Sphaat Level 1 of the Dungeon (5, 7, D:1) a +0 club (11, 34, D:1) 2 atropa-tipped darts (16, 11, D:1) a +0 whip 4 stones (40, 44, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (1, -1, D:2) a +0 dagger a +0 sling (2, 11, D:2) a +0 ring mail (19, 7, D:2) 7 stones (20, 25, D:2) a +0 dagger (33, -2, D:2) a +0 dagger a stone (36, 27, D:2) a +0 club (36, 28, D:2) a +0 mace (41, 0, D:2) a +0 leather armour (44, -8, D:2) 8 stones (44, 36, D:2) 4 stones Level 3 of the Dungeon (4, 22, D:3) a +0 trident (8, 9, D:3) a +0 scale mail (9, -6, D:3) a +0 robe (19, 7, D:3) a +0 whip 4 stones (22, 31, D:3) a +0 spear (24, 31, D:3) a +0 spear (25, 31, D:3) a +0 halberd a +0 spear (30, 6, D:3) a +0 dagger (33, -8, D:3) 6 stones (33, 29, D:3) a +0 dagger a +0 robe (33, 31, D:3) a +0 dagger a +0 robe (34, 31, D:3) a +0 trident (36, 31, D:3) a +0 club (41, 11, D:3) a +0 spear (41, 14, D:3) 6 stones (53, -5, D:3) the +5 quarterstaff "Murmur" {vamp, rF+ rC+ rN+ Int+3} Int: It affects your intelligence (+3). rF: It protects you from fire. rC: It protects you from cold. rN: It protects you from negative energy. (54, 12, D:3) a +0 sling (56, 12, D:3) a +0 dagger a stone Level 4 of the Dungeon (0, 0, D:4) 7 stones (2, 0, D:4) a +0 whip 4 stones (4, -10, D:4) 8 stones (4, -3, D:4) a +0 club (8, -18, D:4) a +0 flail (9, -7, D:4) 2 poisoned darts (12, -10, D:4) a scroll of vulnerability (14, -10, D:4) a +0 spear (15, -10, D:4) a +1 whip of freezing a +0 robe (15, 8, D:4) a scroll of poison (16, -4, D:4) 3 stones (34, 5, D:4) a +0 leather armour (35, 5, D:4) a +0 dagger (36, -8, D:4) a +0 dagger a +0 robe (36, -4, D:4) a +0 whip (36, -3, D:4) a +0 leather armour a +0 trident (36, -1, D:4) a +0 chain mail a +0 mace Level 5 of the Dungeon (0, 0, D:5) a scroll of immolation (1, -7, D:5) a +0 scythe a +0 robe (14, -9, D:5) 3 stones (19, -1, D:5) a scroll of noise (23, -16, D:5) 6 stones (25, 10, D:5) a +0 short sword a +0 scale mail a +0 dagger (27, 7, D:5) a +2 vampiric whip (27, 9, D:5) a +0 trident (30, -13, D:5) a +0 club (30, -12, D:5) a +0 mace (30, -11, D:5) a +0 club a +0 ring mail (32, -11, D:5) a +0 dagger a +0 robe (32, -6, D:5) a +0 shortbow (34, 11, D:5) a +0 ring mail (36, -2, D:5) 4 stones a +0 dagger (38, 8, D:5) 4 boomerangs (42, -2, D:5) 5 boomerangs Level 6 of the Dungeon (0, 0, D:6) 7 stones (2, 32, D:6) a staff of air (4, 34, D:6) a +0 club (21, 9, D:6) a +0 giant club (22, 9, D:6) a +0 helmet a +2 whip of venom a +0 flail a +0 animal skin a +1 hand axe (23, -7, D:6) a +0 flail a +0 ring mail (24, -7, D:6) a +0 hand axe a +0 trident a +0 plate armour (48, 6, D:6) a +0 flail (48, 7, D:6) a +0 flail (49, 7, D:6) a +0 whip (50, 8, D:6) a +0 leather armour (52, -10, D:6) a +0 glaive (60, -17, D:6) 4 large rocks (65, -3, D:6) the +6 hand axe of Sin {vamp, SInv} SInv: It lets you see invisible. Level 7 of the Dungeon [Shop] Vuwniev's Book Shoppe a book