Sphara the Dungeon (10, 1, D) the +6 dark maul {crush} It inflicts extra damage upon your enemies. (unseen) (11, 1, D) the +6 shillelagh "Devastator" (unseen) (19, 1, D) a stone of tremors (23, 1, D) a +0 glaive of chopping (24, 1, D) a +0 cutlass (25, 1, D) an uncursed staff of poison (27, 1, D) an uncursed staff of wizardry (28, 1, D) a +0 short sword (29, 1, D) the +4 falchion of the Iron City of Dis {antimagic, Dex+1} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+1). (35, 1, D) a +1 leather armour of cold resistance (36, 1, D) a +2 ring mail of fire resistance (38, 1, D) a +0 flail (39, 1, D) the +6 dagger "Bobo Bra" {flame, MR+ SInv} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It enhances your eyesight. (40, 1, D) a +0 morningstar of protection (41, 1, D) a +0 glaive a +0 robe a +3 war axe of chopping (49, 1, D) a book of Callings (50, 1, D) a manual of Shields (51, 1, D) a disc of storms (52, 1, D) a book of Maledictions (54, 1, D) a crystal ball of energy (55, 1, D) a +0 hand axe (61, 1, D) a +0 dagger a +0 robe a +4 plate armour of cold resistance (63, 1, D) a +0 dagger a +0 robe a plain deck of defence (67, 1, D) a plain deck of war (68, 1, D) the +0 ring mail of the Raven {Str+4 Dex-5 Curse} It affects your strength (+4). It affects your dexterity (-5). It may recurse itself when equipped. (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade a +5 cutlass a +5 dagger (20, 2, D) a book of the Warp (22, 2, D) a scroll of brand weapon (23, 2, D) a sack of spiders (25, 2, D) a lantern of shadows (26, 2, D) a +0 cutlass (27, 2, D) a +0 battleaxe of chopping (28, 2, D) a book of Unlife (29, 2, D) a +4 greatsling of velocity (36, 2, D) a scroll of brand weapon (38, 2, D) a +1 scale mail of cold resistance (39, 2, D) a +3 ring of dexterity (40, 2, D) the +3 ring mail of Vexation {rElec SInv} It insulates you from electricity. It enhances your eyesight. (41, 2, D) the cursed +2 morningstar of Lets {pain, rElec MR++ Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (49, 2, D) Alistair's Almanac of Intoxication Spells Type Level Mephitic Cloud Conjuration/Poison/Air 3 Spider Form Transmutation/Poison 3 Alistair's Intoxication Transmutation/Poison 4 (50, 2, D) a disc of storms (51, 2, D) a +0 hand axe the +8 Wrath of Trog {antimagic, *Rage} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It may make you go berserk in combat. (52, 2, D) a +4 lightning rod (10/10) a +0 mace a +0 chain mail a cursed staff of fire (53, 2, D) a +0 dagger a +0 chain mail (54, 2, D) the ring "Itiqu" {MR+ Slay-2} [ring of protection from magic] It affects your accuracy and damage with ranged weapons and melee attacks (-2). It affects your resistance to hostile enchantments. (62, 2, D) a +0 hand axe a +0 mace a +0 leather armour an uncursed staff of cold (73, 2, D) a lantern of shadows (75, 2, D) a disc of storms (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (25, 3, D) a +5 cutlass of freezing (26, 3, D) a +0 short sword a +0 scale mail a +0 longbow 37 arrows a +0 leather armour (27, 3, D) a +0 longbow 51 arrows a +0 leather armour (51, 3, D) a +0 halberd a +0 hand axe (52, 3, D) a cursed -3 club (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (24, 4, D) a cursed +0 long sword (25, 4, D) a +0 short sword (26, 4, D) a +0 short sword an uncursed ring of see invisible the +6 morningstar of the Mouth {crush, +Rage} It