Dungeon Sprint DCSS version 0.32-a0-1622-g0bbe9e1929 (webtiles) character file. Game seed: 15801092049350788157 0 Squalembro the Shooter (level 1, -6/16 HPs) Began as a Coglin Hunter on July 1, 2024. Was a Follower of the Shining One. Mangled by a merfolk siren ... wielding a +0 spear (9 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:31 (112 turns). Squalembro the Shooter(Coglin Hunter) Turns: 112, Time: 00:05:34 Health: -6/16 AC: 25 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 1 Int: 8 God: the Shining One [*.....] Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . v - +5 hand cannon {Gebhard} rCold . . . w - +5 sling {Zihan} rNeg . . . y - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no teleportation, no spellcasting @: glowing, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Divine Shield You were in the Dungeon. You worshipped the Shining One. The Shining One was aware of your devotion. You visited 1 branch Inventory: Hand Weapons d - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. v - a +5 hand cannon (weapon) {Gebhard} w - a +5 sling (offhand) {Zihan} x - a +5 triple crossbow {Zorawar} A - the +8 storm bow {elec, penet} (You found it in the Dungeon) Armour c - a +0 leather armour y - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. z - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. B - a +5 crystal plate armour C - +5 fire dragon scales D - +5 gold dragon scales E - +5 ice dragon scales F - +5 storm dragon scales Wands t - a wand of mindburst (7) u - a wand of acid (7) Scrolls b - a scroll of butterflies j - 4 scrolls of blinking p - 4 scrolls of amnesia q - 7 scrolls of fog r - 5 scrolls of identify s - 2 scrolls of fear Potions e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance n - a potion of experience o - 5 potions of might Skills: * Level 2.0 Fighting * Level 3.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter, Ignacio Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ironbound convoker Aim: an ironbound convoker, wielding a +0 great mace and wearing a +0 ring mail (71% to hit) You shoot a sling bullet. The sling bullet hits the ironbound convoker. The ironbound convoker is lightly wounded. You shoot a slug. The slug barely misses the ironbound convoker. The ironbound convoker hits you with a +0 morningstar! Ouch! That really hurt! The ironbound convoker hits you but does no damage. Fire: v) +5 hand cannon {Gebhard} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ironbound convoker Aim: an ironbound convoker, wielding a +0 great mace and wearing a +0 ring mail (magical condensation, lightly wounded, haloed, 85% to hit) You shoot a sling bullet. The sling bullet hits the ironbound convoker. The ironbound convoker is lightly wounded. You shoot a slug. The slug hits the ironbound convoker. The ironbound convoker is moderately wounded. The ironbound convoker hits you with a +0 morningstar. * * * LOW HITPOINT WARNING * * * The ironbound convoker begins to recite a word of recall! The ironbound convoker gestures at the ironbound convoker while chanting. The ironbound convoker seems to grow stronger. Fire: v) +5 hand cannon {Gebhard} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ironbound convoker Aim: an ironbound convoker, wielding a +0 great mace and wearing a +0 ring mail (magical condensation, moderately wounded, strong, chanting recall, haloed, 85% to hit) You shoot a slug. The slug hits the ironbound convoker! The ironbound convoker is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the ironbound convoker. The ghoul is recalled. The entropy weaver is recalled. The spriggan berserker is recalled. Ignacio is recalled. The merfolk siren is recalled. Ignacio, Master of Excruciating Pain comes into view. He is wielding a +4 executioner's axe of pain. You and your allies can now gain power from killing the unholy and evil. You can now call upon the Shining One for a divine shield. The merfolk siren hits you from afar with a spear! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓...nB▓ ▓.[.).▓ ▓..1..▓ ▓.pp°.▓ ▓i.@☼m▓ ▓▓▓▓▓▓▓ You could see Ignacio, a ghoul, an entropy weaver, a spriggan berserker, 2 ironbound convokers and a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Squalembro the Coglin Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 80 | D | Became a worshipper of the Shining One 109 | D | Entered arena 2. 109 | D | Noticed an ironbound convoker 109 | D | Noticed an ironbound convoker 109 | D | Found a transporter. 112 | D | Noticed Ignacio 112 | D | Reached * piety under the Shining One 112 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Fire: Sling || 3 Hand cannon || 3 Armour: Plate armour || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 114 | 114 | 0 | 0 | 0 | 1 | 114.0 | Dungeon | 114 | 114 | 0 | 0 | 0 | 1 | 114.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 114 daAuts