of Changes (252 gold) a book of Weapons (392 gold) a book of Geomancy (252 gold) the Notes on Immolation and Glaciation (392 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Frozen Ramparts Ice 3 c - Freezing Cloud Conjuration/Ice/Air 5 Trog disapproves of the use of such an item. a book of Flames (392 gold) a There-And-Back Book (420 gold) a book of Conjurations (280 gold) a book of the Senses (448 gold) Ozocubu's Autobiography (336 gold) (0, 0, D:7) 3 poisoned darts (12, -6, D:7) a +0 dagger a +0 dagger a +0 short sword a +0 scale mail (13, -6, D:7) a +0 hand axe (13, -4, D:7) 6 stones (20, 20, D:7) a +0 whip a +0 club a +0 robe a +0 spear (21, 22, D:7) a +0 halberd (29, -11, D:7) a +0 shortbow a potion of lignification (40, -9, D:7) a +0 short sword (42, -10, D:7) 8 stones (46, -23, D:7) a +0 chain mail (57, -21, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 flail (1, -1, D:8) a +0 spear (1, 0, D:8) a +0 spear (1, 1, D:8) a +0 spear a +0 spear (1, 2, D:8) a +0 spear (2, 12, D:8) 3 poisoned darts (3, -21, D:8) a +0 club a +0 hand axe a +0 dagger a +0 robe (3, 6, D:8) a +0 short sword (4, -21, D:8) a +0 club a +0 war axe (4, 6, D:8) a +0 ring mail a +0 mace (4, 7, D:8) a +0 leather armour a +0 mace (5, 3, D:8) a +0 falchion (8, 12, D:8) a +0 mace a +0 ring mail (10, -8, D:8) a +0 leather armour (11, 24, D:8) a stone (13, -14, D:8) a +0 leather armour a +0 sling (14, -14, D:8) a +0 robe a +0 hand axe a +0 robe a +0 short sword a +0 ring mail a +0 flail (14, -13, D:8) a +0 robe (15, -13, D:8) a +0 leather armour a +0 sling (15, -12, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 sling (16, -16, D:8) a +0 robe a +0 trident (16, -15, D:8) a +0 sling a +0 robe (17, -11, D:8) a +0 giant spiked club (20, -18, D:8) a +0 short sword (21, -18, D:8) a +0 animal skin (22, -13, D:8) a +0 scale mail (33, -10, D:8) a +3 dagger of chaos a +0 robe Level 9 of the Dungeon (0, 0, D:9) 6 stones (7, 15, D:9) a +0 dagger a +0 robe (7, 16, D:9) a +0 dagger a +0 robe (7, 17, D:9) a +3 antimagic rapier (8, 16, D:9) a +0 glaive a +0 plate armour a +0 dagger a +0 short sword a +0 ring mail (14, -7, D:9) a +0 chain mail (15, 33, D:9) a +0 orcbow (16, 9, D:9) a +0 whip a +1 dire flail of protection a +0 orcbow a +0 plate armour a +0 giant club a +2 robe (17, -2, D:9) a +0 orcbow (17, 7, D:9) a +0 halberd a +0 robe (17, 8, D:9) a +0 dagger (18, 1, D:9) a +0 ring mail (20, -13, D:9) a +0 scale mail (20, -1, D:9) the +6 spear of Ambiguity {flame, rF+ Int-3 Dex+6 Stlth+} Int: It affects your intelligence (-3). Dex: It affects your dexterity (+6). rF: It protects you from fire. Stlth: It makes you more stealthy. (23, -10, D:9) a scroll of noise (23, -4, D:9) 4 poisoned darts (23, 2, D:9) a potion of lignification (27, -4, D:9) a +0 short sword a +0 orcbow a +0 chain mail (27, -3, D:9) a +0 mace a +0 orcbow (28, -5, D:9) a +0 flail a +2 leather armour