inflicts extra damage upon your enemies. It lets you go berserk. (27, 4, D) a +2 cutlass of venom a +0 longbow 43 arrows a +0 leather armour (42, 4, D) an uncursed staff of poison a +0 robe (51, 4, D) a +0 giant club (52, 4, D) a +0 hand axe the +2 plate armour "Conah" {Stlth+} It makes you more stealthy. (54, 4, D) a +0 flail a +3 greatsling of flaming (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (7, 5, D) 42 fruits (22, 5, D) a +0 shortbow (unseen) (23, 5, D) a +0 dagger (24, 5, D) a +0 dagger (52, 5, D) a +1 glaive of chopping a +0 plate armour (53, 5, D) a +0 battleaxe a +0 plate armour a cursed -3 ring of intelligence (10, 6, D) an uncursed staff of energy a crystal ball of energy (23, 6, D) a cursed -3 short sword a cursed +0 buckler a +0 long sword (52, 6, D) a +0 long sword a +0 plate armour (4, 7, D) a +3 large shield a +3 buckler (24, 7, D) a +0 short sword the cursed -6 robe of Focus {rC+ Stlth---} It protects you from cold. It makes you much less stealthy. It has a curse placed upon it. (4, 8, D) a +5 crystal plate armour (unseen) (24, 9, D) an uncursed ring of protection from magic a +0 shortbow an uncursed staff of conjuration 11 arrows an elf corpse (skeletalised by now) (52, 9, D) a +0 war axe (61, 9, D) a +0 club a +0 ring mail (62, 9, D) a +0 mace an uncursed staff of poison (63, 9, D) a +0 whip (70, 9, D) a box of beasts (71, 9, D) a +1 mace of draining (72, 9, D) a +2 ring of strength (25, 10, D) a +0 short sword (38, 10, D) a +0 halberd a +0 robe (40, 10, D) a +3 vampiric spear a cursed +0 large shield (62, 10, D) a +0 club a +0 scale mail (70, 10, D) a +2 plate armour of poison resistance (72, 10, D) a +6 rod of striking (9/9) (25, 11, D) 3 arrows (26, 11, D) 4 arrows (38, 12, D) a +1 long sword of slicing (3, 13, D) a +0 spear of venom (4, 13, D) the ring of Vitality {HP+15 Regen} [ring of regeneration] It affects your health (+15). It increases your rate of regeneration. (6, 13, D) 4 scrolls of enchant weapon (7, 13, D) a book of Maledictions (8, 13, D) a +0 vampiric long sword (9, 13, D) a +0 centaur barding of fire resistance (10, 13, D) a box of beasts (11, 13, D) a manual of Crossbows (12, 13, D) a disc of storms (50, 13, D) a +1 cutlass of protection (51, 13, D) a plain deck of destruction (53, 13, D) a book of the Dragon (54, 13, D) a lantern of shadows (55, 13, D) a +0 club (2, 14, D) a +2 chain mail of poison resistance (5, 14, D) a +1 shortbow of freezing (6, 14, D) a +3 long sword (7, 14, D) a +2 gold dragon armour (8, 14, D) an uncursed ring of ice (9, 14, D) a +1 broad axe of freezing (10, 14, D) a +0 giant club (12, 14, D) a book of Hinderance (50, 14, D) a scroll of brand weapon (51, 14, D) a lamp of fire (52, 14, D) a lantern of shadows (53, 14, D) a cursed staff of death (54, 14, D) a lantern of shadows (55, 14, D) a +0 dagger (4, 15, D) the cursed +1 long sword of Crystal {venom, Dex+1 Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your dexterity (+1). It has a curse placed upon it. (7, 15, D) a book of Power (8, 15, D) a +0 robe (9, 15, D) the Compendium of the Onion Spells Type Level Shock Conjuration/Air 1 Static Discharge Conjuration/Air 3 *Bolt of Magma Conjuration/Fire/Earth 5 *Bolt of Fire Conjuration/Fire 6 (10, 15, D) a +1 demon blade of pain (11, 15, D) a +1 lajatang of speed (12, 15, D) an uncursed amulet of warding (36, 15, D) a +4 quarterstaff