Sphara the Dungeon (10, 1, D) the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +15 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (63, 1, D) an uncursed ring of poison resistance (67, 1, D) an uncursed staff of cold (3, 2, D) a +5 claymore a +5 great sword a +5 bastard sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 cutlass a +5 dagger (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (63, 3, D) an uncursed ring of positive energy a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a tome of Destruction (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 plate armour (61, 9, D) a tome of Destruction (62, 9, D) a +0 robe (63, 9, D) a +5 dagger of holy wrath (70, 9, D) an uncursed amulet of guardian spirit (72, 9, D) the cursed -3 plate armour "Visole Xigg" {rElec Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It has a curse placed upon it. (62, 10, D) a book of Callings (70, 10, D) a plain deck of summonings (71, 10, D) a +0 short sword a +0 short sword (72, 10, D) a +0 long sword (71, 12, D) a +0 long sword an elf corpse (skeletalised by now) (73, 12, D) a +2 morningstar of protection (71, 13, D) a +0 shortbow 11 poisoned arrows a +0 leather armour an elf corpse (skeletalised by now) (61, 17, D) an uncursed staff of wizardry (62, 17, D) a +0 short sword a +0 leather armour (63, 17, D) a box of beasts (64, 17, D) a book of Fire (71, 17, D) an uncursed ring of see invisible (72, 17, D) a +6 whip of draining (73, 17, D) a disc of storms (62, 18, D) a +0 shortbow a +0 long sword 16 arrows a cursed amulet of inaccuracy an elf corpse (skeletalised by now) (63, 18, D) a cursed -1 cutlass a +0 leather armour a +1 falchion of slicing a cursed +0 buckler a +0 short sword an elf corpse (skeletalised by now) (64, 18, D) a +2 hand crossbow of freezing (71, 18, D) a +1 ring mail of poison resistance (73, 18, D) a +2 hand axe of freezing (63, 19, D) a +0 long sword an elf corpse (skeletalised by now) (63, 20, D) a cursed -3 short sword an elf corpse (skeletalised by now) (72, 21, D) a komodo dragon corpse (skeletalised by now) (71, 23, D) a yak corpse (skeletalised by now) a giant frog corpse (skeletalised by now) (72, 23, D) a wolf corpse (skeletalised by now) (73, 23, D) a jackal corpse (skeletalised by now) (63, 24, D) an arrow (62, 27, D) a book of Alchemy (64, 27, D) a +0 hunting sling of evasion (65, 27, D) a disc of storms (71, 27, D) the +1 ring mail of Gexui {Str+1} It affects your strength (+1). (72, 27, D) an uncursed staff of death (73, 27, D) the +7 plate armour of Ataiserei {Dex+1 Curse} It affects your dexterity (+1). It may recurse itself when equipped. (62, 28, D) the +5 quarterstaff of Pestilence {crush, +Inv} It inflicts extra damage upon your enemies. It lets you turn invisible. (63, 28, D) an uncursed staff of cold (64, 28, D) a +4 long sword of holy wrath (71, 28, D) a +2 war axe of venom (72, 28, D) the +8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Dex-2 Int-2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-2). It affects your evasion (-2). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from negative energy. (73, 28, D) a book of Control (62, 33, D) an adder corpse (skeletalised by now) (63, 33, D) a ball python corpse (skeletalised by now) (72, 33, D) a necrophage corpse (skeletalised by now) (59, 37, D) the cursed +8 quarterstaff of Watibus {elec, Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It has a curse placed upon it. (60, 37, D) 4 scrolls of enchant weapon (61, 37, D) a +4 dagger of venom (62, 37, D) a book of Envenomations (63, 37, D) a cursed ring of loudness (69, 37, D) the +2 helmet "Stecovid" {Stlth++ Curse} It may recurse itself when equipped. It makes you much more stealthy. (70, 37, D) a +1 ring mail of fire resistance (71, 37, D) a box of beasts (73, 37, D) a disc of storms (59, 38, D) an uncursed staff of conjuration (60, 38, D) a +2 robe of fire resistance (61, 38, D) a lamp of fire (62, 38, D) a +6 mace of holy wrath (63, 38, D) a scroll of brand weapon (70, 38, D) a lantern of shadows (70, 42, D) a cursed +3 halberd of freezing a +0 robe (71, 43, D) a +1 morningstar a +0 robe (72, 43, D) a +2 falchion (unseen)