of fire resistance (28, -3, D:9) a +0 dagger a +0 robe (32, 29, D:9) a +0 chain mail (34, -5, D:9) a +0 dagger 3 poisoned darts (43, 10, D:9) a +0 club a ring of wizardry (44, 10, D:9) a +0 dagger (44, 11, D:9) a +0 dagger 7 poisoned darts (44, 15, D:9) a +0 flail a +0 leather armour (44, 16, D:9) a +0 dagger a +0 chain mail (45, 10, D:9) a +0 short sword 3 poisoned darts (45, 11, D:9) a +0 short sword a curare-tipped dart (45, 15, D:9) a +0 whip a +0 robe a +0 dagger a +0 robe a +0 dagger 3 stones (46, 13, D:9) a +2 dagger of draining 2 stones (46, 14, D:9) a +0 dagger a +0 robe (47, 14, D:9) a +0 whip 3 stones (47, 23, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 mace (4, 30, D:10) 8 stones (6, 21, D:10) a +0 dagger a curare-tipped dart a +0 whip 8 poisoned darts a +0 dagger 2 stones (7, 20, D:10) a +0 dagger 3 poisoned darts (7, 21, D:10) a +0 dagger a +0 dagger a +0 robe a +0 whip 3 poisoned darts a +2 short sword of protection (11, 24, D:10) a +0 robe (15, 1, D:10) a +0 ring mail (18, 30, D:10) a +0 robe (33, 21, D:10) a +0 giant club a +0 giant club (34, 7, D:10) a +0 leather armour (34, 10, D:10) a +0 trident a +0 ring mail a +0 kite shield (35, 7, D:10) a +0 ring mail (35, 18, D:10) a +0 robe (37, 18, D:10) a +0 club (38, -12, D:10) a +0 ring mail (41, 17, D:10) a +0 shortbow (42, 17, D:10) a +2 dire flail of draining a +0 chain mail (45, 22, D:10) a +0 dagger a +0 robe (48, 4, D:10) a +0 short sword Level 11 of the Dungeon [Shop] Hiwnih's Antique Weapon Shop the +3 flail "Jiet Qouhu" {flame, *Rage rPois Int+7} (1533 gold) Int: It affects your intelligence (+7). rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 sling (51 gold) a +0 whip (85 gold) a +4 spear of venom (870 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (1421 gold) Str: It affects your strength (+7). a +0 shortbow (102 gold) (0, 0, D:11) a +0 mace a +0 plate armour (1, 3, D:11) a +0 whip (1, 4, D:11) a +0 club a +0 dagger a +0 robe (1, 5, D:11) a +0 whip (1, 6, D:11) a +0 spear of venom (2, 3, D:11) a +0 whip a +0 robe (2, 4, D:11) a +0 whip a +0 dagger a +0 robe (2, 5, D:11) a +0 halberd (2, 16, D:11) a +0 giant club (3, 2, D:11) a +0 war axe a +0 plate armour a +0 flail (4, 0, D:11) a +2 flail of draining (4, 1, D:11) a +0 whip (4, 2, D:11) a +0 whip a +0 robe (6, 1, D:11) a scroll of noise (6, 7, D:11) a +0 giant spiked club a +0 short sword 5 poisoned darts (9, 6, D:11) a +0 giant club (10, 5, D:11) a +0 giant club (10, 20, D:11) a +0 giant spiked club a +0 giant club (10, 21, D:11) a +0 broad axe a +0 plate armour (11, 6, D:11) a +0 giant spiked club (13, 32, D:11) a +0 troll leather armour (14, -2, D:11) 18 gold pieces (17, 21, D:11) a +0 whip (17, 31, D:11) a +2 dagger of venom 3 curare-tipped darts (24, 43, D:11) a +0 sling (27, 14, D:11) a +0 battleaxe (42, 8, D:11) a +0 dagger a +2 robe of willpower a +0 dagger a +0 robe (43, 46, D:11) 