of crushing (37, 15, D) a +1 trident of distortion (38, 15, D) a +3 ring mail of fire resistance (40, 15, D) the Grimoire of Transmigration Spells Type Level Sticks to Snakes Transmutation 2 Blade Hands Transmutation 5 Dragon Form Transmutation 7 (41, 15, D) a book of Fire (42, 15, D) a +3 blowgun (52, 15, D) a +0 dagger a +2 robe of positive energy (53, 15, D) a +0 flail (unseen) (54, 15, D) a +0 flail (unseen) (55, 15, D) a +5 morningstar of venom (unseen) (35, 16, D) the Grimoire of Salt Spells Type Level *Repel Missiles Charms/Air 2 Sure Blade Hexes/Charms 2 Ozocubu's Armour Charms/Ice 3 Control Teleport Charms/Translocation 4 Excruciating Wounds Charms/Necromancy 5 (37, 16, D) a scroll of brand weapon (38, 16, D) the Disquisition on Air and Attacks Spells Type Level Swiftness Charms/Air 2 Mephitic Cloud Conjuration/Poison/Air 3 Airstrike Air 4 Lightning Bolt Conjuration/Air 5 Poisonous Cloud Conjuration/Poison/Air 6 (39, 16, D) a +3 dagger (41, 16, D) a +0 helmet of see invisible (42, 16, D) an uncursed staff of death (51, 16, D) a +0 dagger a +0 scale mail (52, 16, D) the +3 cutlass "Liligot" {freeze, Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). (unseen) (19, 17, D) a +0 pair of gloves of archery (20, 17, D) the cursed -2 hunting sling "Piymp" {venom, rC+} It poisons the ammo it fires. It protects you from cold. It has a curse placed upon it. (22, 17, D) a plain deck of wonders (23, 17, D) a stone of tremors (24, 17, D) a legendary deck of wonders (26, 17, D) the cursed +2 leather armour "Enenwybb" {Str+3 Int+2} It affects your strength (+3). It affects your intelligence (+2). It has a curse placed upon it. (27, 17, D) the cursed +3 blowgun "Thregah" {speed, rElec rF+} Attacks with this weapon are significantly faster. It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (52, 17, D) a +0 long sword a +0 chain mail (62, 17, D) an uncursed staff of wizardry (63, 17, D) a book of Spatial Translocations (71, 17, D) a box of beasts (72, 17, D) a plain deck of wonders (19, 18, D) a +0 whip of venom (21, 18, D) the cursed +5 ring mail "Jafef" {Str+1 Int+2} It affects your strength (+1). It affects your intelligence (+2). It has a curse placed upon it. (23, 18, D) a +1 leather armour of magic resistance (25, 18, D) an uncursed ring of sustain abilities (26, 18, D) the ring of Frylineuto {Ice rPois Slay+3} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. (27, 18, D) an uncursed staff of cold (28, 18, D) a +6 ring of intelligence (29, 18, D) a +0 scimitar (51, 18, D) a +1 hand axe of chopping a +0 leather armour (52, 18, D) a +0 flail of protection a +2 robe of fire resistance (62, 18, D) a crystal ball of energy (63, 18, D) a +3 halberd of venom (64, 18, D) a manual of Polearms (72, 18, D) a +3 plate armour of fire resistance (10, 19, D) a throwing net (11, 19, D) a +0 halberd (still there?) the human corpse of Prince Ribbit (skeletalised by now) (still there?) (23, 19, D) a +0 long sword (still there?) a +0 flail (still there?) (24, 19, D) a stone of tremors a guardian serpent corpse (skeletalised by now) (25, 19, D) a +0 battleaxe a +1 cloak of magic resistance (51, 19, D) the +11 glaive of Tumult {chop, rN+ MR++} It inflicts extra damage upon your enemies. It protects you from negative energy. It affects your resistance to hostile enchantments. (63, 19, D) (unseen) (73, 19, D) a +0 long sword a +0 