 stones (16, 5, D:8) an arrow (17, -19, D:8) 21 bolts (17, -17, D:8) a +0 giant club (17, 3, D:8) an arrow (28, -13, D:8) a +0 shortbow 15 arrows (29, -12, D:8) an arrow (31, -13, D:8) an arrow (31, 8, D:8) 25 stones (32, -13, D:8) an arrow (33, -13, D:8) 2 arrows a +0 giant club a +0 dire flail (34, -13, D:8) an arrow (46, -17, D:8) 27 stones (57, -2, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) 11 bolts (0, 2, D:9) 25 stones (1, 17, D:9) a +0 scale mail (7, 26, D:9) a lamp of fire (15, 5, D:9) a +0 morningstar (17, 19, D:9) 16 stones (17, 23, D:9) a +0 giant spiked club a +0 giant club (24, -7, D:9) a +0 ring mail (34, 19, D:9) a +0 leather armour (39, 15, D:9) 4 stones a +0 dagger 13 poisoned needles a +0 blowgun (39, 16, D:9) a +0 club (40, 14, D:9) a +0 robe a +0 dagger a +0 short sword a +0 whip (40, 15, D:9) a stone a poisoned needle (41, 14, D:9) a +0 leather armour a +0 mace a +0 hand axe a +0 giant club a +0 dire flail (41, 15, D:9) a +0 leather armour a +0 club 7 poisoned needles a cursed -2 dagger a +0 blowgun Level 10 of the Dungeon (0, 0, D:10) 16 poisoned needles (10, 4, D:10) a +0 robe (13, 4, D:10) a +0 war axe (13, 24, D:10) a +2 dagger of holy wrath (14, -4, D:10) a +0 mace a +0 hand axe a +0 club a +0 dagger a +0 robe a +0 falchion (18, 17, D:10) a +0 hunting sling (24, -25, D:10) 14 arrows (26, 0, D:10) 30 arrows (39, 7, D:10) 21 stones (42, -20, D:10) a +2 shortbow of freezing a stone (42, -19, D:10) 4 stones a +0 short sword (43, -19, D:10) a stone 3 arrows (44, -19, D:10) a stone (46, -20, D:10) an arrow (52, -8, D:10) a wand of random effects (17) (57, 1, D:10) 22 arrows (57, 19, D:10) 20 stones (59, 5, D:10) a +0 dagger a cursed +0 robe (59, 6, D:10) a +0 dagger a +0 robe (60, 5, D:10) a +0 flail a +0 leather armour (61, 5, D:10) a +0 club a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (19, -13, Lair:1) 16 stones (38, -1, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 arrows (9, -19, Lair:2) 31 stones (21, -10, Lair:2) 17 poisoned needles (27, 14, Lair:2) a +0 battleaxe (52, -33, Lair:2) a wand of polymorph (8) (52, -19, Lair:2) a +0 trident (52, -17, Lair:2) a +3 trident (53, -19, Lair:2) a +0 trident (54, -41, Lair:2) 24 stones (54, -18, Lair:2) a +0 trident (55, -26, Lair:2) 19 stones Level 3 of the Lair of Beasts (29, -17, Lair:3) 19 arrows (34, -5, Lair:3) a +0 quarterstaff (41, 5, Lair:3) 17 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) 9 poisoned needles (19, -10, Lair:4) a +4 hunting sling (20, -33, Lair:4) the cursed +1 shortbow of Raipit {venom, Dex+3} It poisons the ammo it fires. It affects your dexterity (+3). It has a curse placed upon it. (24, -23, Lair:4) 15 poisoned needles (25, -42, Lair:4) 4 javelins (43, -25, Lair:4) a +0 hunting sling (43, -16, Lair:4) 19 stones (44, -6, Lair:4) a +0 scythe (53, 7, Lair:4) a +0 flail (56, -30, Lair:4) 3 javelins (61, -2, Lair:4) 18 bolts Level 5 of the Lair of Beasts (3, 21, Lair:5) 21 stones (17, -7, Lair:5) a hydra corpse (skeletalised by now) (32, -26, Lair:5) a +0 club (34, -25, Lair:5) a +0 robe (46, 10, Lair:5) a +0 rapier (48, 1, Lair:5) a polar bear skeleton