20 gold pieces (44, 8, D:11) a +0 mace a +0 hand axe a ring of magical power an amulet of faith a +0 robe a +0 dagger a ring of protection from cold a +5 ring of evasion (51, 31, D:11) +0 acid dragon scales Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow (6, -18, D:12) a +0 trident (10, -17, D:12) a +0 club (10, 4, D:12) a +0 robe a staff of earth (16, 1, D:12) a +0 troll leather armour (19, -21, D:12) a +0 leather armour (20, 1, D:12) a +0 short sword (27, -10, D:12) 5 large rocks (30, -26, D:12) a Young Poisoner's Handbook (31, -21, D:12) the +1 scale mail "Xifeosme" {rElec Will++ Int+2 Stlth+} Int: It affects your intelligence (+2). rElec: It insulates you from electricity. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. (35, -12, D:12) a +0 short sword 3 poisoned darts a +0 dagger a +0 robe a +1 dagger of distortion (35, -11, D:12) a +0 quarterstaff 3 poisoned darts a +0 mace (35, 7, D:12) a +2 heavy quick blade (36, -13, D:12) 3 stones a +0 whip (40, -2, D:12) 4 stones (43, -34, D:12) 2 stones (46, -15, D:12) 2 stones a +0 whip (47, -4, D:12) a +0 whip (47, -3, D:12) a +0 halberd (48, -3, D:12) a +0 scimitar a +7 trident of protection a +0 ring mail (49, -4, D:12) a +0 whip a +0 club (58, -19, D:12) a +0 dagger Level 1 of the Lair of Beasts (10, -22, Lair:1) a +0 great sword of holy wrath (16, 13, Lair:1) a +0 flail (24, -5, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (6, -16, Lair:2) a potion of lignification (31, -36, Lair:2) a +0 flail (32, -16, Lair:2) a +0 hand axe (46, -12, Lair:2) a +0 short sword (47, -16, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (2, -8, Lair:3) 4 large rocks (9, -9, Lair:3) a +0 leather armour (11, -32, Lair:3) a +2 broad axe (11, -5, Lair:3) 4 poisoned darts (31, 8, Lair:3) a +0 robe a +2 vampiric trident (38, -16, Lair:3) a +1 mace of protection (45, -24, Lair:3) a +0 leather armour (50, -23, Lair:3) a ring of poison resistance (55, -23, Lair:3) 4 stones (56, 6, Lair:3) 2 javelins (57, -37, Lair:3) 3 poisoned darts (61, -36, Lair:3) a +0 plate armour Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident a merfolk corpse (0, 6, Shoals:1) a staff of earth (1, 0, Shoals:1) a sea snake corpse (3, 1, Shoals:1) a water nymph corpse (7, 4, Shoals:1) a +0 robe (7, 7, Shoals:1) 5 poisoned darts (8, 12, Shoals:1) a +1 robe of fire resistance a +1 spear of flaming a merfolk skeleton (10, 7, Shoals:1) a book of Air (10, 12, Shoals:1) a +1 spear of flaming a +1 robe of fire resistance a +0 buckler a +0 robe a +2 trident of flaming a merfolk skeleton a merfolk skeleton (11, 15, Shoals:1) a +1 robe of fire resistance a +2 trident of flaming a merfolk skeleton (12, 11, Shoals:1) a +2 spear of flaming a +0 robe (12, 12, Shoals:1) a +0 spear of flaming a +0 robe a +0 buckler (16, 10, Shoals:1) a +0 falchion (18, 10, Shoals:1) a throwing net (20, 1, Shoals:1) a +2 spear of venom (unseen)