robe (13, 20, D) a throwing net a cursed +0 dire flail a +0 leather armour the human corpse of Frances (skeletalised by now) (24, 20, D) a +0 short sword (unseen) (25, 20, D) a +3 vampiric hand axe (still there?) a +0 long sword (still there?) (35, 20, D) a cursed +0 scimitar (52, 20, D) a +0 long sword a +0 plate armour (9, 21, D) the +0 faerie dragon armour {+Fly rPois rF+} It protects you from fire. It protects you from poison. It lets you fly. (unseen) (23, 21, D) a +0 trident (unseen) (27, 21, D) an adder corpse (skeletalised by now) (24, 22, D) a guardian serpent corpse (skeletalised by now) (25, 22, D) a +0 club a +0 robe (26, 22, D) a +0 war axe a +0 robe (33, 22, D) a +5 scythe of venom (24, 23, D) an adder corpse (skeletalised by now) (26, 23, D) a +0 robe (33, 23, D) an uncursed ring of flight (10, 24, D) a poisoned arrow (24, 25, D) an anaconda corpse (skeletalised by now) (33, 25, D) a +0 battleaxe (43, 25, D) a +5 hand axe of venom a +1 hand axe of chopping a +0 hand crossbow of freezing a cursed +0 robe the ring "Sial Ale" {rPois rC+ SInv Stlth-} [ring of loudness] It protects you from cold. It protects you from poison. It enhances your eyesight. It makes you less stealthy. (49, 25, D) a plain deck of wonders (50, 25, D) an uncursed staff of earth (52, 25, D) an uncursed ring of teleport control (53, 25, D) the Reference Book on Conjuration Spells Type Level Sting Conjuration/Poison 1 Throw Frost Conjuration/Ice 2 Stone Arrow Conjuration/Earth 3 Static Discharge Conjuration/Air 3 *Bolt of Magma Conjuration/Fire/Earth 5 Poisonous Cloud Conjuration/Poison/Air 6 (54, 25, D) a +3 plate armour of fire resistance (37, 26, D) a +2 long sword of freezing a +0 robe (42, 26, D) a +0 scythe of protection (44, 26, D) a +0 battleaxe (50, 26, D) a book of Flames (53, 26, D) the ring "Uddet" {rC- MR+ Dex+2 Stlth+} [ring of stealth] It affects your dexterity (+2). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (15, 27, D) a +0 halberd (unseen) (61, 27, D) the ring of Red Wine {MP+9 Str-3 Int-5} [ring of magical power] It affects your strength (-3). It affects your intelligence (-5). It affects your magic capacity (+9). (62, 27, D) an uncursed staff of energy (63, 27, D) an uncursed staff of wizardry (71, 27, D) a +4 ring of strength (34, 28, D) 3 potions of berserk rage (35, 28, D) a Grand Grimoire (62, 28, D) a +1 trident of protection (64, 28, D) a +0 robe (71, 28, D) a +2 war axe of electrocution (9, 29, D) a poisoned arrow (34, 29, D) Lehudib's Guide on Igneous Battle Magic Spells Type Level Flame Tongue Conjuration/Fire 1 Static Discharge Conjuration/Air 3 Conjure Flame Conjuration/Fire 3 Sticky Flame Conjuration/Fire 4 Delayed Fireball Conjuration/Fire 7 (35, 29, D) an uncursed staff of fire (36, 29, D) a +3 broad axe of chopping (37, 29, D) a +0 leather armour of cold resistance (38, 29, D) a tome of Destruction (39, 29, D) a +2 rod of striking (11/11) (40, 29, D) the +6 spear of the Botono {reap, rPois rN+ HP-6} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It protects you from poison. It protects you from negative energy. It affects your health (-6). (41, 29, D) an uncursed staff of air (42, 29, D) a +4 flail of crushing (43, 29, D) the Grimoire of Ashen Augmentations Spells Type Level Infusion Charms 1 Stone Arrow Conjuration/Earth 3 Petrify Transmutation/Earth 4 Excruciating Wounds Charms/Necromancy 5 Warp Weapon Charms/Translocation 5 (44, 29, D) a tome of Destruction (49, 29, D) a +2 demon trident of venom (unseen) (35, 30, D) a plain deck of defence (36, 30, D) the cursed -2 quarterstaff "Wanus" {venom, rF+ Dex+2 Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (+2). It protects you from fire. It makes you more stealthy. It has a curse placed upon it. (38, 30, D) an uncursed staff of cold (39, 30, D) an uncursed ring of protection from fire (40, 30, D) a plain deck of defence (41, 30, D) a fan of gales (43, 30, D) the +2 fire dragon armour of Pantheism {rF++ rC- Str+2} It affects your strength (+2). It greatly protects you from fire. It makes you vulnerable to cold. (44, 30, D) an uncursed ring of protection from fire a +6 ring of intelligence (53, 30, D) a +3 battleaxe a +0 robe (66, 31, D) an uncursed staff of cold (1, 32, D) the ring of Order {-Tele MP+9 Str+3} [ring of magical power] It affects your strength (+3). It affects your magic capacity (+9). It prevents most forms of teleportation. (2, 32, D) a +0 whip of venom (3, 32, D) a plain deck of defence (4, 32, D) an uncursed ring of poison resistance (5, 32, D) a book of Annihilations (6, 32, D) the +2 battleaxe of Cobwebs {holy, rPois rC+ Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It protects you from cold. It protects you from poison. (7, 32, D) a +2 ring of dexterity (8, 32, D) a +3 quick blade (9, 32, D) a lantern of shadows (10, 32, D) the cursed -4 ring mail of Defiance {rN+ SInv} It protects you from negative energy. It enhances your eyesight. It has a curse placed upon it. (11, 32, D) a scroll of brand weapon (12, 32, D) a book of the Earth (13, 32, D) the Catalogue of Floating Bewitchment Spells Type Level Shock Conjuration/Air 1 Swiftness Charms/Air 2 Confusing Touch Hexes 2 Mephitic Cloud Conjuration/Poison/Air 3 Enslavement Hexes 4 Invisibility Hexes 6 (55, 32, D) a +1 scythe of venom (1, 33, D) a stone of tremors (2, 33, D) a +6 war axe of draining (3, 33, D) a plain deck of changes (5, 33, D) a +3 ring of dexterity (6, 33, D) an uncursed ring of poison resistance (7, 33, D) an uncursed staff of death (8, 33, D) a +4 morningstar of protection (9, 33, D) a Necronomicon (10, 33, D) a box of beasts (11, 33, D) a book of Battle (12, 33, D) a crystal ball of energy (13, 33, D) a +4 halberd of venom (19, 33, D) the +7 dagger of Melavvaw {stab, rN+ SInv} It inflicts extra damage upon your enemies. It protects you from negative energy. It enhances your eyesight. (20, 33, D) a scroll of brand weapon (21, 33, D) a +0 war axe of pain (22, 33, D) a book of Enchantments (23, 33, D) a tome of Destruction (24, 33, D) the +4 blowgun "Gram" {speed, rF+ Int+3} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It protects you from fire. (25, 33, D) the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 Curse} [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may recurse itself when equipped. It has a curse placed upon it. a +3 ring of strength a +0 executioner's axe of flaming (27, 33, D) an ornate deck of destruction (28, 33, D) a +5 shortbow of freezing (29, 33, D) a +6 falchion of holy wrath (1, 34, D) a book of Ice (2, 34, D) the amulet of Ujocrog {Inacc Stlth+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It makes you more stealthy. (3, 34, D) a +4 bastard sword of holy wrath (4, 34, D) a +2 plate armour of cold resistance (5, 34, D) a +0 long sword (6, 34, D) an uncursed staff of poison (7, 34, D) a +6 flail of protection (8, 34, D) the +7 battleaxe "Gekix" {freeze, -Tele rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It prevents most forms of teleportation. (9, 34, D) the +8 great sword of the Jester {drain, Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). (11, 34, D) a +2 antimagic falchion (12, 34, D) the ring of Night {rF+ Dex+2} [ring of dexterity] It affects your dexterity (+2). It protects you from fire. (19, 34, D) the +6 falchion "Xoerch" {slice, rC++ Dex-1} It inflicts extra damage upon your enemies. It affects your dexterity (-1). It greatly protects you from cold. (20, 34, D) the +6 short sword of Tasothag {slice, +Inv rElec Stlth+} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you turn invisible. It makes you more stealthy. (21, 34, D) the +1 robe of the Sun {+Blink rPois rF++} It greatly protects you from fire. It protects you from poison. It lets you blink. (22, 34, D) the Volume of Calling and Battle Magic Spells Type Level Static Discharge Conjuration/Air 3 Abjuration Summoning 3 Spellforged Servitor Conjuration/Summoning 7 Summon Hydra Summoning 7 (23, 34, D) a +2 flail of crushing (25, 34, D) a +4 battleaxe of electrocution (26, 34, D) a book of Changes (27, 34, D) The Testament of the Blind Seer Spells Type Level Ring of Flames Charms/Fire 7 Delayed Fireball Conjuration/Fire 7 Summon Hydra Summoning 7 Controlled Blink Translocation 7 (28, 34, D) a disc of storms (29, 34, D) a +4 blowgun (30, 34, D) an iron dragon corpse (skeletalised by now) (21, 35, D) a +5 ring of strength (22, 35, D) a +2 vampiric battleaxe (23, 35, D) the ring "Zoiraaf" {+Inv Str+3 Dex+2} [ring of invisibility] It affects your strength (+3). It affects your dexterity (+2). It lets you turn invisible. (24, 35, D) an uncursed staff of earth (25, 35, D) a scroll of brand weapon (26, 35, D) a +2 lajatang of pain (27, 35, D) a book of Geomancy (30, 35, D) an iron dragon corpse (skeletalised by now) (29, 36, D) a quicksilver dragon corpse (skeletalised by now) (53, 36, D) a steel javelin (still there?) a scroll of recharging (still there?) (55, 36, D) a javelin (30, 37, D) a stone giant corpse (skeletalised by now) (31, 37, D) an iron dragon corpse (skeletalised by now) (49, 37, D) an uncursed staff of cold (52, 37, D) the cursed +3 robe of Folly {Archmagi, MR-- Int+5 Curse} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may recurse itself when equipped. It has a curse placed upon it. (54, 37, D) a +0 cutlass (55, 37, D) a silver javelin (60, 37, D) a +2 shortbow of freezing (62, 37, D) the ring "Dere Luj" {Dex+4 Int+2} [ring of dexterity] It affects your intelligence (+2). It affects your dexterity (+4). an uncursed ring of flight a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a +2 robe of fire resistance (63, 37, D) a cursed staff of power (70, 37, D) a cursed staff of power (71, 37, D) an uncursed staff of energy a +0 shortbow 20 arrows (73, 37, D) a sack of spiders (29, 38, D) a +1 vampiric morningstar (31, 38, D) a large rock (49, 38, D) a book of Geomancy (50, 38, D) a +2 cutlass of venom (51, 38, D) a +2 trident of holy wrath (52, 38, D) a +2 spear of pain (53, 38, D) a +0 cutlass (54, 38, D) a steel javelin (59, 38, D) the +10 shortbow of No Interval {freeze, rElec} It turns projectiles fired from it into bolts of frost. It insulates you from electricity. (60, 38, D) a plain deck of destruction (62, 38, D) a book of Alchemy (63, 38, D) a plain deck of destruction (70, 38, D) a +0 shortbow 16 arrows (73, 38, D) a +1 chain mail of cold resistance (31, 39, D) a large rock (51, 39, D) 2 steel javelins (53, 39, D) a large rock (54, 39, D) a steel javelin (still there?) a +4 trident of pain (still there?) (61, 39, D) the +2 mace of Equivalence {holy, Str+1 Int+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+1). It affects your intelligence (+2). (72, 39, D) a +0 trident (31, 40, D) a cursed -2 dire flail (48, 40, D) an uncursed staff of death (50, 40, D) a disc of storms (54, 40, D) a large rock (still there?) a cursed ring of loudness (still there?) (11, 41, D) a +5 dagger of venom (unseen) (27, 41, D) a +6 mace (51, 41, D) 2 silver javelins (52, 41, D) a javelin (53, 41, D) 2 javelins (55, 41, D) an uncursed staff of fire (26, 42, D) a +0 morningstar (71, 42, D) a +0 trident a +0 ring mail of fire resistance (27, 43, D) a quicksilver dragon corpse (skeletalised by now) (29, 43, D) 2 large rocks (unseen) (49, 43, D) a lamp of fire (53, 43, D) a large rock (29, 44, D) 3 large rocks (unseen) (30, 44, D) 5 large rocks (unseen) (49, 44, D) a +0 trident (52, 44, D) a silver javelin (71, 44, D) an arrow a throwing net (31, 45, D) 3 large rocks (51, 45, D) 2 steel javelins 2 silver javelins (52, 45, D) a steel javelin a javelin 2 silver javelins (53, 45, D) 2 javelins a steel javelin a silver javelin (29, 46, D) 2 large rocks (0, 51, D) a +2 troll leather armour (3, 51, D) a +1 battleaxe of draining (4, 51, D) a +0 mace of draining (7, 51, D) a +4 scale mail of cold resistance (8, 51, D) an uncursed staff of conjuration (9, 51, D) the cursed +1 battleaxe of Honour {chop, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It has a curse placed upon it. (10, 51, D) an uncursed staff of power (12, 51, D) a +2 demon blade of flaming (26, 51, D) a book of Callings (27, 51, D) a +1 scimitar of protection (28, 51, D) an uncursed staff of energy (1, 52, D) a plain deck of destruction (2, 52, D) a +1 steam dragon armour (6, 52, D) the +10 scale mail "Bleeff" {+Fly} It lets you fly. (7, 52, D) a crystal ball of energy (8, 52, D) the cursed ring "Jicoxtur" {-Cast AC-3} [ring of protection] It affects your AC (-3). It prevents spellcasting. It has a curse placed upon it. (9, 52, D) a +2 pair of boots of flying (10, 52, D) an uncursed staff of wizardry (1, 53, D) an ornate deck of escape (4, 53, D) a +2 morningstar of holy wrath (5, 53, D) the cursed +6 chain mail of Nemelex Xobeh's Envy {rElec rPois Dex+1} It affects your dexterity (+1). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (6, 53, D) a +1 chain mail of cold resistance (7, 53, D) a +2 dagger of venom (9, 53, D) the ring "Claecz Muont" {SInv Stlth+} [ring of see invisible] It enhances your eyesight. It makes you more stealthy. (11, 53, D) the +2 robe "Hotonwi" {+Rage Str+1} It affects your strength (+1). It lets you go berserk. (12, 53, D) Foahaco's Tome of Icy Conjuration Spells Type Level Sting Conjuration/Poison 1 Dazzling Spray Conjuration/Hexes 3 Throw Icicle Conjuration/Ice 4 Conjure Ball Lightning Conjuration/Air 6 Simulacrum Ice/Necromancy 6 (28, 53, D) a +4 longbow of velocity (unseen) (28, 54, D) an arrow (25, 59, D) a +0 battleaxe (26, 60, D) a demonic crawler corpse